• 0

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Sourpowerpete

    Actually, it kinda is the mod's problem. When EE2 threw the balance of all other mods, Pahimar and x3n0ph0b3 decided they wanted to rewrite the whole thing.


    I kinda liked the unstability of EE2, it was refreshing from IC2 and the other gubbins.
    It's like Sonic '06 but fun.

    also nice pains bro
    Posted in: Minecraft Mods
  • 0

    posted a message on [DISCONTINUED] [1.6.4/1.6.2] [forge] [v3.2.5] TukMC - Slick as ever, now with healthbars! [45k+ DL]
    It's crashing for me every time I load into a game. :c
    Any advice? Something I'm doing wrong?

    ---- Minecraft Crash Report ----
    // Don't be sad. I'll do better next time, I promise!

    Time: 2/26/13 3:37 PM
    Description: Unexpected error

    java.lang.NullPointerException
    at maxpowa.tukmc.IC2Integration.renderIC2Slots(IC2Integration.java:124)
    at maxpowa.tukmc.IC2Integration.renderSlots(IC2Integration.java:91)
    at maxpowa.tukmc.GuiIngame.renderSlot(GuiIngame.java:719)
    at maxpowa.tukmc.GuiIngame.a(GuiIngame.java:177)
    at ban.b(EntityRenderer.java:1129)
    at net.minecraft.client.Minecraft.J(Minecraft.java:884)
    at net.minecraft.client.Minecraft.run(Minecraft.java:773)
    at java.lang.Thread.run(Thread.java:680)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at maxpowa.tukmc.IC2Integration.renderIC2Slots(IC2Integration.java:124)
    at maxpowa.tukmc.IC2Integration.renderSlots(IC2Integration.java:91)
    at maxpowa.tukmc.GuiIngame.renderSlot(GuiIngame.java:719)
    at maxpowa.tukmc.GuiIngame.a(GuiIngame.java:177)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [ays['EarthApocalypto'/1417533, l='MpServer', x=-388.99, y=123.62, z=-717.00]]
    Chunk stats: MultiplayerChunkCache: 10
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-538,64,-478), Chunk: (at 6,4,2 in -34,-30; contains blocks -544,0,-480 to -529,255,-465), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
    Level time: 18277282 game time, 7285819 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 29 total; [EntityGolemStone['Stone Golem'/137, l='MpServer', x=-383.22, y=122.14, z=-716.53], EntityGolemStoneAdvanced['Advanced Stone Golem'/136, l='MpServer', x=-389.53, y=124.14, z=-706.50], EntityGolemStone['Stone Golem'/138, l='MpServer', x=-383.09, y=123.14, z=-718.66], ays['EarthApocalypto'/1417533, l='MpServer', x=-388.99, y=123.62, z=-717.00], EntityBlock['unknown'/156, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/157, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/158, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/159, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBrainyZombie['Angry Zombie'/1417676, l='MpServer', x=-409.50, y=81.00, z=-699.50], EntityBlock['unknown'/163, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/162, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/161, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/160, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/167, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/166, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/165, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/164, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/186, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/187, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/184, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/185, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/190, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/191, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/188, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/189, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/182, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/183, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/180, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00], EntityBlock['unknown'/181, l='MpServer', x=2147483647.00, y=2147483647.00, z=2147483647.00]]
    Retry entities: 0 total; []
    Stacktrace:
    at ayp.a(WorldClient.java:439)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2409)
    at net.minecraft.client.Minecraft.run(Minecraft.java:796)
    at java.lang.Thread.run(Thread.java:680)

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Mac OS X (x86_64) version 10.8.2
    Java Version: 1.6.0_37, Apple Inc.
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 104511880 bytes (99 MB) / 293441536 bytes (279 MB) up to 2143158272 bytes (2043 MB)
    Mod Pack: CWW256 forgot to change this.
    LiteLoader Mods: 4 loaded mod(s)
    - VoxelPacket version 2.0.2
    - VoxelPlayer version 0.9.6
    - Integrated Sound Packs version 1.1.1
    - VoxelMenu version 1.4.7_05
    JVM Flags: 6 total; -Xms256M -Xmx2048M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:+AggressiveOpts -XX:PermSize=128M
    AABB Pool Size: 25 (1400 bytes; 0 MB) allocated, 25 (1400 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_BackTools [mod_BackTools] (BackTools1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CoFHCore [CoFH Core] (CoFHCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Core [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ComputerCraft [ComputerCraft] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CCTurtle [ComputerCraft Turtles] (computercraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThermalExpansion [Thermal Expansion] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    OmniTools [OmniTools] (omnitools.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IC2 [IndustrialCraft 2] (IC2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TwilightForest [The Twilight Forest] (TwilightForest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Builders [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Energy [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Factory [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Transport [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BuildCraft|Silicon [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    factorization [Factorization] (factorization.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtrabiomesXL [ExtrabiomesXL] (extrabiomes.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forestry [Forestry for Minecraft] (forestry.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Railcraft [Railcraft] (railcraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerCore [RedPower] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerBase [RP Base] (redpowercore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerMachine [RP Machine] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerCompat [RP Compat] (redpowercompat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerWiring [RP Wiring] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerLogic [RP Logic] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerLighting [RP Lighting] (redpowerdigital.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerWorld [RP World] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RedPowerControl [RP Control] (redpowermechanical.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThermalExpansion|Factory [Factory] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThermalExpansion|Energy [Energy] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThermalExpansion|Transport [Transport] (thermalexpansion.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    XyCraft [XyCraft] (xycraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GregTech_Addon [GregTech-Addon] (GregTech.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IC2NuclearControl [Nuclear Control] (IC2NuclearControl.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_InvTweaks [Inventory Tweaks] (InvTweaks.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IronChest [Iron Chest] (IronChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_MineLittlePony [Mine Little Pony] (MineLittlePony1_4_6_3_for_ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PortalGun [Portal Gun] (PortalGun.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    StevesCarts [Steve's Carts] (StevesCarts.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Thaumcraft [Thaumcraft] (Thaumcraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    tukmc_Vz [TukMC] (TukMC_latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AdvancedMachines [IC2 Advanced Machines Addon] (advancedmachines.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AdvancedSolarPanel [Advanced Solar Panels] (advancedsolarpanel.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ChickenChunks [ChickenChunks] (chickenchunks.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    EnderStorage [EnderStorage] (enderstorage.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BinnieCore [Binnie Core] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ExtraBees [Extra Bees] (extrabees.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GraviSuite [Gravitation Suite] (gravisuite.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MiscPeripherals [MiscPeripherals] (miscperipherals.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ModularForceFieldSystem [Modular ForceField System V2] (modularforcefieldsystem.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NEIPlugins [NEI Plugins] (neiplugins.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ObsidiPlates [Obsidian Pressure Plates] (obsidiplates.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TC [Traincraft] (traincraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    drceph.petrogen [Petroleum Generator] (petrogen.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_ReiMinimap [mod_ReiMinimap] (reiminimap.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SoulShards [SoulShards] (soulshards.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    WR-CBE|Core [WR-CBE Core] (wirelessredstonecore.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    WR-CBE|Addons [WR-CBE Addons] (wirelessredstoneaddons.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    WR-CBE|RedPower [WR-CBE RedPower] (wirelessredstoneredpower.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 2600 PRO OpenGL Engine GL version 2.1 ATI-8.0.61, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: John Smith Technician's Remix
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 40 (2240 bytes; 0 MB) allocated, 40 (2240 bytes; 0 MB) used
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from raa1337

    In the config file there's an option for a creative mode 'Cheatnomicon' that gives all research when opened.


    I have access to the server files, I can try that out.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    I had finally (after a week or two of playing) finished the Thaumonomicon.
    But then, in a stroke of my kind of luck, I lost all of it when the server messed up and so all the mod blocks and entities were removed.
    We've had to rebuild, which isn't that hard, but is there any way to get all my progress back instead of having to do all that research again?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    How do I lower the flux in an area?
    It's alarmingly high, and things are starting to spawn.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Quote from Sage Harpuia



    Run, machine, run! The nodes will catch you!


    I have no idea what I'm looking at, but it looks so cool.
    Posted in: Minecraft Mods
  • 0

    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    Quote from ksheep

    Are you using MCPatcher or Optifine? You'll need to use a patcher to get that and a couple other features. However, I'm not sure if either of them has been updated to the latest snapshot yet, so if you're playing on the snapshot, it might not be available (sorry).


    Could you even add BetterSkies without MCPatcher? I don't think it's possible...
    Posted in: Resource Packs
  • 0

    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    Quote from ksheep

    Allright, all. Here it is, at long last: The latest mod texture compendium! As I mentioned before, I didn't have the time or resources to go through all the old texture sheets to remove those that are outdated (although I'm fairly certain that most of them are outdated now), so I separated them into another folder. The most recent textures, or at least those most relevant to FtB (sorry Tekkit users, couldn't check on that) is in it's own folder. Most of the textures there were submitted by Vermillion Twilight (some of which are based on others work, but with a fair bit of original work as well), although there are a few older submissions such as the Buildcraft textures that still seem to work after a cursory glance.

    If you notice any missing/broken textures, let me know. Known issues are spoilered below, and hopefully Dazqo, Vermillion, or any other artists out there can help fix those in a timely manner. Also, if these have already been fixed and I simply forgot to add the proper textures in, I'm sorry :o I tried to get everything up to snuff, but life has been rather hectic these last 6 months.

    Broken/missing textures:


    Portal Gun Mod
    • Potato Portal Gun
    • Radio
    • Ender Pearl Dust
    • PotatOS
    • Miniature Black Hole
    IC2
    • Treealyzer
    • Cherry
    • Walnut
    • Chestnut
    • Nightvision Goggles
    Railcraft
    • Lockdown Track
    • Gift Cart
    • Personal Anchor Cart
    • Personal Anchor
    Computercraft
    • Computer craft blink.png and blink2.png
    Unknown/Other
    • Sandy Brick
    • Trackman's Goggles



    Tekkit Lite is more like FTB now (is actually 1.4.6), so I guess those textures work.

    I think the blink.png for ComputerCraft is named something else.
    Posted in: Resource Packs
  • 0

    posted a message on [16x][1.4.6] Rica! Collaborative Effort Between peytonisgreat, NorthenerSouth, and neoncube123 [Images Work Now!] [WIP]
    I like it, but the stone looks kinda goofy.
    Almost hurts my eyes.
    Posted in: Resource Packs
  • 0

    posted a message on [1.9 usable] Skaiacraft [16x] [3800+ DL's]
    What textures are missing? I might be able to help.
    Posted in: Resource Packs
  • 0

    posted a message on [1.9 usable] Skaiacraft [16x] [3800+ DL's]
    So glad to see this updated.
    Now if we could get a SBurb mod to match...
    Posted in: Resource Packs
  • 1

    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    Wow.
    I haven't checked on this in a while, it's certainly grown.

    Might I request a file for all the new mod support? Having to scavenge through the posts is kind of annoying and tedious.
    Posted in: Resource Packs
  • 0

    posted a message on [1.4.6/1.4.7/1.5.2] The Hat Fortress 2 Mod: Crates, Keys, and HATS.
    I just saw the word HATS and I clicked.
    Nice mod, very nicely implemented hats.
    Posted in: Minecraft Mods
  • 0

    posted a message on Pixel Perfection - Now with polar bears! [1.11]
    Usually I don't really like 16x packs, but this is really nice.
    Has a good earthly feel.
    Posted in: Resource Packs
  • 0

    posted a message on [1.5.2][SMP][Forge] Slender - Reimagined [Release]
    Wow.
    This is the mod that needs to be more popular, actually makes it more like the games.
    Nice work, really well done.
    Posted in: Minecraft Mods
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