• 0

    posted a message on Idea Suggestions for bosses in Hypixel Maps
    My idea for the final boss battle in the final "Herobrine's _______" Map:
    First stage: Giant Herobrine made of fireworks. Aim for heart, that's where Herobrine is. After 5 successful hits, he creates random explosions around self to deflect arrows. Eyes of Giant Herobrine fire lasers made of red fireworks. Can step on you to deal damage as well.
    Second stage: Herobrine teleports you into the center of an erupting volcano. Fight: He will shoot tracking fireworks that are any color or mix of colors. When he reaches half health, he summons wither skeletons at a rate of 10/sec. upon death, he drops his skull, which you must incinerate.
    Posted in: Maps Discussion
  • 0

    posted a message on [1.2.3] Hack Slash Mine (Java 7-10 now supported! Stability improvements!)
    I like the idea, but I am having trouble with Spellscript. I type in the thing to spawn a maze, and it crashes. When I enter the world again, there are no blocks at all.
    Posted in: WIP Mods
  • 0

    posted a message on kris91268's Light bridges and doors Version 2.0 [MC 1.7.10]. Create bridges and doors of light!
    Is it okay if I make a Portal-themed modpack with this?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Great job. The only thing I don't like is not something fixable, just the fact that all of the trees in swamps on the map look square.
    Quote from iHasBrynBryn

    It will crash my game
    Then you need a better computer, my friend. I use a computer that is over 5 years old (but it's dell Inspiron so that doesn't really matter with it) and I can use both together (with a bit of recoding, of course) without that many issues other than inter-mod conflicts.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Are you working on any mutants right now? If so, show a preview of at least the model (if you have that done). I also would like to suggest (not demand or anything, just suggest) a new mutant and some attack ideas for it. The mutant Wither Skeleton. It should dual-wield two stone swords, and when attacking from 10 blocks away, it should run at you while swinging both at you in sequence.
    Posted in: Minecraft Mods
  • 0

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    Also, How do I download this for 1.5.2? I just want to test mods on that version first.
    Posted in: Minecraft Tools
  • 0

    posted a message on MCreator Minecraft Mod Maker, Add-On Maker, and Data Pack Maker
    I have had this great idea for a mod for quite a while, and I will finally make it once you can make mobs with this. The mob will be crafted, that is the only thing I will give away about it.
    Posted in: Minecraft Tools
  • 0

    posted a message on the Code
    Quote from jespertheend




    Yeah, i wanted to do that too. First the small youtubers, because the big ones aren't going to play it anyway. But I've been looking for 5 youtubers who wanted to hel me with the 'youtube' level for a really long time already. So I kind of gave up immediately when I started. So thanks for doing it ;)


    I am a currently small youtuber, and I will gladly do a playthrough of this. I already approve of it.
    Posted in: Maps
  • 0

    posted a message on I just found this interesting, so I thought I'd share it.
    One day, I decided to do what we all have probably done: test my minecraft username as a seed. I was expecting to start out in the middle of the desert or something, but to my suprise, I started out in a mountain biome with a forest to my left, and several caves to my right.I decided to walk along a nearby river, and found a small village with some iron in the only blacksmith chest. in the other direction, there was a very large mountain not very far away from spawn, and under it was the Stronghold. It also had a very large flooded cave, and since I had FiniteLiquid installed at the time, it was mostly full. On my way there, I had seen a lava pool next to the river. the seed is: eario1234567 *EDIT* As of 1.7, you get to the village by walking away from the extreme hills biome, then going right when you reach the river, and following the river. The village will be on the other side of said river.
    Posted in: Seeds
  • 1

    posted a message on Gravestone mod
    I found an incompatibility. It does not work with Little Blocks. If you try to place a gravestone as a small block or die in a little chunk, it crashes whenever you are in that world.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5-1.7.10][FORGE] B0bGary's Growable Ores! Mod Support for BOP, TiCo, TE, AM2, IC2 and Metallurgy! NOW WITH AUTO MOD SUPPORT!
    This mod is great, because you only need to mine each ore a few times, and then you can have infinite of it.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Herobrine Mod OFFICIAL 3.6
    I followed all of the installation instructions to the letter, but it said "application is improperly formatted." What do I do? My minecraft had derped and I had to force update.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Herobrine Mod OFFICIAL 3.6
    May I change the Herobrine texture to the actual skin of Herobrine? After all, it is the default skin (NO BEARD!!!) with white eyes. the mouth is off on your texture. Also, Please make a Forge API Version. Forge allows it to work with stuff like Highlands, which adds a new EPIC world type with 33+ new biomes, and 14 new trees. The flying mountains would be amazing to find him in.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Herobrine Mod OFFICIAL 3.6
    What kind of a program allows for you to run .jar files? If anyone can send me a copy, do it via skype.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Herobrine Mod OFFICIAL 3.6
    Will you buy me new pants
    Posted in: Minecraft Mods
  • To post a comment, please .