It doesn't exactly fit me, I've always thought of myself more as a person who is most effective using a combination of elaborate traps and necromancy.
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Mar 4, 2012This is by far the best player against mob combat idea I have ever seen. Inexperienced players can still fight because you don't deal no damage, combat now takes more than just a diamond sword and decent armor to totally crush mobs, and pvp now has more strategy because of resisting armor. I would love to see this added to vanilla.Posted in: Suggestions
Mar 3, 2012Posted in: Forum GamesQuote from Segatendo
You got it wrong ErasmoGnome, post 1 IS count #1, so the # in the top right corner of the post does display the right count.
That would be correct, except post # 98 didn't say a number, therefore putting us behind 1
Quote from yamgrenade
You really like those things...
That was post #98, who did not say a number. I will once again fill in the number missed...
Mar 3, 2012Posted in: Forum GamesQuote from Kill2Blit
12291. If anyone ever loses count, look at the top right of your post and it shows what number we're on
Um... No it doesn't. Please subtract one from that number before posting, or at least check the person before you. Once again, I will fill in the gap.
Mar 3, 2012I feel picky doing this, but we skipped a number again...Posted in: Forum Games
Quote from thedaveman123_456
Twelve thousand two hundred eighty-four (12284) We counted a lot...
Quote from EndRPnT
12286. C'mon, call your buddies to count!
Anyway, I'll just say the number we missed so it can continue on as normal. 12285!
Mar 3, 2012How can you make a flickering redstone path in different ways? I know three ways to do it, I'm just wondering there are any more ways to do it.Posted in: Redstone Discussion and Mechanisms
1. Make a minecart going in an infinite loop around a path with detector rails.
2. Surround the sides of a block with redstone torches then place a block above each of the torches, then a redstone dust in the center above the block with all the torches attached to it. This seems to be like the most reliable method to me, though the noise can get annoying.
3. Place a redstone torch, then make a path to a block that is one above the ground, with a sticky piston next to the block poised to block the path, then loop the redstone to power the piston and it will turn on/off its own current infinitely. This current does not seem to flicker but can be used to make a piston besides the original one activate and deactivate constantly.
If anyone knows anymore or wishes to improve a design, please post!
Mar 2, 2012Redstone on any surface is a huge one, but I really love the idea of an item that lets you customize the direction the redstone is facing so it could activate pistons and such from the ground. I know it would require an overhaul of the way redstone works, but I think it would be worth it.Posted in: Discussion
Mar 2, 2012I like it, though more for the bow than the sword. I do support the Quick Draw over drawback though.Posted in: Suggestions
Quote from patrickl96
they killed minecraft when they got rid of rapid fire
The bow was flawed while it could rapid fire, and the second of invulnerability made it even more unrealistic when the arrows just bounced off.
Mar 2, 2012ErasmoGnome posted a message on Extremely impractical TNT elevator. Sends you up to 1.1's map limit in 1.23 seconds.Now the real challenge would be to update this for 1.2 new build limit!Posted in: Redstone Discussion and Mechanisms
Can you survive this TNT elevator on survival? I'm guessing not.
Mar 2, 2012Too bad! gold is weak. I use a superpowerful flamethrower to melt the gold death stars while advancing, check the muffins for poison, then eat them!Posted in: Forum Games
The next user must survive all matter except their body in the universe disappearing all at once with my Physics-Breaker-Machine
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