- Equeon
- Registered Member
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Member for 13 years and 7 months
Last active Mon, May, 15 2017 23:24:06
- 2 Followers
- 3,036 Total Posts
- 398 Thanks
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Aug 28, 2012Equeon posted a message on Decoration Blocks to Come; MineTV Episode 5Skulls, and mounted heads of various monsters, would be cool additions. Now you can have the heads of creepers and spiders hanging over your fireplace.Posted in: News
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Jul 23, 2012Equeon posted a message on Lawsuit Filed Against Mojang - This Time, For Obscure PatentPosted in: Newsprevent the unauthorized use of said application, including, but not limited to, Mindcraft.
Don't feed this troll, let it rot in a pit. -
Apr 26, 2012Equeon posted a message on Snapshot 12w17a is Ready to Test!Clearly, Jeb was hinting that space hamsters and bears have been added.Posted in: News
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Mar 12, 2012Equeon posted a message on Escapist Developer Tournament, and Our Character Tournament - Can Minecraft Win Both?Aela will shoot a pig in the face. Hopefully the fact that I'm married to her in my game doesn't make me biased.Posted in: News
Enderman could easily take down Rytlock, who's basically a lion in a suit of armor.
And Creeper... to take down Onyxia, he'd have to have quite a lot of dots. -
Oct 21, 2011Equeon posted a message on Mod Spotlight: Tale of KingdomsSo, do you get a cool mount when your reputation is maxed with them?Posted in: News
:tongue.gif: -
Sep 13, 2011Equeon posted a message on 1.8 Updates: Second Pre-Release Update Available!> Didn't fix Silverfish doing no damage on SSPPosted in: News
> Didn't fix texture bugs if you change the texture of silverfish, Endermen, or spiders
> Didn't fix the only two bugs that affected me
NOO! -
Sep 13, 2011Equeon posted a message on 1.8 Updates: Second Pre-Release Update Available!Posted in: NewsChanges
Mineshaft generation halved
Three strongholds now spawn per map instead of one
Bugfixes: If they still occur, send a PM!
- No more lag when experience balls are dropped
- Furnace now smelting all items correctly
- No more client crashes when placing chests
- Can now break blocks in Nether
- Now able to go into position over broken Nether blocks in Creative mode
- Actual silverfish name displayed when they kill a user instead of base name
- No more items being wiped when accessing Creative mode
- No more randomly catching fire in Creative mode.
- Unlimited water is now available in Creative Mode
- Dyes are now in palette
- Endermen no longer hold grass with side texture visible on top
- Missing items from Creative Mode inventory have been added
You call that a "massive" list of tweaks and changes? -
Aug 2, 2011Equeon posted a message on 1.8 Updates: Endermen or Farlanders?By the way, here's the original image.Posted in: News
Endermen have green eyes! -
Aug 2, 2011Equeon posted a message on 1.8 Updates: Endermen or Farlanders?Please don't post misleading information.Posted in: News
"/v/ is petitioning me to change the name from "Endermen" to "Farlanders". How about we just rename the "far lands" to "the end" instead? ;D"
This means Notch likes the name enough to change the name of the Farlands. He is NOT considering a new name. -
Jul 27, 2011Equeon posted a message on 1.8 Updates: New Mob...Revealed?Posted in: NewsQuote from Dysentery
enderman is just what people decided to randomly call it
plus it cant be anything that already exsists it has to be something that has never exsisted before like the creeper!
No, actually that's what Notch calls it now... -
Jul 22, 2011Equeon posted a message on 1.8 Updates: Bosses, Biomes and MoreSounds awesome!Posted in: News
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Jul 9, 2011Equeon posted a message on 1.8 Updates: Bow MechanicsAh, finally. Charge-able bows! In most RPG/Adventure games, I play as an archer- but not Minecraft, the lack of skill needed to use a bow and utter simplicity of the entire system has always bothered me. Not anymore, thanks Notch!Posted in: News
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That was the newest one, and I still don't know which exact Forge version works with this mod... my point is it could be a still-unsolved bug with Forge, not necessarily the mod.
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Small jungle spiders that come out of jungle tree leaves, like silverfish, would be cool!
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Hey, are you guys ever going to merge your mods? I'd love to enjoy the Goats and Crickets without having duplicate mobs...
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If you could, try to make different mobs, perhaps? The excellent mod AtmosMobs already has squirrels, frogs, birds, lizards, and many more. The creator is planning to add support for this mod, so keeping them compatible would be excellent.
If you don't want to make different mobs, then please at least make them optional.
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Oh, just saw the video, that will be a great addition to deserts. If you can make it so they attack you if you have less than three hearts, or recently damaged, that would be great as well! (A vulture circles overhead, then a spider bites you and you're injured, and after you deal with that spider, the vulture swoops in to finish you off...)
For Eagle and/or Falcon (I hope it will eventually be added, with a similar model to Firehazurd's too :P) they should definitely be able to attack animals from a distance, not sure how that's possible though. Here's a small idea:
Right clicking the eagle or falcon with raw chicken sets them into "aggressive mode" You can put them on your head like any other bird, but taking them off will set them to go after any one animal within a 15-block radius. They'll return to your head after they've killed it, and you can repeat again. Watch this video for what I mean:
Right clicking them with a piece of string will return them to normal.
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Future versions: Hawk, Falcon, Vulture, Crane/Heron perhaps? Those are the other birds that would be great.
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YES! Finally, some proper birds! I can't wait...
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Sure, I did this for Mo'Creatures and got no response, so it's a matter of replacing the mob names:
Alps- None
Autumn Woods- Crow, Butterfly/Moth, Bat, Mcfish, Firefly, Squirrel
Birch Forest- (Same as Autumn Woods)
Extreme Jungle- Bat, Butterfly/Moth, Firefly, Mcfish, Chameleon, Lizard, Frog, Piranha
Forested Hills- (Same as Autumn Woods)
Forested Island- (Same as Autumn Woods) Blowfish, Whale, Crab
Glacier- Seal, Whale
Green Hills- Mouse, Butterfly/Moth, Firefly
Green Swamp- Bat, Butterfly/Moth, Firefly, Mcfish, Piranha, Chameleon, Frog, Dragonfly
Ice Wasteland- None
Marsh- Butterfly/Moth, Firefly, Frog, Dragonfly
Meadow- Butterfly/Moth, Firefly, Mouse
Mini Jungle- (Same as Extreme Jungle)
Mountain Desert- Lizard
Mountain Ridge- Bat, Lizard
Mountain Taiga- Squirrel, maybe Seal
Pine Forest- Moth, Firefly, Squirrel, Bat
Rainforest- (Same as Extreme Jungle)
Redwood Forest- Butterfly/Moth, Firefly, Bat, Squirrel, Crow
Redwood Lush- (Same as Redwood Forest)
Savanna- Lizard, Butterfly
Shrubland- Mcfish, Butterfly/Moth, Bat
Snow Forest- (Same as Pine Forest)
Temperate Rainforest- (Same as Pine Forest)
Temperate Rainforest Snow- (Same as Pine Forest)
Tundra- (Same as vanilla Tundra)
Wasteland- None
Woodlands- (Same as Autumn Woods)
There's that! I will definitely be adding more to this list when new mobs come out, judging by the biome list I'd think more birds, and some "hardy" desert types like armadillos or horned lizards would be nice!
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I'm talking maybe a 1% chance to find a wyvern flying around in the mountains somewhere. You either befriend it or kill it (whichever way you like) and somehow get control over it, adding an alternative to the regular mount (You said you would like to add more types in the future?)