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    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    In the default config generated by Microblocks, I can't test IC2 yet, and Buildcraft continues to work, but both TE and AE have undergone a code reorg.

    TE entries need to change to:

    blockClass: thermalexpansion.block.conduit.BlockConduit

    tileEntityClass: thermalexpansion.block.conduit.TileConduitEnergy
    tileEntityClass: thermalexpansion.block.conduit.TileConduitLiquid

    AE change to:


    blockClass: appeng.common.base.AppEngMultiBlock

    (the seven tileEntityClass entries remain the same)

    To add RedNet support from MFR:


    blockClass: powercrystals.minefactoryreloaded.block.BlockRedstoneCable
    tileEntityClass: powercrystals.minefactoryreloaded.tile.TileRedstoneCable
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    You were serious when saying rednet connects to all modded blocks. MFR Snow bricks included :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Client start crash with microblocks after adding Forestry beta and turning on autodetect

    mods.immibis.microblocks.PartIDInUseException: Micropart ID 998244352 is already used by mods.immibis.microblocks.DefaultPartType@53803f33 when adding mods.immibis.microblocks.DefaultPartType@8b55819



    mods.immibis.microblocks.PartIDInUseException: Micropart ID 998244352 is already used by mods.immibis.microblocks.DefaultPartType@53803f33 when adding mods.immibis.microblocks.DefaultPartType@8b55819
    at mods.immibis.microblocks.MicroblockSystem.RegisterPartType(MicroblockSystem.java:448)
    at mods.immibis.microblocks.MicroblockSystem.registerParts(MicroblockSystem.java:442)
    at mods.immibis.microblocks.MicroblockSystem.addCuttableBlock(MicroblockSystem.java:464)
    at mods.immibis.microblocks.MicroblockSystem.autoDetectParts(MicroblockSystem.java:223)
    at mods.immibis.microblocks.MicroblockSystem.postinit(MicroblockSystem.java:165)
    at mods.immibis.microblocks.coremod.BridgeClass2.postinit(BridgeClass2.java:43)
    at mods.immibis.microblocks.coremod.MicroblocksModContainer.postinit(MicroblocksModContainer.java:83)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:729)
    at java.lang.Thread.run(Unknown Source)

    Note that I have 20ish mods, autodetect runs fine. Add forestry - get it all to startup (Forestry Beta has an id conflict with itself!) then turn autodetect on and the above error occurs.
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Quote from immibis

    Immibis's Microblocks 54.0.5:
    • Fixed autodetect not working and not resetting.
    • Removed debug messages.


    Just dropping a line to say that whatever you did, fixed my problem. PowerCrystals NetherOres and MineFactory Reloaded, Lemming's TE, UndergroundBiomes, and Natura, as a shortlist sample of the mods I tested with all work.
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Quote from immibis

    Does having AE installed cause any other issues?

    I've added some debugging code to Immibis's Microblocks, when you update can you send me your log file?


    I saw no other issues.....unfortunately, when I upgraded immibis microblocks and tested without AE, it has started to fail to update as well.


    2013-04-16 03:06:16 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Finished reading config file
    2013-04-16 03:06:16 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] ItemListOption cuttableBlock: setting to [], was []
    2013-04-16 03:06:16 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] BooleanOption autoDetectCuttableBlocks: setting to true, was true
    2013-04-16 03:06:16 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Saving config file

    So I deleted the entire instance and recreated with Minecraft 1.5.1, Forge 655, Immibis Core 54.0.1, Immibis Microblocks 54.0.4, Natura 2.0.10.
    Started the instance to create config files. Edited microblocks config to turn autodetect on. Restarted (no new mods)
    Debug lines were exactly as above.
    Downgraded Microblocks to 54.0.3 and restarted:

    Config gets rewritten:



    # tileEntityClass: StringListOption
    # autoDetectCuttableBlocks: BooleanOption
    # cuttableBlock: ItemAndMetaListOption

    enableNEI: false

    blockClass: buildcraft.transport.BlockGenericPipe
    blockClass: thermalexpansion.transport.block.BlockConduit
    blockClass: ic2.core.block.wiring.BlockCable
    blockClass: appeng.common.AppEngMultiBlock

    tileEntityClass: buildcraft.transport.TileGenericPipe
    tileEntityClass: thermalexpansion.transport.tileentity.TileConduitEnergy
    tileEntityClass: thermalexpansion.transport.tileentity.TileConduitLiquid
    tileEntityClass: ic2.core.block.wiring.TileEntityCable
    tileEntityClass: appeng.me.tile.TileCable
    tileEntityClass: appeng.me.tile.TileDarkCable
    tileEntityClass: appeng.me.tile.TileInputCable
    tileEntityClass: appeng.me.tile.TileOutputCable
    tileEntityClass: appeng.me.tile.TileLevelEmitter
    tileEntityClass: appeng.me.tile.TileStorageBus
    tileEntityClass: appeng.me.tile.TileColorlessCable

    autoDetectCuttableBlocks: false

    cuttableBlock: 3251:0 # eucalyptusLog, class mods.natura.blocks.trees.TreeBlock
    cuttableBlock: 3251:1 # sakuraLog, class mods.natura.blocks.trees.TreeBlock
    cuttableBlock: 3251:2 # ghostLog, class mods.natura.blocks.trees.TreeBlock
    cuttableBlock: 3251:3 # hopseedLog, class mods.natura.blocks.trees.TreeBlock
    cuttableBlock: 3258:0 # sakuraNLeaves, class mods.natura.blocks.trees.NLeavesNocolor
    cuttableBlock: 3258:1 # ghostNLeaves, class mods.natura.blocks.trees.NLeavesNocolor
    cuttableBlock: 3258:2 # bloodNLeaves, class mods.natura.blocks.trees.NLeavesNocolor
    cuttableBlock: 3259:0 # redwoodNLeaves, class mods.natura.blocks.trees.NLeaves
    cuttableBlock: 3259:1 # eucalyptusNLeaves, class mods.natura.blocks.trees.NLeaves
    cuttableBlock: 3259:2 # bushNLeaves, class mods.natura.blocks.trees.NLeaves
    cuttableBlock: 3261:0 # barkRedwood, class mods.natura.blocks.trees.SimpleLog
    cuttableBlock: 3261:1 # heartRedwood, class mods.natura.blocks.trees.SimpleLog
    cuttableBlock: 3261:2 # rootRedwood, class mods.natura.blocks.trees.SimpleLog
    cuttableBlock: 3262:0 # eucalyptusNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3262:1 # sakuraNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3262:2 # ghostNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3262:3 # redwoodNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3262:4 # bloodNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3262:5 # bushNPlanks, class mods.natura.blocks.trees.Planks
    cuttableBlock: 3263:0 # tile.bloodwood, class mods.natura.blocks.trees.LogTwoxTwo
    cuttableBlock: 3263:12 # tile.bloodwood, class mods.natura.blocks.trees.LogTwoxTwo
    cuttableBlock: 3263:15 # tile.bloodwood, class mods.natura.blocks.trees.LogTwoxTwo

    And Natura blocks can be microblocked, as expected
    I then upgrade Microblocks back to 54.0.4



    2013-04-16 03:32:41 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Finished reading config file
    2013-04-16 03:32:41 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] ItemListOption cuttableBlock: setting to [3251:0, 3251:1, 3251:2, 3251:3, 3258:0, 3258:1, 3258:2, 3259:0, 3259:1, 3259:2, 3261:0, 3261:1, 3261:2, 3262:0, 3262:1, 3262:2, 3262:3, 3262:4, 3262:5, 3263:0, 3263:12, 3263:15], was [3251:0, 3251:1, 3251:2, 3251:3, 3258:0, 3258:1, 3258:2, 3259:0, 3259:1, 3259:2, 3261:0, 3261:1, 3261:2, 3262:0, 3262:1, 3262:2, 3262:3, 3262:4, 3262:5, 3263:0, 3263:12, 3263:15]
    2013-04-16 03:32:41 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] BooleanOption autoDetectCuttableBlocks: setting to false, was false
    2013-04-16 03:32:41 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Saving config file

    ...but the blocks can no longer be cut, and the config file is rewritten to not include the Natura blocks. Existing cut blocks placed in the world disappear. Existing cut blocks in inventory have blank icons, cannot be placed, and have no tooltips.



    # enableNEI: BooleanOption
    # blockClass: StringListOption
    # tileEntityClass: StringListOption
    # autoDetectCuttableBlocks: BooleanOption
    # cuttableBlock: ItemAndMetaListOption

    enableNEI: false

    blockClass: buildcraft.transport.BlockGenericPipe
    blockClass: thermalexpansion.transport.block.BlockConduit
    blockClass: ic2.core.block.wiring.BlockCable
    blockClass: appeng.common.AppEngMultiBlock

    tileEntityClass: buildcraft.transport.TileGenericPipe
    tileEntityClass: thermalexpansion.transport.tileentity.TileConduitEnergy
    tileEntityClass: thermalexpansion.transport.tileentity.TileConduitLiquid
    tileEntityClass: ic2.core.block.wiring.TileEntityCable
    tileEntityClass: appeng.me.tile.TileCable
    tileEntityClass: appeng.me.tile.TileDarkCable
    tileEntityClass: appeng.me.tile.TileInputCable
    tileEntityClass: appeng.me.tile.TileOutputCable
    tileEntityClass: appeng.me.tile.TileLevelEmitter
    tileEntityClass: appeng.me.tile.TileStorageBus
    tileEntityClass: appeng.me.tile.TileColorlessCable

    autoDetectCuttableBlocks: false

    Exiting back out and turning auto detect to True:


    2013-04-16 03:44:49 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Finished reading config file
    2013-04-16 03:44:49 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] ItemListOption cuttableBlock: setting to [], was []
    2013-04-16 03:44:49 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] BooleanOption autoDetectCuttableBlocks: setting to true, was true
    2013-04-16 03:44:49 [INFO] [STDOUT] [Immibis's Microblocks DEBUG] Saving config file

    Note that AE is not installed. Forge reports seven mods: Coder Pack, Mod Loader, Forge, Microblocks, Microblocks (Check...), Immibis Core, and Natura.
    Posted in: Minecraft Mods
  • 0

    posted a message on Immibis's Mods - Now with 85.7% less version numbers in this title!
    Installing AE causes Microblocks to stop functioning.

    In 1.5.1, I was able to install Microblocks and Immibis Core along with Natura (a mod I know has blocks that work) and autodetect perfectly fine and work in game.

    Installing AE and turning auto detect back on will cause the config file to fail to rewrite - leaving auto detect on over multiple restarts - and will additionally remove the entries for Natura blocks. If I install AE and never turn auto detect on, the Natura blocks continue to work.

    Immibis-Core 54.0.0
    Immibis-Microblocks 54.0.3
    Appeng rev10c
    Natura 2.0.5

    Additionally, similar issues exist on a 1.4.7 server I play on, but I haven't isolated it to specifically AE causing it (but it does seem likely...) I actually presumed that the config failure to re-write was a general 1.4.7 bug until I installed AE in 1.5.1 and had the same issue.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X]Natura
    In the meantime while waiting for slabs and stairs, I just tested and Natura works with Immibis Microblocks.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.x / 1.6.x] Applied Energistics [ rv 13 c ] - Exploiting Quantum Mechanics
    Quote from AlgorithmX2

    I don't believe that that bug on the tracker is related, However Yes, this bug was the main reason for the .h release.


    Thanks for the response, and hopefully the server will update soon.

    Since I'm here though, a question: When I use an ME Interface to export X number of items, if there are less than that available it tries to craft the remainder. Is there any way to stop this behavior? Both a wrench and shift-click with a wrench do nothing.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.x / 1.6.x] Applied Energistics [ rv 13 c ] - Exploiting Quantum Mechanics
    Just discovered a major bug with ME Drives in rv9.g. I found the bug report at http://ae-mod.info/Tracker/0006/ but it's not very descriptive and I can't tell if "fixed bug with Drives" in rv9.h is applicable.

    Basically: When inserting a disk, the icon does not light up correctly. This is more than visual, as the disk is not accessible. If I then remove the disk, (leaving it as an item in my character inventory) it is accessible to the network and items can be removed as normal, but items coming to the drive disappear into nothingness. Even the tooltip on the drive (again, in my character inventory) updates as items are removed.

    This just suddenly started happening, it's been working for quite awhile with no problems. Unfortunately when it started, I was moving a quantity of high value items with the IO Port, most of which simply disappeared without warning or error.

    Again, we run rv9.g, but I can't tell from the Changelog if rv9.h fixes it (and have to wait for the server admin to update) In the meantime I've switched to using exclusively ME Chests.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from Stormcrown

    Gems would be a bit of an issue. I'd be interested in seeing what Xycraft could do to replace that.

    Ruby/Sapphire is used for a few IC2/Gregtech stuff as well. (Ruby -> Platinum Dust)


    Should be noted that Greg thinks people should disable RP gems in favor of GT ones because the RP ones are too common for the value they represent in GT.
    Quote from power crystals

    Where did you see her speaking highly of this?


    In her blog, ironically about "copying ideas"

    http://www.eloraam.com/blog/2011/12/11/on-copying/
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Any plans to introduce Buildcraft gate logic functionality?

    By this, I don't mean generic inventory options which exist for all machines, but machine specific ones and/or adapting the common ones to work better. For example, the deep storage unit always shows "Item in inventory" and "Inventory full" for the in sides anytime there is 66 or more items. There is no current way to detect how many items are in the "processing line" of the bioreactor, etc.
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    Are Pure bees supposed to just decimate the vis in the node? I had a 930/850 node (which is why I have flux) and two pure bees sure cleaned up the flux, and also take the vis down to 700 or so. Every so often it will gain 10 vis, probably by eating an infused ore - which is exactly what I was trying to avoid.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Quote from power crystals

    Both of these should be fixed in the 1.5 version.


    Thanks! (Although there is some question as to when or if my server will update to 1.5)

    One other thing: Could you use the Forestry API to give the MFR rubber tree saplings a value in the fermenter for biomass? When seeking wood _and_ rubber, the MFR trees are better than the IC2 ones, but if saplings have no biomass value it becomes a non choice.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2] PowerCrystals' mods - The updates never stop
    Two minor bugs existent in 2.3.2 of MFR

    1) MFR Rubber trees will not grow on xycraft soil blocks, ever. They plant successfully, even with the planter machine, but never grow.
    2) The planter machine will not plant vanilla wheat on xycraft soil either. It _will_ plant rubber trees on xycraft soil, and the IC2 ones grow and are harvested as expected.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.x/1.5.x/1.4.7] Underground Biomes (Forge, SMP compatible)
    Because this mod replaces all instances of "stone" in worldgen, the Extra Bees generation of "Rocky Bees" is completely stymied and no such hives are spawned at all.
    Posted in: Minecraft Mods
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