• 1

    posted a message on A Fun Mock Society
    This is a really fun mock government I've been a part of for a while, we're looking to recruit a lot of new people so I figured I'd post about here. It's worth taking at least taking a look at because almost everyone who joins it has a lot of fun. You can contact me on here or get in contact with anyone on the site to join!

    Here's the site: http://universaltriumvirate.wikia.com/wiki/Universal_Triumvirate_Wiki

    Give it a look over and I hope some of you have some interest in it, we might even try to do something in MC soon but for now we need some more people to get it going stronger.
    Posted in: General Gaming
  • 6

    posted a message on Hay Blocks
    So, while I was playing and testing out this new breeding system, I had a few ideas. I really enjoyed the idea that holding wheat makes animals come towards you - that was well thought out. But there seemed to be some things missing.

    I like the idea of domesticating animals, so you have food, fenced-in animals to maintain, and plenty of resources. But, do they not need to eat? Wild animals can find food on their own, but don't other animals need food? That's when I got to thinking... domesticated animals need to eat, and we need some way to feed them. There are benefits and disadvantages to this of course, it would take time, maybe be a hassle. But, since you need to feed yourself, why not feed your animals? I'm really indifferent on whether or not I like this idea, so some community response would be appreciated.

    1. Grass, the animals could eat grass, tall grass, grass on dirt, any kind of grass. This way, raising animals in a desert environment is counterproductive (as it would be in the real world).

    2. Water, the animals could "eat" water out of either a pool, or, a cauldron. This would give cauldrons another use and make the application of them into the game more viable.

    3. Hay. Hay blocks. Made by putting 2x2 (or 3x3) wheat in a crafting grid, the animals could eat this. And maybe when placed on the ground, it attracts wild animals to them which will domesticate them and keep them in a nearby area.

    Now, even if this idea isn't grand, which I'm not saying it is, I'm just saying it was something that came to mind and I wouldn't mind one way or another, there is one thing that should be considered. The Hay. Hay blocks, whether or not they serve a purpose, would be a lot of fun to decorate with, perhaps set up a farming shack with some hay piles near it? Just for decoration sake, maybe it's not practical, but it could be used just for decoration (like wool or paintings). Or perhaps you could find a use for it I haven't thought of, but, like I said, if not, it'd still be fun for decoration and an additional use for wheat.
    Posted in: Suggestions
  • 0

    posted a message on Boats Evolved; bigger, modular boats
    Quote from PatDay

    I like this idea overall quite a lot. The only thing I would "add" to it is that I think a big transportation update in general would be good because ships alone are a little too specific for me (of course, the main world I play in is mostly a giant desert, so I'm biased :smile.gif: )

    Starting small, my suggestion would be:
    1) Add horses and let players ride and control them with a saddle
    2) Add the wheel! Let people make carts, wagons, etc. More so, let people hitch them to horses for more travel options
    3) Add boats (I think you got that covered pretty well)
    4) Add airships. Doesn't have to be crazy, magitech stuff, but even simple hot air balloons would be cool to me.


    I like your idea, a "transportation update" would be big, but feasible.
    Posted in: Suggestions
  • 0

    posted a message on Ender-Hives
    I liked everything until the last two ideas.
    Posted in: Suggestions
  • 0

    posted a message on Brighter light sources
    I agree, though if this is impossible, you'll have to find a clever way to light things up. Back to the "I agree" part though, if this can be done it should be done. I have, on countless occasions, desired a very VERY strong light. I agree and understand that such a thing would be very difficult to create (perhaps 2x2 or 3x3 glowstone makes a very strong glowstone, "brightstone" or something like that) and perhaps very delicate. Good idea.
    Posted in: Suggestions
  • 0

    posted a message on Steve Craft store
    This is not a very good idea.
    Posted in: Suggestions
  • 0

    posted a message on The Literature Suggestion
    This is a fantastic idea, I have long awaited for someone to have a practical way to do more with books and knowledge in game! I particularly enjoyed your segment on "something to do during the night" as it could serve an adventure purpose as well: cataloging and recording your adventures from the previous day.
    Posted in: Suggestions
  • 0

    posted a message on Boats Evolved; bigger, modular boats
    I love this idea, it allows for great creations, exploration, and adventure. I also really like the way it incorporates multi-player because currently, if you want to go on an ocean adventure with a friend, you need two boats and it seems more "separate" but if the two of you (or more) could be on big boat, manning different positions, running around on the deck together, it's more together and more fun.
    Posted in: Suggestions
  • 0

    posted a message on Ocean Reduction!
    The ocean size is fine, I prefer it too big rather than too small.
    Posted in: Suggestions
  • 0

    posted a message on astronomy
    I actually agree that more astronomy things should be added, perhaps constellations, comets, random phenomena, and with all of this, methods for navigation and what not. But I do not think that any new blocks or items (maybe a telescope though, perhaps for seeing far in the distance as well, not just in the sky) should be added due to this.
    Posted in: Suggestions
  • 0

    posted a message on Palm trees!
    Definitely. Palm trees would make things a lot nicer looking and actually provide a realistic type of tree for oasis and beach environments.
    Posted in: Suggestions
  • 0

    posted a message on Mountable clocks
    Yes, we need to be able to mount clocks.
    Posted in: Suggestions
  • 0

    posted a message on *Suggestion* - MInecraft Forums Iphone App
    Definitely.
    Posted in: Forum Discussion & Info
  • 0

    posted a message on Minecar Tracks.
    This would look terrible and make very little sense.
    Posted in: Suggestions
  • 0

    posted a message on A wolf drop
    I support this idea, nice one.
    Posted in: Suggestions
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