• 0

    posted a message on Singer Player world hole crashes game.
    Quote from Soorena

    If you would like I can take a look at the hole in your world and try to get rid of it using programs like MCedit.


    Can you? I havent played my game in so long.
    Posted in: Java Edition Support
  • 0

    posted a message on Looking for Super Smash Bros: Brawl Server
    He actually has his own server for it. Its updated and has a ton of new maps and new stuff, its awesome.
    25.cbga.me is the address
    But you can replace the 25 with any number up until I think, 30? Idk but thats Seth blings server.
    Posted in: Server Recruitment
  • 0

    posted a message on Singer Player world hole crashes game.
    Quote from Soorena

    If you would like I can take a look at the hole in your world and try to get rid of it using programs like MCedit.


    Ya that would be great! could you do it for me? thanks!
    Posted in: Java Edition Support
  • 0

    posted a message on Singer Player world hole crashes game.
    Please someone answer! I really want to play on my single player world!
    Posted in: Java Edition Support
  • 0

    posted a message on Singer Player world hole crashes game.
    BUMP?
    Posted in: Java Edition Support
  • 0

    posted a message on Singer Player world hole crashes game.
    Ok so in my single player Minecraft world I found a world hole and i accidentily fell in it. I started falling slowly down until i fell into a hole and digged my way back up and then I looked around and everything was gone execpt 1 or 2 chunks. It started lagging uncontrollably and it crashed. Then I logged back in and tried it again and I was at the top of the world hole falling slowly again, this keeps happening every time i open world. This is my crash report:
     ---- Minecraft Crash Report ----
    // Shall we play a game?
    Time: 5/7/13 10:15 AM
    Description: Exception in server tick loop
    java.lang.OutOfMemoryError: Java heap space
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 185223536 bytes (176 MB) / 477233152 bytes (455 MB) up to 477233152 bytes (455 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 676 (37856 bytes; 0 MB) allocated, 676 (37856 bytes; 0 MB) used
    Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...]
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 97 (5432 bytes; 0 MB) allocated, 97 (5432 bytes; 0 MB) used
    Player Count: 1 / 8; [jc['Dyingpie1'/1468633, l='End World', x=-283.92, y=59.94, z=-1039.64]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Very likely; Jar signature invalidated 



    I also tried disabling optifine (the only mod I had) and i got two error reports at the same time:

     ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!
    Time: 5/7/13 10:45 AM
    Description: Ticking entity
    java.lang.OutOfMemoryError: Java heap space
    at java.lang.String.substring(Unknown Source)
    at magic.launcher.ak.a(Unknown Source)
    at magic.launcher.ah.a(Unknown Source)
    at magic.launcher.ah.write(Unknown Source)
    at magic.launcher.ae.write(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at sun.nio.cs.StreamEncoder.writeBytes(Unknown Source)
    at sun.nio.cs.StreamEncoder.implFlushBuffer(Unknown Source)
    at sun.nio.cs.StreamEncoder.flushBuffer(Unknown Source)
    at java.io.OutputStreamWriter.flushBuffer(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at java.io.PrintStream.print(Unknown Source)
    at java.io.PrintStream.println(Unknown Source)
    at java.lang.Throwable$WrappedPrintStream.println(Unknown Source)
    at java.lang.Throwable.printStackTrace(Throwable.java:657)
    at java.lang.Throwable.printStackTrace(Throwable.java:642)
    at java.lang.Throwable.printStackTrace(Throwable.java:633)
    at java.lang.Thread.dumpStack(Unknown Source)
    at abw.a(SourceFile:504)
    at aab.a(SourceFile:1360)
    at iz.a(SourceFile:508)
    at aab.g(SourceFile:1314)
    at aab.h(SourceFile:1221)
    at iz.h(SourceFile:390)
    at net.minecraft.server.MinecraftServer.r(SourceFile:462)
    at net.minecraft.server.MinecraftServer.q(SourceFile:397)
    at bjg.q(SourceFile:122)
    at net.minecraft.server.MinecraftServer.run(SourceFile:331)
    at gp.run(SourceFile:573)
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- Head --
    Stacktrace:
    at java.lang.String.substring(Unknown Source)
    at magic.launcher.ak.a(Unknown Source)
    at magic.launcher.ah.a(Unknown Source)
    at magic.launcher.ah.write(Unknown Source)
    at magic.launcher.ae.write(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at sun.nio.cs.StreamEncoder.writeBytes(Unknown Source)
    at sun.nio.cs.StreamEncoder.implFlushBuffer(Unknown Source)
    at sun.nio.cs.StreamEncoder.flushBuffer(Unknown Source)
    at java.io.OutputStreamWriter.flushBuffer(Unknown Source)
    at java.io.PrintStream.write(Unknown Source)
    at java.io.PrintStream.print(Unknown Source)
    at java.io.PrintStream.println(Unknown Source)
    at java.lang.Throwable$WrappedPrintStream.println(Unknown Source)
    at java.lang.Throwable.printStackTrace(Throwable.java:657)
    at java.lang.Throwable.printStackTrace(Throwable.java:642)
    at java.lang.Throwable.printStackTrace(Throwable.java:633)
    at java.lang.Thread.dumpStack(Unknown Source)
    at abw.a(SourceFile:504)
    at aab.a(SourceFile:1360)
    at iz.a(SourceFile:508)
    at aab.g(SourceFile:1314)
    -- Entity being ticked --
    Details:
    Entity Type: Squid (qr)
    Entity ID: 9409
    Entity Name: Squid
    Entity's Exact location: -287.53, 58.44, -1031.47
    Entity's Block location: World: (-288,58,-1032), Chunk: (at 0,3,8 in -18,-65; contains blocks -288,0,-1040 to -273,255,-1025), Region: (-1,-3; contains chunks -32,-96 to -1,-65, blocks -512,0,-1536 to -1,255,-1025)
    Entity's Momentum: 0.00, -0.03, 0.00
    Stacktrace:
    at aab.h(SourceFile:1221)
    at iz.h(SourceFile:390)
    -- Affected level --
    Details:
    Level name: End World
    All players: 1 total; [jc['Dyingpie1'/143, l='End World', x=-283.92, y=59.94, z=-1039.64]]
    Chunk stats: ServerChunkCache: 1066 Drop: 0
    Level seed: -1214242354522767731
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (259,64,211), Chunk: (at 3,4,3 in 16,13; contains blocks 256,0,208 to 271,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 3457120 game time, 3607451 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 18691 (now: false), thunder time: 42183 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(SourceFile:462)
    at net.minecraft.server.MinecraftServer.q(SourceFile:397)
    at bjg.q(SourceFile:122)
    at net.minecraft.server.MinecraftServer.run(SourceFile:331)
    at gp.run(SourceFile:573)
    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 115546104 bytes (110 MB) / 477233152 bytes (455 MB) up to 477233152 bytes (455 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 280740 (15721440 bytes; 14 MB) allocated, 280740 (15721440 bytes; 14 MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 231082 (12940592 bytes; 12 MB) allocated, 231082 (12940592 bytes; 12 MB) used
    Player Count: 1 / 8; [jc['Dyingpie1'/143, l='End World', x=-283.92, y=59.94, z=-1039.64]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Very likely; Jar signature invalidated 
     ]---- Minecraft Crash Report ----
    // My bad.
    Time: 5/7/13 10:45 AM
    Description: Exception in server tick loop
    java.lang.OutOfMemoryError: Java heap space
    at cf.a(SourceFile:138)
    at cf.b(SourceFile:93)
    at bs.a(SourceFile:34)
    at ca.a(SourceFile:38)
    at cf.b(SourceFile:96)
    at bs.a(SourceFile:34)
    at cf.b(SourceFile:96)
    at bs.a(SourceFile:34)
    at cf.b(SourceFile:96)
    at cc.a(SourceFile:75)
    at acj.a(SourceFile:54)
    at iy.f(SourceFile:125)
    at iy.c(SourceFile:76)
    at ix.<init>(SourceFile:26)
    at iw.a(SourceFile:172)
    at iw.a(SourceFile:203)
    at gu.a(SourceFile:138)
    at gu.c(SourceFile:185)
    at gu.a(SourceFile:82)
    at bjj.b(SourceFile:73)
    at net.minecraft.server.MinecraftServer.r(SourceFile:480)
    at net.minecraft.server.MinecraftServer.q(SourceFile:397)
    at bjg.q(SourceFile:122)
    at net.minecraft.server.MinecraftServer.run(SourceFile:331)
    at gp.run(SourceFile:573)
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 115546104 bytes (110 MB) / 477233152 bytes (455 MB) up to 477233152 bytes (455 MB)
    JVM Flags: 2 total; -Xms512m -Xmx512m
    AABB Pool Size: 676 (37856 bytes; 0 MB) allocated, 676 (37856 bytes; 0 MB) used
    Suspicious classes: No suspicious classes found.
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 101 (5656 bytes; 0 MB) allocated, 101 (5656 bytes; 0 MB) used
    Player Count: 1 / 8; [jc['Dyingpie1'/51145, l='End World', x=-283.92, y=59.94, z=-1039.64]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Very likely; Jar signature invalidated

    The mod I am using is Optifine_1.5.2_HD_U_D2.zip and Magic Launcher. That is it. When I dont use any mods and magic launcher it still happens. My (important) system specs are as follows:
    Processor: AMD FX 8350
    Graphics Card: Nvidia geforce 650 ti
    Ram: 16 gb 1600 MHZ
    OS: Windows 7 ultimate 64 bit
    Java Version: 1.7.0_17

    Thanks!
    Posted in: Java Edition Support
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from EskimoNoise

    The first pic looks right as long as you also have a shaders folder with the SEUS files inside them.
    Are you using MagicLauncher? If yes, can you take a pic of your setup
    You are using Karyonix because it's the Karyonix GLSL ShaderMod

    Ya I'm using Magic Launcher. It says there are 11 errors with optifine, which I didnt think would effect it because everything else is working except shaders. Heres a screen shot:
    http://tinypic.com/view.php?pic=23vm68y&s=4
    Heres a screenshot of the log:
    http://tinypic.com/view.php?pic=macxuv&s=4
    Thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from EskimoNoise

    Just a quick question before we get to your problem, this is a graphics mod for a game and yet when you list system specs which you think might be relevant to solving your problem you go for your motherboard, hard drives and power supply and make no mention at all of your graphics card. Why?

    The most likely cause of your problem is the shader files not being in the right place or not selected.

    The SEUS files can go into one of 4 places
    The shaders folder inside the minecraft.jar (only useful if you do a manual install)
    The shaders folder inside the Karyonix ShadersMod zip (only useful if you use MagicLauncher)
    C:\Users\USERNAME\AppData\Roaming\.minecraft\shaderpacks\SEUS\shaders make the bolded folders with files in the last one.
    C:\Users\USERNAME\AppData\Roaming\.minecraft\shaderpacks\SEUS.zip\shaders this is the same as before but using a zip file instead of a folder
    Once you've done all of that, launch the game and click Options - Shaders and depending on which location you chose for SEUS you will see either (internal) or SEUS or SEUS.zip
    Just click anything but (none)

    Btw, there's an updated Karyonix ShadersMod version for 1.5.1 it's still a preview and still has things missing, but it should be more stable than the one you're using. Just go to the last page of that thread and go back one or two pages for the link

    Oh ya sorry, I just copied over my system specs and deleted the wrong ones, I meant to delete those 3 and add in the graphics card.
    My graphics card is a NVIDIA Geforce 650ti 2gb.

    Ok SO I've done all 4 of those and theres still no difference.
    Here are some screenshots of where the folders are:
    http://tinypic.com/v...pic=2vlnmfo&s=4
    http://tinypic.com/v...pic=30w12is&s=4
    I have enabled shaders in minecraft by clicking on shaders and clicking seus.zip/seus.
    Do i need more screenshots of the problem? If so where?
    Also I'm not using Karyonix shadersMod, I am using GLSL ShaderMod, if there is a difference.
    Posted in: Minecraft Mods
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from sonicether

    I can't help you if you don't provide these details:

    -Describe your issue thoroughly. Provide a screenshot or video if you can.

    -Describe your system specs. If you forget this step, I cannot help in any way.]

    -Setup your SEUS Magic Launcher configuration and check "Enable Log" at the bottom left of the window. Save the configuration, run the game, and paste the log as a spoiler in your post.

    -Describe the shaderpack, GLSL Shaders mod version, and Minecraft version that you are running when encountering this issue.


    I just downloaded the Shaderpack and I'm having a problem where it doesn't make a difference in anything I see. Like the difference between shaders and no shaders is nothing. There is no extra shading anywhere.
    Screenshots:
    -No Shaders: http://tinypic.com/v...?pic=of3m8y&s=4
    -With Shaders: http://tinypic.com/v...pic=25zs8ib&s=4

    (Just built this computer 1 month ago :D )
    My System Specs are:
    Processor: AMD FX 8350 4 ghz
    Motherboard: Asus Sabertooth 990FX
    Ram :16 gb 1600 mhz ram
    Power SUpply: Corsair 800 watt gamer edition
    Hard Drives: 2TB 7200 rpm and 120gb samsung SSD

    Log:

    *** MagicMinecraftLauncher 1.0.0 ***
    Disable inactive mods
    229 recipes
    27 achievements
    2013-04-21 10:15:32 [CLIENT] [INFO] Setting user: Dyingpie1
    (Session ID is -8231399672638894839)
    Client asked for parameter: server
    2013-04-21 10:15:32 [CLIENT] [INFO] LWJGL Version: 2.4.2
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/fire_0.txt
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/fire_1.txt
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/lava.txt
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/lava_flow.txt
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/water.txt
    2013-04-21 10:15:35 [CLIENT] [INFO] Found animation info for: textures/blocks/water_flow.txt
    java.io.IOException: Server returned HTTP response code: 503 for URL: http://s3.amazonaws....craftResources/
    at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
    at java.net.URL.openStream(Unknown Source)
    at aus.run(SourceFile:33)
    2013-04-21 10:15:52 [SERVER] [INFO] Starting integrated minecraft server version 1.5.1
    2013-04-21 10:15:52 [SERVER] [INFO] Generating keypair
    2013-04-21 10:15:52 [SERVER] [INFO] Preparing start region for level 0
    loading single player
    2013-04-21 10:15:53 [SERVER] [INFO] Dyingpie1[/127.0.0.1:0] logged in with entity id 212 at (205.5525361986433, 74.26295768806142, 238.4273879045623)
    2013-04-21 10:15:53 [SERVER] [INFO] Saving and pausing game...
    2013-04-21 10:15:53 [SERVER] [INFO] Saving chunks for level 'sad'/Overworld
    2013-04-21 10:15:53 [SERVER] [INFO] Saving chunks for level 'sad'/Nether
    2013-04-21 10:15:53 [SERVER] [INFO] Saving chunks for level 'sad'/The End

    I am using Seus v10 RC7 Ultra, Shaders Mod-mc1.5.1-ofuA8-1.45 and Minecraft 1.5.1.

    Thanks.
    Posted in: Minecraft Mods
  • 0

    posted a message on Shaders 1.5?
    Hi I wanted to know if there is a Shaders Mod for 1.5, I really wanna get it so badly ive been waiting for atleast a week! Does anyone know when its coming out?
    Posted in: Mods Discussion
  • 0

    posted a message on Random Lines Between Blocks?
    Quote from echonite

    Turn off AA?


    And dude... you have a 650Ti with a core 2 CPU? You realize you are bottelnecking your graphics card that way? That card is way too powerful for that system.


    Ya I know, I'm building a new pc this saturday, AMD FX 8350, Asus sabertooth 990fx, full tower case, 800 watt power supply, 2TB 7200 rpm, samsung 840 120gb ssd.

    AA is off.
    Quote from BlueCoin

    If the whole tile is fileld up, you shouldn't be having any trouble. If it is and you still have this problem, then I don't know what's causing it. I think you need to have mcpatcher for anything over 16x16.


    Its filled up, and you can use optifine too, I think it includes mc patcher.Wait would anyone be willing to try the texture pack out and seeing if its the same thing for them too?
    Posted in: Resource Packs
  • 0

    posted a message on Random Lines Between Blocks?
    Quote from _Jube_

    Try changing the anistrophic settings in your nvidia settings. It comes with the drivers.

    I've tried that, thank you though.
    Posted in: Resource Packs
  • 0

    posted a message on Random Lines Between Blocks?
    Quote from BlueCoin

    Yes, but what I meant was, transparency without showing the void(x-raying).

    The problem is if this is a 256x256 pack, that the tiles might be a pixel or so short. Tiles must be 2^x in pixels to appear as a full block.

    What do you mean? Also its always been a 256x256 pack and just up until a couple of hours ago this hasnt been happening.
    Posted in: Resource Packs
  • 0

    posted a message on Random Lines Between Blocks?
    Quote from randommcstuff

    I think it's the texture pack. What resolution is it?


    Well the terrain is 256x256 and the rest is 16x16, I havent gotten to editting the rest yet. Im using optifine.
    Posted in: Resource Packs
  • 0

    posted a message on Random Lines Between Blocks?
    Quote from krazyfrogable

    can you post pictures of the problem?

    or a download to the texture pack file?


    http://tinypic.com/v...?pic=5b8j9h&s=6
    http://tinypic.com/v...pic=2v2fqyt&s=6
    http://tinypic.com/v...p?pic=zohdw&s=6

    Those are the images of it.
    Posted in: Resource Packs
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