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    posted a message on Iron Farms: What do you think?

    As usual, this can be solved very easily. Don't like iron farms? Don't build one. Simple. Don't try to tell other people how to play their game that has no impact on you.


    If you play on a server have a server rule that prohibits iron farms and reprimand or kick anyone who builds one. The effort you have to put into making one means that you can't just build one accidentally, you have to plan it out and put in the time to build it. So there's no excuse if someone builds one when they weren't supposed to.


    It's not exploiting a bug in the game code, so that's no reason to eliminate them.


    Making them only have drops on player kills is also only a minor inconvenience because auto clickers exist.

    Posted in: Suggestions
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    posted a message on Switching laptop GPUs causing crashes and other problems

    My laptop (HP Omen) was easily upgraded with a second RAM chip of 8GBs, I did it myself, pretty simple actually. According to the ASUS site:

    Upgrading your RAM and SSD is simplified with an easy-open chassis that gives you fast access to memory slots and storage bays.

    It should be quite easy for OP to pop in another ram chip.
    Posted in: Java Edition Support
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    posted a message on Bone Block Crafting Alternate Recipe

    Yeah I don't fool around with bone blocks so I never realized that the recipe is kind of dumb. I'd make the recipe shapeless though, any three bones in the grid in any pattern should be good enough.


    So yeah, I'd support this.

    Posted in: Suggestions
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    posted a message on Finding an unconnected cave

    If you're playing a more recent version, you can turn on subtitles, they will give you a general direction of where a sound is coming from. Stand in one spot and watch where it indicates a sound is coming from, then dig a little that direction, 20 blocks or so, and stand and wait for the sounds to repeat. Eventually you'll get to where they are, then dig up or down.


    Or just cheat and use spectator mode.

    Posted in: Survival Mode
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    posted a message on Crash error

    java.lang.OutOfMemoryError: Java heap space


    Looks like it ran out of memory, you'll need to allocate more. If you are running the server on the same computer you're trying to play the game on, then the computer might not have enough memory to do both.

    Posted in: Server Support and Administration
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    posted a message on IDK what i did wrong with port forwarding error CONNECTION TIMED OUT.

    Well, it's not working, is the server running, and is it using that port?

    Posted in: Server Support and Administration
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    posted a message on What made the Aether mod so good?

    Well, it was one of the first, if not the first, mod way back in the alpha versions of Minecraft, I think, or early betas, to add another dimension to explore. It was supposed to be the opposite of the nether, a world in the air, a "heaven" opposite to the nether's "hell", though still very dangerous. It had dungeons to explore and loot, and it was difficult to get around in, there was always the danger of falling off, though if you had a parachute, you'd land safely back in the over world. It was well thought out and fairly extensive, there was a lot to do. The floating islands of the end in the vanilla game are similar, and came much later, but the end is pretty boring in comparison, IMO.

    Posted in: Discussion
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    posted a message on The game crashed whilst ticking block entity

    We will need the entire crash report, use a paste site like ubuntu paste and post the link back here.

    Posted in: Java Edition Support
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    posted a message on Is there a way to recover old seeds?

    Without the original world save files, there would be almost no way to randomly find a seed again, about all you might do is find a seed sort of like the one you had back then, but the exact one would be pretty much a statistical impossibility. I don't know offhand how big the seed can be, but I would guess a 32 bit or even 64 bit number, which are both really large, trying them all would take longer than the remaining lifetime of the universe I expect.


    Now, if you entered a word or phrase as the seed, and can recall that, you can use the old version of the game from that time and enter the word or phrase again, and it should generate the same world as it calculates the seed based on what you entered. If you left the seed blank, it generates a random seed, and that might be based on the date and time, so it's theoretically possible to re-create a seed that way, but you'd need to know the exact date and time you created the original seed, down to probably the second or even 10th of a second, or even a smaller unit of time, and again, that would be almost impossible to re-create.

    Posted in: Seeds
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    posted a message on Remove Micro Transactions otherwise known as Minecoins

    That's the bedrock edition, not the Java edition. There are no microtransactions in Java edition that I know of. Mods are free, maps are free, skins are free. I rarely play the bedrock edition, only when I want to test something or see how it works differently there from the Java edition.

    Posted in: Suggestions
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