I think what bugs me about you guys who keep demanding the API is that you aren't trying to see eye-to-eye with Mojang anymore, but rather have turned into stubborn mules who dislike so much as a slight glance away from development on it. I can understand the dislike of the long wait or the annoyance you get from the constant promises, but please for the love of god try to understand that they are trying their best to please EVERYONE who plays the damn game.
There are young children who don't even know what the word plugin means who play the game who just want goofy mobs like bats and witches and Jeb has tried to please them. There are long-time players who wanted the old spontaneous and unique terrain back, and Jeb put forth an effort for them. People disliked the lighting glitches and Dinnerbone REWROTE the entire lighting engine for them. Map makers wanted more control and so Mojang made them a ton new blocks and redstone mechanics. This is progress outside of the API they have made because you thankless fools asked for it.
You still through all of that and the sluggish progression towards the API cannot be the slightest be thankful in the tone or way you talk about Mojang. You can be upset and a little restless but you do not deserve this API in the slightest bit with the way these devs have been treated. You should expect their promises and hope for their progress, but you should not expect them to bend face-forward at your will. You can expect them to be a little selfish with their time, but you do not get to be obnoxiously selfish about how they use their time.
These guys are continually revising an already released game for free. Minecraft is one of the rarest games purely for this fact. You should learn to appreciate it for the rare gem that it is, and quit complaining and instead ask for more details in a respectful and deserving manner. They don't want to answer you because you guys are talking like you have the power to shut down Minecraft's servers forever. They don't want to keep working on it because you are being ungrateful, and rightfully so you should be delayed in your reward.
- EpicM1ner
- Registered Member
-
Member for 12 years, 2 months, and 14 days
Last active Tue, Jun, 27 2017 01:28:36
- 0 Followers
- 483 Total Posts
- 35 Thanks
-
5
Milikeny posted a message on Is the MOD API actually being developed?Posted in: Recent Updates and Snapshots -
520
Steelfeathers posted a message on Dragon Dance, Cartoon RPG (Updated 3/10)
Dragon Dance is a smooth, clean, happy RPG. And no, that's not an oxymoron. Use this pack to brighten up your day with a little fantasy and wonder.
NOTICE:
1) WIP means Work In Progress. As in, there are lots of things still not done. I know that. Please don't write me angry comments asking me why I haven't finished something-- most likely, I simply haven't gotten to it yet. I do plan to update frequently, however, so stay tuned.
2) This is NOT a vector pack. Everything in here is 100% hand-drawn pixel art. This means that I can't make a new resolution just by snapping my fingers. So don't ask.
Download, play around with it, and let me know what you think!
Disclaimer: You may NOT use these textures for any reason other than personal enjoyment. Ever. Period.
Don't put them in your pack and post it to the forum, don't use them as a base, don't distribute this pack and pretend it's your own...you get the idea. Not only is doing so stealing from me, it's also against the law.
You CAN, however, use this pack in your videos and recommend it for your map. Personal remixes for your own PRIVATE use are, of course, allowed. Have fun.
NOTICE: The 'private enjoyment' exception DOES NOT include your original games!! If you give it to your friends, sell it in a store, or post it to the internet IT SHOULD NOT INCLUDE MY STUFF.
---Change log----
3/10
v1.0
Added:
-stained glass
-podzol
-acacia logs/planks/leaves/sapling
-dark oak logs/planks/leaves/sapling
-packed ice
-red sand
-double tall grass/shrub
-all the new 1.7.4 flowers!
-cocoa pods
-netherwart
-new detector rail
-new redstone lamp
-new diamond block
-redstone block
-new redstone ore
-new redstone trail
-FIXED BUGGED TEXTURES YAY
7/30
v0.9
-Added enchanting book
-Added wood and gold tools
7/25
v0.8
Fixed some 1.6.2 compatibility issues: detector rails, pumpkin/melon vines, and noteblocks should now function properly.
-New stone brick! Comes with random CTM
-New detector rails
-Breaking animation
-Recolored stone
-Recolored spruce/jungle planks
-Recolored spruce/jungle log tops
-Tweaked enchanting table
7/22
v0.7.a
Added:
-Daylight detector
-Stained clays
-Enchanting table
7/21
v0.7
1.6.2 compatible
Added separate log tops
3/29:
v0.6
1.5.2 compatible
Added:
-quartz blocks
-tnt rails
-comparator
-hopper
-quartz ore
-sponge
12/21:
v0.5.a
Update for 1.4.6 compatibility
Added endstone
Retouched weapons
11/9:
v0.5
Retouched wool colors
Added anvil
Added carrots and potatoes
10/28:
v0.4
1.4.2 compatible
Added:
-Iron and diamond tools
Fixed stone brick edge detailing-- now works for all three types
10/18:
v0.3
Added:
-Randomized sand
-biome shading
-swamp shading
-exotic font characters
-repeater
-redstone torch
-cauldron
-flower pot
-TNT
10/5:
v0.2.b
Added WIP tekkit support, brought to you by:
Redpower [WIP] - Kazoid (with place holder marble by vfd42)
Nether ores [complete] - vfd42
Industrialcraft 2 [WIP] - vfd42
compact solars [complete] - vfd42
10/5:
v0.2.a
CTM wools
Randomized ores
9/21:
v0.2
Added:
-Font
-Menu buttons
-Stone tools
-Dragon-themed emerald block
-Dragon scale emerald ore
-Giant mushroom textures
-Mycelium
-Dispenser
-Melon
-Redstone lamp (probably will be changed)
-Web
-Spawner
-Noteblock/jukebox
-Clay
9/13:
v0.1.b
Added:
-title panorama (thanks Verticity)
-pumpkin vines
-item frame background
-lapiz/gold/iron/diamond blocks
-new mossy cobble
-circle stone
-jungle log
-jungle sapling
-new bookshelf
-better brick
-lots of CTM goodness
-randomized mossy/cracked stone brick
---To-do List----
Green = Completed (100%)
Red = Untouched (0%)
Black = In progress
Terrain
Items
Tools
Weapons
Mobs
GUI
Boat/minecart/sign
Sun/moon
CTM goodies
Font
Kz.png
Armor
--Credits--
Redpower [WIP] - Kazoid (with place holder marble by vfd42)
Nether ores [complete] - vfd42
Industrialcraft 2 [WIP] - vfd42
compact solars [complete] - vfd42
BannersCopy the text in the box below and paste it into your sig to support this pack!
[url="http://www.minecraftforum.net/topic/1354775-64x132-dragon-dance-cartoon-rpg-wip-updated-to-v01/"][IMG]http://i.imgur.com/t12Yi.png[/IMG][/url]
[represent] - To post a comment, please login.
1
Ehmm I am building a PC here (Like... first time even though i have a friend which can help me).
Can someone determine what shader can be played on this computer and is it worth the price?
PS: Price are in HKD sorry
Price List:
CPU - Intel Quad-Core i7 4790K: $2635
Motherboard - ASUS Z97-A Motherboard: $1194
Ram Memory - Corsair Vengeance 8GB DDR3 Memory: $814
Hard Drive - WD Green Hard Drive: $970
PSU - Corsair PSU RM Series RM450: $775
Monitor - ASUS VS228H-P: $1395
Mouse - Corsair Raptor LM3 Mouse: $232
Keyboard - Arctic Slim Keyboard: $124
Case - Antec Value Solution Series Case: $310
GPU - AMD Radeon R9 280X: $2480
Windows 7: $1000
Total: $11929 ± 1000
Your processor is basically the best consumer grade one currently available, so no problem there. Your graphics card is good, but I'm not sure how the shaders handle AMD graphics. Also, people with Intel processors usually go for a Nvidia graphics card, but that's up to your own preference. If I were you, I'd cut the processor down to something from AMD and go for an IPS monitor to witness the full potential of the shaders, but you don't have to. I hope I helped.
Quote from FastCraft »
You can't. Read the OP next time.
1
Edit: After further examination, it seems that Optifine may be causing the issue, but this doesn't happen with any other shaderpacks (Ex:MrMeep's, Sonic Ether's) If anyone has any idea how to fix this, it would be greatly appreciated.
Even though I am having this one issue, I have to say, this shaderpack is very well optimized! I'm rocking a steady 80-100 fps on a GTX 760! My compliments to the chef! lol
2
1
1
1
4
2
4
You're welcome...
1