• 1

    posted a message on Naturally occuring crops
    Quote from Limitsoflife

    Yes.



    Looks like my drills...
    :cool.gif: Just poked a hole in your argument.

    YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
    Posted in: Suggestions
  • 1

    posted a message on Naturally occuring crops
    Quote from Limitsoflife

    In real life, people don't wake up on a continent composed entirely of cubes.
    In real life, people don't mine stone with wooden pickaxes.
    In real life, people don't spend their nights fighting off zombies and exploding green boxes.
    In real life, people don't make effective tools out of diamonds.
    In real life, people can't go to hell by making a ring out of obsidian and lighting it on fire.
    In real life, sheep aren't pink.
    In real life, you can't carry around thousands of cubic meter blocks of stone in your pocket.
    In real life, you can't do much of anything you do on Minecraft.

    You, sir, annoy me.






    I can point out one erroneous fact in a post and harp on it while ignoring the overall point as well. Am I cool now?
    Posted in: Suggestions
  • 0

    posted a message on Options
    Quote from Zoju





    See, now, I can't SEE your post text, but that doesn't mean it isn't-
    ...oh, there's no text in the reply code?
    The text field in the page source code under this post ID is blank?

    ...Well ****.


    On a non-satirical note, why is this not locked yet? This derailed harder than a wincest thread with spiderman pics.
    Posted in: Suggestions
  • 0

    posted a message on new underwater mob...
    Quote from Not_a_Member

    Cthulhu... if they added this (and did it correctly), it'd make the game so awesome!



    No. No it would not.

    1) This would break the game over its knee. 1 measly dragon is the boss of the entire game, and you want to add one of the old ones? Minecraft is about building and surviving, not sprinting desperately across the map all day erry day.

    2) Cthulhu is an intellectual property that Notch does not own, and would have to purchase rights to.

    3) Adding Yog-Sothoth would be better anyway - although that's still a bad idea. And if you don't know who that is, you have no right suggesting Cthulhu.

    4) This would be the most mishandled theme addition to a game since Grand Theft McDonald's
    Posted in: Suggestions
  • 0

    posted a message on Naturally occuring crops
    surprisingly agreeable.
    However, it should be biome restricted, if it's to be handled that way.

    Wheat fields should only appear in grasslands
    Pumpkins should stick to tundra
    Melons should spawn in savanna near water, like sugarcane


    This way you can't just walk over a random hill and see melons and pumpkins in the middle of a wheat field - you actually need to scour the lands to properly make your farm.

    Also
    :: :: ::
    :Orange: :GP: :Orange:
    :////: :////: :////:

    or

    :Orange: :GP: :Orange:
    :////: :////: :////:
    :: :: ::

    :GP: = sugar
    :Orange: = pumpkin

    Pumpkin pie. Placed and eaten like cake. Fills the same amount of hunger per slice (1 bar), but only has 4 slices per block.
    Posted in: Suggestions
  • 0

    posted a message on Redstone Repeaters Don't Repeat! (Solved: They Do)
    really if you look at a repeater up close, it's just two redstone torches linked by dust, with a little stone mechanism on the bottom. It's just a one-block version of the same not-gate repeaters people used to use to boost power signals.
    The name 'redstone repeater' seems fairly apt to me.
    Posted in: Suggestions
  • 0

    posted a message on new underwater mob...
    Quote from redstone1337
    ...might have to expose a prone area on the mob before you can damage it significantly ... a GIANT ENEMY CRAB!


    -giant enemy crab
    -expose a prone area (weak point)
    -damage it signifigantly (massive damage)

    trolledsoftly.jpg
    Posted in: Suggestions
  • 0

    posted a message on Barbed Wire
    I agree with the other poster about having it be
    :Iron: :: ::
    :Spider: :Spider: :Spider:
    :: :: :Iron:
    (odd, can't find the string icon. gotta use spiders instead I guess)

    A little less expensive, and makes it similar enough to cobweb such that it doesn't seem quite as out of place in the game.

    However I would nerf the damage a bit - maybe make it half as effective as cactus.
    I disagree with the gate because I can't see how you'd ever be able to open it without hurting yourself, and still have it feel 'real'.

    And I think that the tangled wire is a great idea - cactus is still useful even with this block, because it's A) renewable, B) free (doesn't cost precious mined iron or hard battle-won string), and C) still the only source of green dye in the game.

    At a cost of 9 string and 6 iron per block, I think tangled barbed wire would also be too prohibitively expensive to be OP
    Posted in: Suggestions
  • 0

    posted a message on Dear Notch
    Quote from Goldenhinde

    I never truly figured how they would be made but what i always thought would maybe to have it be

    :: :: ::
    :wood: :wood: ::
    :: :wood: ::

    ^inverted^

    :: :: ::
    :: :wood: ::
    :wood: :wood: ::

    ^external^

    eitherway if this is created it shouldnt be too complicated to create a crafting algorithm along with it. thanks for bringing up the recipe though, i completely forgot.




    thats what my thoughts were precisely.



    Problem with that though is that a 3-block 'L' can be done in your inventory. Since these are really just modified stair blocks, shouldn't they also require a crafting table?
    Posted in: Suggestions
  • 0

    posted a message on Minecraft needs to start getting industrial! Not going back to Medieval
    yeah... no.
    There is no way this would ever be implemented into vanilla except as perhaps a separate game mode.

    If you honestly want all the things in OPs post, and I'm not sure if this was already mentioned since I haven't combed through the whole thread, then http://technicpack.net/ ought to suffice for you just fine.

    As far as anything other than powered minecarts go in vanilla though, I wouldn't hold your breath.
    Posted in: Suggestions
  • 0

    posted a message on Dear Notch
    brilliant thread

    not sure what the crafting recipe would be though

    [EDIT]
    perhaps this?
    :: :: ::
    :wood: :wood: ::
    :wood: :wood: :wood:
    Posted in: Suggestions
  • 0

    posted a message on Idea! New Books!
    Quote from hywel45

    sounds a bit too rpg


    -enchanting magic items
    -sword and bow combat
    -potions
    -exp
    -you actually need to eat to stay alive

    'sounds a bit too rpg'

    lol wut
    Posted in: Suggestions
  • 0

    posted a message on The fortune enchantment...
    Quote from Alatorr

    Shears and bows wear out with use, but are not considered tools.



    Yeah, that's what I th-

    ...bows wear out now?
    Damn, I really need to look at the 1.0.0 update list...
    Posted in: Suggestions
  • 0

    posted a message on The fortune enchantment...
    bump... >_>
    Posted in: Suggestions
  • 0

    posted a message on The fortune enchantment...
    Quote from Altoid2

    Maybe shears should be enchantable, and fortune would make them drop more wool?



    Do shears even count as a tool? I thought they were just regular items. And yeah that would be cool, but I think a more important fix would be making it do something for axes.
    Posted in: Suggestions
  • To post a comment, please .