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    posted a message on I am kida spamming.
    Quote from ****meinthebut

    lol i just got the computer thank you it works:))) I ran myself as that and it works


    :happy.gif:

    /thread
    Posted in: Legacy Support
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    posted a message on I am kida spamming.
    Quote from ****meinthebut

    Did it still like that is it because of my drive its not updated and when i update it it says it doesnt have access. **** me


    Are you the administrator on your computer?
    Posted in: Legacy Support
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    posted a message on I am kida spamming.
    Quote from ****meinthebut

    I have window 7


    I have window 7


    >start menu
    >control panel
    >systems and security
    >look under windows firewall, select 'allow a program through windows firewall'
    >point it to C:\Users\{yourusernamehere}\Appdata\roaming\.minecraft\bin\minecraft.exe
    >???
    >Profit
    Posted in: Legacy Support
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    posted a message on Risugami's blackscreen mod. Help?
    So I have a 1.1 backup .jar for my mods, and on that .jar I have Risugami's Mod loader and Risugami's armor stand.

    ...For whatever reason, even though they worked just a week or two ago, I just went to play (having not touched anything since the last time), and now my client blackscreens after login.
    Keep in mind, this is a 1.1 .jar, and was not updated.

    ...Halp?
    Posted in: Legacy Support
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    posted a message on Risugami ModLoader Black Screen Bug
    bumping, am having a similar problem - fully updated java, and only modloader, timber, and armor stand installed - still blackscreening
    Posted in: Legacy Support
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Umm... idk if this has already been requested, because I haven't seen all 100 pages, but... is there ever going to be a bukkit plugin for this mod? I love it so much and I'd really like it on the server I play, but the admin says she's only installing stuff through bukkit...
    Posted in: Minecraft Mods
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Man, we now have a full stack of pages. Gj, jello!


    ...side note, has anyone noticed ghasts being REALLY OP lately? Spawning in large groups, seeing through layers-thick walls, etc...
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from bah_meh

    the nether should have a pheniox!!!!


    *phoenix

    Phoenixes are symbols of hope and rebirth.
    And they live in hell?
    Go home.
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from ThermalxXxHunter

    Okay, here goes nothing...

    Overworld Boss

    Stone Golem

    Arena:
    50x50x10 bedrock chamber with clay, dirt, and sand columns

    Entrance:
    Emerges from a bedrock wall after its red eyes open with eye contact

    Appearance:
    5m tall
    Made of bedrock,crystal, and clay
    Image Soon :wink.gif:

    Guards:
    Silver Fish

    Attacks:
    Throws stones
    punches you
    breaks Silver Fish blocks near you

    Specials:
    Walks through all earthen terrain
    Crystals heal every 30 sec. or so
    Pick and Shovel do most damage
    Weak Spots- Crystals, Clay Chest
    Immune-drowning, suffocating, burning, slashing
    Weak-Pick normal (sword) on body and x2 on crystals
    -Shovel 1/2 on body (sword/axe do 1/4) and x5 to chest
    Death:
    Golem vibrates as small stone particles fall off, then the rate slowly increases until it completely disintegrates

    Drops:
    20 blocks of 5 rare ores (diamonds, gold, etc.)
    14 Bedrock*
    500 xp

    Unlocks:
    None yet


    Netherworld Boss
    Hell Borer

    Arena:
    100x120x50 magma cavern with a canyon structured winding lava river with small shoal at spawn

    Entrance:
    Front legs emerge from lava pit and slam the ground, then it pulls its body out of the lava, still dripping lava as it roars

    Appearance:
    10m tall
    Armored, legged, hell worm with flaming tail
    Image soon :wink.gif:

    Guards:
    Magma Cubes

    Attacks:
    Breathes fire
    steps on you
    rams you
    spews M. Cubes from its tail

    Specials:
    Tunneling
    Swims through lava
    Armor can't be pierced
    Weak Spot- Head and belly x4 normal damage
    Immune-lava,suffocation, direct blows to armor
    Weak-water, snow, blow under armor

    Death:
    Waves around out of the pool at the end of the canyon, then falls into the pool and turns to stone
    Lava drains before the stone crumbles into drops

    Drops:
    Magma Armor (head, chest, leg, boot)
    Hell's Flame
    500xp

    Unlocks:
    The Core/Deep Nether

    Aqueaworld Boss

    Trench Eel

    Coming Soon!

    Aetherworld Boss

    Star Reaper
    Coming Soon!

    !Notice!
    Need minecraft artist to convert my drawings once I post them!!!


    ...lol that worm would be GREAT in a Zelda game, but idk about minecraft...
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Actually I really like Jello's idea. It's kinda like what I suggested with picks dealing more damage, but much more unique and in-depth.

    Still enchanted with my idea of the arena being a geode dimension?
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from njrk97

    fine okay then i have an idea
    sky:queztecoalt(aztec)
    water:cetus(greek)
    nether:Anubis?(egyt)


    Honestly anubis wasn't much of a fighter - he was just a judge, and the guy who made sure embalmings were a-ok.

    And Quetzalcoatl was a nice guy - the god of the sun, fertility, and all kinds of benevolent stuff. Not really sure why you'd fight him.

    Personally, I think that the bosses should be unique inventions, not found in other mythologies
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from njrk97

    why? fine change quez to a griffin or harpy or phoniex both are flying creatures but like i said why does it need to be consistent having monster from diferant mytholgy add more variety

    no no, it's fine if they're ALL different. I'm saying the METHOD has to be consistent. Either have, say, all greek, or have ONE be greek and ONE be aztec and ONE be, idk, norse or something. Just don't have them slapdash whatever you think of first.
    It looks schizophrenic and unprofessional, and is just generally poor game design.
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from njrk97

    the water dimesion boss could be cetus the sea monster
    the nether could have Cerberus as its boss
    and the sky dimesion could have Quetzalcoatl the feather serpant


    >greek
    >greek
    >aztec

    wat.
    Consistency, my dear poster, is key. Either all the same, or all different.
    Posted in: Suggestions
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    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Savannah man

    I was the first one to come up with Magnesium. It was in my post about a way to make a portal.

    You find magnesium ore at the bottom of over-world ocean biomes (requiring the use of respiration and aqua affinity to harvest) then you can smelt it, craft blocks and make a portal.



    I think he meant that he wanted to add my ideas and refinements to your idea - the exact MODEL for magnesium ore block generation (for example you just said the bottom of the ocean, I made specifications about the Y-level and surrounding block requirements), crafting for flares and flare properties, etc...
    Posted in: Suggestions
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    posted a message on The (Abyss? Aquea? Hydroplex?)
    Quote from BuildSmash

    Why did you make a thread if you haven't even finished the thread?


    The entire 'mod' is unfinished, it needs to have organized subthreads before it can be refined and completed.


    Also, neodymus has been notified. Hopefully this will be out of here soon.
    Posted in: Suggestions
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