Excuse me, I recommend you change your download link! Adf.ocus is a virus, when I click download, it forces me to download a stupid program called iLivid!
DO NOT DOWNLOAD THIS SHADER! IT IS A VIRUS! I REPEAT, DO NOT DOWNLOAD THIS SHADER! IT IS A VIRUS!
Your clicking on the wrong button! You have to select the button in the top right corner once the timer runs out! Jeez.
Air Loocke42 i can't seem to work your shader i have the shader in my shader pack folder and all but it won't work here is my screen shot
You have to select it in the "Shaders" option menu. ( Hit "Esc" on you keyboard, Click on options, and then click on "Shaders". There, you should see a button named something like "AirLoock42..." or something like that. Select it, then go back into the game and enjoy the shaders.
It works on Ubuntu/Linux. And distribution of Linux is fully compatible with most shaders. I've only run into one shader that doesn't work, but this one does.
Hello, I was having a "Biome ID conflict" when I installed this mod to a modpack I made and had to change the Biome ID numbers in the config file. I bumped each of the numbers up by 100 units (41 would become 141), and the chat still read "The Twilight Forest mod has a Biome ID conflict" or something like that. I then, lastly decided to bump the updated numbers by 1000 (141 would turn into 1141). This crashed my game. I will paste the crash log into the below PasteBin link, I have no idea how to actually understand any of it.
I can't find the curse link, but I'm using LB Photo Realism Reload with my own custom sky textures.
Suggestion; I think the clouds could be better. I was thinkign something maybe biome dependant, so like in a jungle the clouds are different than when you're in a plains or desert.
Just a thought
As far as I know, the Shader's mod API can't actually tell which biome a player could be in. So that's near, if not completely impossible for CaptTatsu or any other shader developer.
have you tried Super Shaders V4 standard? not the Standard Plus version?
if you have try this, open final.fsh and go to lines 1220 and comment out these:
//color.r = pow(color.r, 1.1);
//color.g = pow(color.g, 1.1);
//color.b = pow(color.b, 1.1);
Like so..
and see if that helps, some cards and mainly the older ones dont like the splitting of colours.
Nope. Exact same message and everything. (sorry it took me so long to reply)
ok try it again with optifine and see if that helps, is it just my shader that you have problems with or does this happen with other shaders? also what versions of my shader are you using?
I have tried your previous v3.3, v4.0, and LITE 1.0 versions. OptiFine made no difference. All other shaders seem to work just fine. (image below
are your video card drivers up to date? this can cause problems, also what version of minecraft are you using? last are you playing on a server or single player world, if its on a server try playing in single player and see if it works oh and if you have any other mods on turn them all off except the shaders mod and optifine and see if it works if all of these dont work let me know.
Drivers up-to-date. I've tested 1.6.4-1.8. I've tested both singleplayer and server. Never been any other mods in these tests. Don't have Optifine installed at the moment.
So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?
Specs:
AMD Sempron 140
Radeon HD 5450
3GB RAM
Elementary OS "Freya"
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
[SMC INF]Vendor : ATI Technologies Inc.
[SMC INF]Renderer : AMD Radeon HD 5450
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_basic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_basic
GL error 0x0501: Invalid value at useProgram gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_textured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_textured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured
GL error 0x0501: Invalid value at useProgram gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
gdepth format: R8
[SMC INF]Info log: /shaders/gbuffers_water.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gdepth mipmap enabled for /shaders/composite1.fsh
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
gdepth mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/composite1.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/final.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/shadow.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram shadow
GL error 0x0501: Invalid value at useProgram shadow
[SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program shadow
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.
So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?
Specs:
AMD Sempron 140
Radeon HD 5450
3GB RAM
Elementary OS "Freya"
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
[SMC INF]Vendor : ATI Technologies Inc.
[SMC INF]Renderer : AMD Radeon HD 5450
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_basic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_basic
GL error 0x0501: Invalid value at useProgram gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_textured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_textured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured
GL error 0x0501: Invalid value at useProgram gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
gdepth format: R8
[SMC INF]Info log: /shaders/gbuffers_water.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gdepth mipmap enabled for /shaders/composite1.fsh
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
gdepth mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/composite1.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/final.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/shadow.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram shadow
GL error 0x0501: Invalid value at useProgram shadow
[SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program shadow
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.
0
"Welp, I'm finally home. Um... what's this? Ad.focus is down? Oh well, I'll wait until this gets fixed to download Cybox's v4 Preview 2 then." 24-hrs later "AORNDUJIRFEACNDFJVDOV!!!!!!!!!! WTF AD.FOCUS!!!"
So, basically, all that was to inform you that Ad.focus is still down.
"I WANT TO TEST YO KAWII SHADERS SENPIA!!! WHY U NO GIVE?!?!" (that's essentially what's swimming through my head right now, sorry for the weirdness)
0
Sorry about that salty-ness. Just tired of people always saying that when downloading a mod/shaderpack/etc. Sorry, again.
0
Your clicking on the wrong button! You have to select the button in the top right corner once the timer runs out! Jeez.
0
You have to select it in the "Shaders" option menu. ( Hit "Esc" on you keyboard, Click on options, and then click on "Shaders". There, you should see a button named something like "AirLoock42..." or something like that. Select it, then go back into the game and enjoy the shaders.
0
It works on Ubuntu/Linux. And distribution of Linux is fully compatible with most shaders. I've only run into one shader that doesn't work, but this one does.
0
Hello, I was having a "Biome ID conflict" when I installed this mod to a modpack I made and had to change the Biome ID numbers in the config file. I bumped each of the numbers up by 100 units (41 would become 141), and the chat still read "The Twilight Forest mod has a Biome ID conflict" or something like that. I then, lastly decided to bump the updated numbers by 1000 (141 would turn into 1141). This crashed my game. I will paste the crash log into the below PasteBin link, I have no idea how to actually understand any of it.
http://pastebin.com/FfJ2kvGY
0
** Okay, literacy police, what are your PC specs? Might I also ask what graphics' driver version you run? **
Sorry. I couldn't help myself.
I'm also going to note that it may be better to use "literary" instead of "literacy". However, I doubt that it's necessary.
I am just a very picky person.
0
Failed attempt? THAT LOOKS AMAZING
PS: Have you released the "Original IP Shaders" yet? Specifically the Vibrant version?
0
As far as I know, the Shader's mod API can't actually tell which biome a player could be in. So that's near, if not completely impossible for CaptTatsu or any other shader developer.
0
Texture pack?
0
Nope. Exact same message and everything. (sorry it took me so long to reply)
0
I have tried your previous v3.3, v4.0, and LITE 1.0 versions. OptiFine made no difference. All other shaders seem to work just fine. (image below
0
Drivers up-to-date. I've tested 1.6.4-1.8. I've tested both singleplayer and server. Never been any other mods in these tests. Don't have Optifine installed at the moment.
0
So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?
Specs:
AMD Sempron 140
Radeon HD 5450
3GB RAM
Elementary OS "Freya"
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
[SMC INF]Vendor : ATI Technologies Inc.
[SMC INF]Renderer : AMD Radeon HD 5450
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_basic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_basic
GL error 0x0501: Invalid value at useProgram gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_textured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_textured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured
GL error 0x0501: Invalid value at useProgram gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
gdepth format: R8
[SMC INF]Info log: /shaders/gbuffers_water.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
Validation successful.
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Shadow map resolution: 3048
[SMC INF]Shadow map distance: 120.0f
[SMC INF]Sun path rotation: -37.0f
[SMC INF]Wetness halflife: 70.0f
[SMC INF]Dryness halflife: 70.0f
[SMC INF]Hardware shadow filtering enabled.
[SMC INF]Shadow map interval size: 4.0f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 32
[SMC INF]Info log: /shaders/composite.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gdepth mipmap enabled for /shaders/composite1.fsh
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
gdepth mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/composite1.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite1
[SMC INF]Info log: /shaders/composite2.vsh,/shaders/composite2.fsh
Validation successful.
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/final.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/shadow.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram shadow
GL error 0x0501: Invalid value at useProgram shadow
[SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program shadow
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.
0
(Posted this on Shader's mod forum as well)
So when trying to run Stazza85's Super Shader, a full on crash takes place. Minecraft remains open and I am still able to play the game, but I get the message in chat that shows that all of the files are invaild. I looked more into the issue and read that the Minecraft log would be able to go more in detail about what's going on as it's trying to initialize the shader. Help?
Specs:
AMD Sempron 140
Radeon HD 5450
3GB RAM
Elementary OS "Freya"
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.4.13372 Compatibility Profile Context 15.101.1001
[SMC INF]Vendor : ATI Technologies Inc.
[SMC INF]Renderer : AMD Radeon HD 5450
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 18
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_basic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_basic
GL error 0x0501: Invalid value at useProgram gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_basic.vsh,/shaders/gbuffers_basic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_basic
[SMC INF]Info log: /shaders/gbuffers_textured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skybasic
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_skytextured
gnormal format: RGB16
composite format: RGBA16
gaux2 format: RGBA16
gcolor format: RGB8
[SMC INF]Info log: /shaders/gbuffers_textured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured
GL error 0x0501: Invalid value at useProgram gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured.vsh,/shaders/gbuffers_textured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_textured_lit.vsh,/shaders/gbuffers_textured_lit.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skybasic.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skybasic
GL error 0x0501: Invalid value at useProgram gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skybasic.vsh,/shaders/gbuffers_skybasic.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skybasic
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_skytextured.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_skytextured
GL error 0x0501: Invalid value at useProgram gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_skytextured.vsh,/shaders/gbuffers_skytextured.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_skytextured
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh,/shaders/gbuffers_terrain.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[14:16:19] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
gdepth format: R8
[SMC INF]Info log: /shaders/gbuffers_water.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_water.vsh,/shaders/gbuffers_water.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_entities.vsh,/shaders/gbuffers_entities.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_hand.vsh,/shaders/gbuffers_hand.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
[SMC INF]Info log: /shaders/gbuffers_weather.vsh,/shaders/gbuffers_weather.fsh
Validation successful.
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Shadow map resolution: 3048
[SMC INF]Shadow map distance: 120.0f
[SMC INF]Sun path rotation: -37.0f
[SMC INF]Wetness halflife: 70.0f
[SMC INF]Dryness halflife: 70.0f
[SMC INF]Hardware shadow filtering enabled.
[SMC INF]Shadow map interval size: 4.0f
[SMC INF]Noise texture enabled
[SMC INF]Noise texture resolution: 32
[SMC INF]Info log: /shaders/composite.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC INF]Info log: /shaders/composite.vsh,/shaders/composite.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
gdepth mipmap enabled for /shaders/composite1.fsh
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
gaux2 mipmap enabled for /shaders/composite2.fsh
gdepth mipmap enabled for /shaders/final.fsh
[SMC INF]Info log: /shaders/composite1.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC INF]Info log: /shaders/composite1.vsh,/shaders/composite1.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program composite1
[SMC INF]Info log: /shaders/composite2.vsh,/shaders/composite2.fsh
Validation successful.
[SMC INF]Program composite2 loaded
[SMC INF]Info log: /shaders/final.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/final.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:7: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[14:16:20] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program shadow
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC INF]Info log: /shaders/final.vsh,/shaders/final.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
Vertex shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
[SMC INF]Info log: /shaders/shadow.fsh
Fragment shader failed to compile with the following errors:
ERROR: 0:5: error(#89) Syntax error: ERROR___EOF_IN_COMMENT
ERROR: error(#273) 1 compilation errors. No code generated
GL error 0x0502: Invalid operation at useProgram shadow
GL error 0x0501: Invalid value at useProgram shadow
[SMC INF]Info log: /shaders/shadow.vsh,/shaders/shadow.fsh
Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
[SMC SEVERE][Shaders] Error : Invalid program shadow
[SMC INF]Framebuffer created.
[SMC INF]Shadow framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:16:21] [Client thread/INFO]: [CHAT] Shaders initialized.