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    posted a message on Omniscience - See invisible mobs and players

    I did some digging and some testing the other week, and it appears that no data concerning spectators is sent from the server to non-spectator clients. This means it is impossible to have Omniscience make spectators visible to you. You're out of luck.


    During the investigation, however, I noticed a potentially useful feature and added it. Normally only accessible when in Spectator mode, there is a hotkey that highlights all players in the field of view. I have modified it to allow players in any gamemode to use it, given they are not disallowed the permission. Check your key bindings in your settings, this feature may be unbound by default.


    Server owners/administrators: this mod supports ClientPermissions.

    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players

    It does not currently allow you to see players in spectator mode (while you are not in spectator mode). The 1.8 update for Omniscience was compatibility-only, not a feature update.

    I don't agree with your reason for wanting it (f*** dupers; I won't cry when you get banned), but I will look into it to see if it is technically possible.

    It really depends on whether or not your client gets sent the spectator entity information (e.g. it is 100% impossible to see players vanished via VanishNoPacket).

    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players

    Private message received May 27, 2015:

    noticed this doesnt work with vanish no packet or if you negate the particle
    effect in essentials will there be a fix coming soon ?

    VanishNoPacket prevents the entity data from a vanished player ever even making it to your client (hence "no packet" in the name), so this would not be possible.
    Regarding Essentials, I would need a better description of the issue you are facing to be able to offer any help.

    Posted in: Minecraft Mods
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    posted a message on PotionColorizer - Change the way potions are rendered and colored!

    Updated for MC/LL 1.8. Link(s) in OP.

    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players

    Updated for 1.8. Link(s) in OP.

    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players

    I'll be updating my LiteLoader mods to 1.8 this week. I rarely if ever check these forums, please direct all comments and/or requests to GitHub as detailed in the original post.


    I will not be backporting to any version prior to 1.7.10 at any point. However, if someone were to edit this *open source* mod to achieve compatibility and submit a pull request, that would be acceptable.

    Posted in: Minecraft Mods
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    posted a message on PotionColorizer - Change the way potions are rendered and colored!

    I'll be updating my LiteLoader mods to 1.8 this week. I rarely if ever check these forums, please direct all comments and/or requests to GitHub as detailed in the original post.

    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from Durzan»
    version 1.7.10 works fine on its own, but crashes when i use it hooked to forge....[07:19:00] [main/INFO]: LiteLoader 1.7.10_03 starting up...[07:19:00] [main/INFO]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading

    For that version of forge, you need to use the newer LiteLoader 1.7.10_04.
    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players
    So this will also show entities that are invisible from potions effects like spiders?

    Yep.
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from Guest70323»
    After installing liteloader for 1.7.10 my game wont open any versions of 1.7.10, (Any Forge version) (Any liteloader version) nothing.

    Snarky answer: You broke something.

    Helpful answer: You should pastebin or spoiler tag your launcher's log if you expect anyone to be able to help pinpoint the issue.
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from fgcassady»
    i cant get worldedit and I did everything right I followed the instructions and I even looked up on youtube and it says ''Unknown command. Try /help for list of commands'' so I have no idea what to do and may u please help me

    Firstly, this is the LiteLoader thread.

    Secondly, you need to provide more useful information before anyone else can troubleshoot your issue for you. Did you install LiteLoader and are you using the correct profile? Is LiteLoader working? (You can verify that at the main menu) Did you download the correct WorldEditWrapper mod and place it in the correct directory? Is it showing up in the mods panel in-game?
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from sawtooth44»
    whats the highest version of forge i can use on 1.7.10?

    since forge version 1230 isent working

    A few pages back there is a beta that works with the latest Forge versions.
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from Lolhunter»

    You can't depend on LiteLoader having no compatibility issues with Overwolf. It could be LiteLoader, not overwolf.

    Hence my phrasing:
    "In case this is not a LiteLoader issue..."
    Posted in: Minecraft Mods
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    posted a message on LiteLoader
    Quote from Dabsunter»
    LiteLoader is a great loader, but it does not support Overwolf
    -> It returns me the error overflow :D
    Could you solve this incompatibility faster ... (Overwolf is compatible with Minecraft and Forge)
    thanks ^_^

    Error logs are usually helpful. In case this is not a LiteLoader issue, have you asked this question in whatever place the Overwolf team uses to take requests? A cursory search shows that the Overwolf team handles a lot of compatibility issues for their product.
    Posted in: Minecraft Mods
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    posted a message on Omniscience - See invisible mobs and players
    Released v1.0.1 which includes backports of the few fixes that are part of the upcoming v1.1.0 release. See changelog for details.
    Posted in: Minecraft Mods
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