I have a friends server that I am trying to play on but after about ten seconds I am kicked and given the error "Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host" I am no sure what the cause is, and have tried a multitude of methods to fix the error without any success.
[18:39:24] [Netty Client IO #1/ERROR]: NetworkDispatcher exception
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_171]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_171]
at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_171]
[18:39:24] [Netty Client IO #1/INFO]: Created 8 type lists for file list type SERVER_PUBLIC.
[18:39:24] [Netty Client IO #1/INFO]: Created 8 type lists for file list type SERVER_PRIVATE.
[18:39:24] [Client thread/INFO]: Applying holder lookups
[18:39:24] [Client thread/INFO]: Holder lookups applied
[18:40:01] [Netty Client IO #3/INFO]: Attempting connection with missing mods [mcp, FML, Forge, armourersWorkshop, BiblioCraft, CarpentersBlocks, customnpcs, hidenames, cfm] at SERVER
[18:40:01] [Netty Client IO #5/INFO]: Attempting connection with missing mods [] at SERVER
I've unlocked sage mode but I can't enter it. My sage scroll says you are a sage and everything and when I finished the last part with gamabunta it said I entered sage mode but my eyes didn't change. After that I couldn't get the button to do anything. I tried to hold it to activate and to hold shift and got it to see if I could deactivate it after I first got it but nothing works. Please help because I spent a lot of time getting sage mode
On my multiplayer server Everytime a tailed beast spawns in it instantly de spawns. Also I can't activate sage mode despite having unlocked it. Also even if we spawn in the tailed beast items we can't deal despite have 400 medical and 80 kinjutsu
I am interested in creating a minecraft yugioh roleplay, and am curious if others may also be interested in participating as well! Reply if interested!
if its still 194 things left than theirs only 9.7% left to do assuming theres 2000 things atleast implanted so 91.3% done and he said theres probs been over 2000 things so thats even less than 9.7% left
what im saying here is... yeah hype through the roof!
It's even less! 91.3 + 9.7 is 101% that means we only have 8.3% left. This mod has got me so excited!
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Mods on the Server are
Armorers Workshop
Bibliocraft
Custom NPCS
Carpenters Blocks
Hide Names
Mr Crayfish Furniture
Server is running spigot 1.7.10, and I am running the recommended version of forge. In addition, I am the only one on the server with this problem.
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I have a friends server that I am trying to play on but after about ten seconds I am kicked and given the error "Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host" I am no sure what the cause is, and have tried a multitude of methods to fix the error without any success.
[18:39:24] [Netty Client IO #1/ERROR]: NetworkDispatcher exception
java.io.IOException: An existing connection was forcibly closed by the remote host
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_171]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_171]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_171]
at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_171]
[18:39:24] [Netty Client IO #1/INFO]: Created 8 type lists for file list type SERVER_PUBLIC.
[18:39:24] [Netty Client IO #1/INFO]: Created 8 type lists for file list type SERVER_PRIVATE.
[18:39:24] [Client thread/INFO]: Applying holder lookups
[18:39:24] [Client thread/INFO]: Holder lookups applied
[18:40:01] [Netty Client IO #3/INFO]: Attempting connection with missing mods [mcp, FML, Forge, armourersWorkshop, BiblioCraft, CarpentersBlocks, customnpcs, hidenames, cfm] at SERVER
[18:40:01] [Netty Client IO #5/INFO]: Attempting connection with missing mods [] at SERVER
0
I've unlocked sage mode but I can't enter it. My sage scroll says you are a sage and everything and when I finished the last part with gamabunta it said I entered sage mode but my eyes didn't change. After that I couldn't get the button to do anything. I tried to hold it to activate and to hold shift and got it to see if I could deactivate it after I first got it but nothing works. Please help because I spent a lot of time getting sage mode
0
On my multiplayer server Everytime a tailed beast spawns in it instantly de spawns. Also I can't activate sage mode despite having unlocked it. Also even if we spawn in the tailed beast items we can't deal despite have 400 medical and 80 kinjutsu
0
Guys I hope Math isn't xD It's been a while
0
Still hyped for this mod. Been waiting for literal years but it'll so worth it
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Do we happen to have an ETA for this mod?
0
How familiar with yu-gi-oh are you?
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I am interested in creating a minecraft yugioh roleplay, and am curious if others may also be interested in participating as well! Reply if interested!
0
If you are a Yugioh fan, a yugioh roleplay could be a super fun series
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the mod is not multiplayer compatible
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It's even less! 91.3 + 9.7 is 101% that means we only have 8.3% left. This mod has got me so excited!
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Well since we are about 90% done, it's time to really get the hype train rolling. I'm so excited for this mod!
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Hey math, if you had to guess, what percentage of this mod would you say you've completed?
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hope this comes about! I love Eragon