• 0

    posted a message on Official CYBOXshaders V4

    "Welp, I'm finally home. Um... what's this? Ad.focus is down? Oh well, I'll wait until this gets fixed to download Cybox's v4 Preview 2 then." 24-hrs later "AORNDUJIRFEACNDFJVDOV!!!!!!!!!! WTF AD.FOCUS!!!"


    So, basically, all that was to inform you that Ad.focus is still down.


    "I WANT TO TEST YO KAWII SHADERS SENPIA!!! WHY U NO GIVE?!?!" (that's essentially what's swimming through my head right now, sorry for the weirdness)

    Posted in: Minecraft Mods
  • 0

    posted a message on Official CYBOXshaders V4
    Quote from CYBOXgaming»

    Correct


    Sorry about that salty-ness. Just tired of people always saying that when downloading a mod/shaderpack/etc. Sorry, again. :(

    Posted in: Minecraft Mods
  • 0

    posted a message on Official CYBOXshaders V4

    Excuse me, I recommend you change your download link! Adf.ocus is a virus, when I click download, it forces me to download a stupid program called iLivid!

    DO NOT DOWNLOAD THIS SHADER! IT IS A VIRUS! I REPEAT, DO NOT DOWNLOAD THIS SHADER! IT IS A VIRUS!


    Your clicking on the wrong button! You have to select the button in the top right corner once the timer runs out! Jeez.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8 - 1.6] AirLoocke42 Shader [1.8 - 1.6] [ 18,673+ Downloads ]
    Quote from Ssundee100000»

    Air Loocke42 i can't seem to work your shader i have the shader in my shader pack folder and all but it won't work here is my screen shot


    You have to select it in the "Shaders" option menu. ( Hit "Esc" on you keyboard, Click on options, and then click on "Shaders". There, you should see a button named something like "AirLoock42..." or something like that. Select it, then go back into the game and enjoy the shaders. :)

    Posted in: Minecraft Mods
  • 0

    posted a message on Official CYBOXshaders V4

    It works on Ubuntu/Linux. And distribution of Linux is fully compatible with most shaders. I've only run into one shader that doesn't work, but this one does.

    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)

    Hello, I was having a "Biome ID conflict" when I installed this mod to a modpack I made and had to change the Biome ID numbers in the config file. I bumped each of the numbers up by 100 units (41 would become 141), and the chat still read "The Twilight Forest mod has a Biome ID conflict" or something like that. I then, lastly decided to bump the updated numbers by 1000 (141 would turn into 1141). This crashed my game. I will paste the crash log into the below PasteBin link, I have no idea how to actually understand any of it. :(



    http://pastebin.com/FfJ2kvGY

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10 - 1.20.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.51, Enhanced v1.16, Basic v2.2 are out now! (August 8th, 2022)

    Ok literacy police, what are your pc specs, and your graphics driver version?


    ** Okay, literacy police, what are your PC specs? Might I also ask what graphics' driver version you run? **


    Sorry. I couldn't help myself.

    I'm also going to note that it may be better to use "literary" instead of "literacy". However, I doubt that it's necessary.

    I am just a very picky person. ;)

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8 - 1.6] AirLoocke42 Shader [1.8 - 1.6] [ 18,673+ Downloads ]
    Quote from AirLoocke42»

    Thanks You... Still More Are Coming

    .

    .


    On Going Development Blogs:
    .

    3 Days To Go And GLSL Bias Shader Will Be Release (My Time) And More News... More Stuff I Can't Explain...

    Water Ripples = When You Touch Water The Water Waves, In Your Position To Be Exact

    .

    .

    .

    .

    .

    .

    .

    Water Ripples... Failed Attempt

    .

    .

    .

    //------

    Tip: Follow Me On Minecraft Forum, Not A Scheme Or Anything, Just A Way For You To Know What's Been Updated In My Pack. Just A Tip, Okay

    -------//

    .


    Failed attempt? THAT LOOKS AMAZING


    PS: Have you released the "Original IP Shaders" yet? Specifically the Vibrant version?

    Posted in: Minecraft Mods
  • 0

    posted a message on BSL Shaders - 1.13.1 Compatible - 800K+ Downloads!
    Quote from Ruvaldak»

    I can't find the curse link, but I'm using LB Photo Realism Reload with my own custom sky textures.


    Suggestion; I think the clouds could be better. I was thinkign something maybe biome dependant, so like in a jungle the clouds are different than when you're in a plains or desert.


    Just a thought


    As far as I know, the Shader's mod API can't actually tell which biome a player could be in. So that's near, if not completely impossible for CaptTatsu or any other shader developer.

    Posted in: Minecraft Mods
  • 0

    posted a message on BSL Shaders - 1.13.1 Compatible - 800K+ Downloads!
    Quote from Ruvaldak»

    More screenies!





    *Me at MineHeores

    My sister farming at MineHeroes




    Texture pack?

    Posted in: Minecraft Mods
  • 0

    posted a message on ﯼᵵᴀᵶᵶᴬﺤ super Shaders (ﯼ✗∃)
    Quote from Stazza85»

    have you tried Super Shaders V4 standard? not the Standard Plus version?

    if you have try this, open final.fsh and go to lines 1220 and comment out these:
    //color.r = pow(color.r, 1.1);
    //color.g = pow(color.g, 1.1);
    //color.b = pow(color.b, 1.1);
    Like so..

    and see if that helps, some cards and mainly the older ones dont like the splitting of colours.


    Nope. Exact same message and everything. (sorry it took me so long to reply)

    Posted in: Minecraft Mods
  • 0

    posted a message on ﯼᵵᴀᵶᵶᴬﺤ super Shaders (ﯼ✗∃)
    Quote from Stazza85»

    ok try it again with optifine and see if that helps, is it just my shader that you have problems with or does this happen with other shaders? also what versions of my shader are you using?


    I have tried your previous v3.3, v4.0, and LITE 1.0 versions. OptiFine made no difference. All other shaders seem to work just fine. (image below

    Posted in: Minecraft Mods
  • 0

    posted a message on ﯼᵵᴀᵶᵶᴬﺤ super Shaders (ﯼ✗∃)
    Quote from Stazza85»

    are your video card drivers up to date? this can cause problems, also what version of minecraft are you using? last are you playing on a server or single player world, if its on a server try playing in single player and see if it works oh and if you have any other mods on turn them all off except the shaders mod and optifine and see if it works if all of these dont work let me know.


    Drivers up-to-date. I've tested 1.6.4-1.8. I've tested both singleplayer and server. Never been any other mods in these tests. Don't have Optifine installed at the moment.

    Posted in: Minecraft Mods
  • 0

    posted a message on Shaders Mod (updated by karyonix)

    So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?

    Specs:

    AMD Sempron 140

    Radeon HD 5450

    3GB RAM

    Elementary OS "Freya"


    [SMC INF]Loaded shaderpack.
    [SMC INF]Uninit
    [SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
    [SMC INF]Vendor : ATI Technologies Inc.
    [SMC INF]Renderer : AMD Radeon HD 5450
    [SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
    [SMC INF]GL_MAX_DRAW_BUFFERS = 8
    [SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
    [SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_basic.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_basic.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_basic
    GL error 0x0501: Invalid value at useProgram gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_textured.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
    gnormal format: RGB16
    composite format: RGBA16
    gaux2 format: RGBA16
    gcolor format: RGB8
    [SMC INF]Info log: /shaders/gbuffers_textured.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_textured
    GL error 0x0501: Invalid value at useProgram gbuffers_textured
    [SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
    GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
    [SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
    GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
    [SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
    [SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
    GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
    [SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_terrain.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
    GL error 0x0501: Invalid value at useProgram gbuffers_terrain
    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
    [SMC INF]Info log: /shaders/gbuffers_water.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
    gdepth format: R8
    [SMC INF]Info log: /shaders/gbuffers_water.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_water
    GL error 0x0501: Invalid value at useProgram gbuffers_water
    [SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
    [SMC INF]Info log: /shaders/gbuffers_entities.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_entities.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_entities
    GL error 0x0501: Invalid value at useProgram gbuffers_entities
    [SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
    [SMC INF]Info log: /shaders/gbuffers_hand.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_hand.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_hand
    GL error 0x0501: Invalid value at useProgram gbuffers_hand
    [SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
    [SMC INF]Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
    Validation successful.

    [SMC INF]Program gbuffers_weather loaded
    [SMC INF]Info log: /shaders/composite.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Shadow map resolution: 3048
    [SMC INF]Shadow map distance: 120.0f
    [SMC INF]Sun path rotation: -37.0f
    [SMC INF]Wetness halflife: 70.0f
    [SMC INF]Dryness halflife: 70.0f
    [SMC INF]Hardware shadow filtering enabled.
    [SMC INF]Shadow map interval size: 4.0f
    [SMC INF]Noise texture enabled
    [SMC INF]Noise texture resolution: 32
    [SMC INF]Info log: /shaders/composite.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram composite
    GL error 0x0501: Invalid value at useProgram composite
    [SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program composite
    [SMC INF]Info log: /shaders/composite1.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
    gdepth mipmap enabled for /shaders/composite1.fsh
    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
    gaux2 mipmap enabled for /shaders/composite2.fsh
    gdepth mipmap enabled for /shaders/final.fsh
    [SMC INF]Info log: /shaders/composite1.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram composite1
    GL error 0x0501: Invalid value at useProgram composite1
    [SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program composite1
    [SMC INF]Info log: /shaders/composite2.vsh,/shaders/composite2.fsh
    Validation successful.

    [SMC INF]Program composite2 loaded
    [SMC INF]Info log: /shaders/final.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/final.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
    GL error 0x0502: Invalid operation at useProgram final
    GL error 0x0501: Invalid value at useProgram final
    [SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program final
    [SMC INF]Info log: /shaders/shadow.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/shadow.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram shadow
    GL error 0x0501: Invalid value at useProgram shadow
    [SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program shadow
    [SMC INF]Framebuffer created.
    [SMC INF]Shadow framebuffer created.
    [SMC INF]Reset model renderers
    [SMC INF]Reset world renderers
    [SMC INF].
    [14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.

    Posted in: Minecraft Mods
  • 0

    posted a message on ﯼᵵᴀᵶᵶᴬﺤ super Shaders (ﯼ✗∃)

    (Posted this on Shader's mod forum as well)


    So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?

    Specs:

    AMD Sempron 140

    Radeon HD 5450

    3GB RAM

    Elementary OS "Freya"


    [SMC INF]Loaded shaderpack.
    [SMC INF]Uninit
    [SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
    [SMC INF]Vendor : ATI Technologies Inc.
    [SMC INF]Renderer : AMD Radeon HD 5450
    [SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
    [SMC INF]GL_MAX_DRAW_BUFFERS = 8
    [SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
    [SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_basic.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_basic.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_basic
    GL error 0x0501: Invalid value at useProgram gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
    [SMC INF]Info log: /shaders/gbuffers_textured.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
    gnormal format: RGB16
    composite format: RGBA16
    gaux2 format: RGBA16
    gcolor format: RGB8
    [SMC INF]Info log: /shaders/gbuffers_textured.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_textured
    GL error 0x0501: Invalid value at useProgram gbuffers_textured
    [SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
    GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
    [SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
    [SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
    GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
    [SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
    [SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
    GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
    [SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_terrain.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
    GL error 0x0501: Invalid value at useProgram gbuffers_terrain
    [SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
    [SMC INF]Info log: /shaders/gbuffers_water.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
    [14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
    gdepth format: R8
    [SMC INF]Info log: /shaders/gbuffers_water.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_water
    GL error 0x0501: Invalid value at useProgram gbuffers_water
    [SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
    [SMC INF]Info log: /shaders/gbuffers_entities.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_entities.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_entities
    GL error 0x0501: Invalid value at useProgram gbuffers_entities
    [SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
    [SMC INF]Info log: /shaders/gbuffers_hand.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/gbuffers_hand.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram gbuffers_hand
    GL error 0x0501: Invalid value at useProgram gbuffers_hand
    [SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
    [SMC INF]Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
    Validation successful.

    [SMC INF]Program gbuffers_weather loaded
    [SMC INF]Info log: /shaders/composite.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Shadow map resolution: 3048
    [SMC INF]Shadow map distance: 120.0f
    [SMC INF]Sun path rotation: -37.0f
    [SMC INF]Wetness halflife: 70.0f
    [SMC INF]Dryness halflife: 70.0f
    [SMC INF]Hardware shadow filtering enabled.
    [SMC INF]Shadow map interval size: 4.0f
    [SMC INF]Noise texture enabled
    [SMC INF]Noise texture resolution: 32
    [SMC INF]Info log: /shaders/composite.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram composite
    GL error 0x0501: Invalid value at useProgram composite
    [SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program composite
    [SMC INF]Info log: /shaders/composite1.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
    gdepth mipmap enabled for /shaders/composite1.fsh
    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
    gaux2 mipmap enabled for /shaders/composite2.fsh
    gdepth mipmap enabled for /shaders/final.fsh
    [SMC INF]Info log: /shaders/composite1.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram composite1
    GL error 0x0501: Invalid value at useProgram composite1
    [SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program composite1
    [SMC INF]Info log: /shaders/composite2.vsh,/shaders/composite2.fsh
    Validation successful.

    [SMC INF]Program composite2 loaded
    [SMC INF]Info log: /shaders/final.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/final.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
    [14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
    GL error 0x0502: Invalid operation at useProgram final
    GL error 0x0501: Invalid value at useProgram final
    [SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program final
    [SMC INF]Info log: /shaders/shadow.vsh
    Vertex shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    [SMC INF]Info log: /shaders/shadow.fsh
    Fragment shader failed to compile with the following errors:
    ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
    ERROR: error(#273) 1 compilation errors. No code generated


    GL error 0x0502: Invalid operation at useProgram shadow
    GL error 0x0501: Invalid value at useProgram shadow
    [SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
    Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.

    [SMC SEVERE][Shaders] Error : Invalid program shadow
    [SMC INF]Framebuffer created.
    [SMC INF]Shadow framebuffer created.
    [SMC INF]Reset model renderers
    [SMC INF]Reset world renderers
    [SMC INF].
    [14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.

    Posted in: Minecraft Mods
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