Simple economics, it costs more to run than it makes in ad revenue.
- Dweller_Benthos
- Registered Member
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Member for 13 years, 6 months, and 20 days
Last active Fri, Apr, 19 2024 06:39:07
- 28 Followers
- 5,302 Total Posts
- 470 Thanks
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May 23, 2019Dweller_Benthos posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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May 21, 2019Dweller_Benthos posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
Ah well, it was fun while it lasted, which was longer than most of these type of things, much longer. Looks like I'll have to use Planet Minecraft, maybe even make an account there, but I doubt I'll post as much as I did here, or at all.
So long and thanks for all the fish.....
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Mar 9, 2017Dweller_Benthos posted a message on Minecraft Forum + Twitch LoginPosted in: News
Right, there's no option for "Don't ask me this again" if I don't want to merge my accounts. I want them separate, and I don't want to be asked about it every time I log in here.
This option should be there, I don't care who owns who now, keep them separate. -
Nov 21, 2013Dweller_Benthos posted a message on Snapshot 13w47a Ready for Testing!Well, they fixed the derpy beds anyway.Posted in: News
The computer I'm on here doesn't do the twitch thing (not that I have a twitch account anyway, or the bandwidth to stream) I bet it's probably something like the new Nvidia shadowplay hardware-based recording feature. Only the newer, higher-end cards can handle it. -
Nov 1, 2012Dweller_Benthos posted a message on DON'T PANIC -- Regarding "Warning - visiting this web site may harm your computer!"I just got the warning again, so something is still not right....Posted in: News
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Dec 16, 2011Dweller_Benthos posted a message on Snapshot Week 50 Released For TestingToo bad the links are all to the 11w49a release and not the 50 release which is here:Posted in: News
http://mojang.com/2011/12/15/minecraft-dev-snapshot-week-50/
herp derp■(These JARs may still say 11w49a when you start them… It’s just a joke. Funny, eh? Haha…)
So maybe not...... -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Spider caves suck. Just sayin'.Posted in: News
Anyone with arachnophobia, don't even bother. If you see a passage blocked by webs, just seal it up and go someplace else.
Otherwise, the abandonded mine I found is huge and has many levels, random chests here and there.
Can't hold down right click to spam stuff anymore, have to keep clicking, like to make a gravel tower to mine flint. Same goes for arrows, if you don't hold down the button, and click fast, the arrow falls at your feet and does nothing. Frantic first encounter with a skeletong dungeon there. -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Just found my first abandoned mine shaft, pretty cool.Posted in: News
I haven't found any near surface coal or iron, so I'm making tons of charcoal. Tunneled down a bit when I hit the mineshaft just at the end. Looks like they tunneled into a lava pocket and some gravel collapsed the roof.... ooops... My profit, found some iron finally, and they left behind some cart tracks, score! -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Posted in: NewsQuote from exelsisxax
cant eat food. holding right click doesnt work, and clicking moves the food towards me then back.
It's not instant like it used to be, hold the button down to eat. Unless you are, then maybe something wrong with your mouse? -
Sep 12, 2011Dweller_Benthos posted a message on Want to play 1.8 Early? Here's How!Pretty cool, spawned about half way up a tall pine tree, standing on the leaves, I even think it shoved me sideways from the actual spawn point so I didn't spawn inside the tree. Still had to climb down, lol, but really cool and random.Posted in: News
How soon before we see the threads asking if using F6/F7 is cheating just like the F3 key? LOL
But, while I was using, F6 to roll back the day, got an out of memory error and it quit, but this machine I'm using isn't the best for that kinda thing.
Oh yeah, watched a pig swimming and it turned completely black while under water, so there's a bug for you. - To post a comment, please login.
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Depending on how you typed in the seed, Minecraft could have interpreted it as a phrase and generated a new seed from that. Copy and paste might do this as well, if you copy from a non-ascii source with some formatting commands in there. Best bet is to type in the seed manually using only the number keys on your keyboard.
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If it's your single player world, no one but you can make that determination. On a server it's a different story and would be something the players of the server or the server owner would have to determine. A server I used to play on posted the seed so people could create single player worlds of it and find stuff easily without having to search forever creating new chunks that would just take up space. On other servers that would be considered cheating, so they don't release the seed. All depends how you want to play.
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Looks like a problem with the colossal chest config file:
You can try making a backup of the config file somewhere, then deleting the copy from your mod pack install, and see if it gets generated automatically, that might work.
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Random terrain generation, it means nothing.
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Increasing tick time will fix the symptom but not cure the disease. It's still a good idea to audit all your storage systems and find out what was causing the problem in the first place.
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Looks like a problem with sophisticated core which might be an inventory mod? Something in there about inventory and hoppers, so my guess is, if the server had been running fine, and now isn't, that some automatic process like a mob farm has backed up and is jamming an inventory system and it's overloading the server, as a tick is taking longer than a minute, so it shuts down. See if you can log on for long enough to find the issue and if not, there are server commands that will purge dropped items (might be the issue, just a guess) and in an extreme case, use a map editor to delete the hopper in question, if that's the cause, or even worse, delete the entire chunk and take the hit to the lost items.
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There is a bug(s) listed for this on the tracker, https://bugs.mojang.com/browse/MC-95529 and https://bugs.mojang.com/browse/MC-91121 the usual advice being to delete the player .dat file and see if that works. Since you've already had that done, probably not that. Something else I've found is it might be a DNS problem, https://support.aternos.org/hc/en-us/articles/360026805072-Connect-to-your-server most of that is specific to that server provider but the advice at the bottom about flushing DNS cache and changing DNS server might help?
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You're probably better off asking on a dedicated modding forum, github or reddit sub like https://www.reddit.com/r/MinecraftMod/ or https://www.reddit.com/r/forgemodding/ as this forum is for general Java support, not actual mod coding questions.
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Sorry for the delayed post, long weekend, but yeah I have no idea, there are too many variables and it could be anything.
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Yeah it's strange, are you running full screen or a window? Have any other software running, especially one with a screen overlay? Just grabbing straws here, not really sure if it could be anything like that.
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Someone else reported the same thing here
https://www.minecraftforum.net/forums/support/java-edition-support/3179799-my-minecraft-graphics-look-really-really-bad
aside from changing mipmaps and being sure your drivers are up to date, not sure what the issue could be. Is this on 1.20 ? I wonder if they did something with graphics in the new version. Hmmm I also wonder if it's something in the graphics card settings outside the game like Nvidia has some anti-aliasing options that might look good in other games but in Minecraft look like crap.
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Interesting, could the direction travelled answer why that one time the game crashed and the water pond disappeared? Since the first time I approached from a certain direction, the pond was generated, but after the crash and respawning, I didn't "approach" at all, but spawned directly in the chunk, and there was no pond.
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<snipped for brevity sake>
Yeah not sure what exactly is the cause. I know from screenshots at the time that everyone who posted about the Glacier seed ( I think it was beta 1.7.3? Seems to be about the right era) that certain trees and the water spring on the floating island spawned in the same spot for everyone, or at least everyone who posted screenshots. I haven't tried generating that seed in beta 1.7.3 on the most recent install of Minecraft but I know generating it on the "new" install where you can pick whatever version you want didn't generate that water spring and trees were different. So at that time and place it seemed that it was always the same but then never again after that.
But I also know that some things generate differently within the same version. I was playing on a world where a pond generated just below the ground surface with a small opening to the air. I was in the pond mining coal or something when the game crashed and either corrupted that chunk or didn't save it, but did save my player position. Opening the world again, I was where the pond had been but it didn't generate this time when the chunk was created again and I was stuck underground inside the dirt.
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I don't know about leaf decay but I do know other things change somehow when running an older version on the new setup. One that comes to mind specifically because I tried it once is the old seed "Glacier" on one of the beta versions (I think, might have been alpha). It was a popular seed back then. You spawn near a floating island, and in the original version, that island would have a water spring flowing from it. In subsequent versions, that spring would no longer spawn. The island and the rest of the landscape would be exactly the same, just water springs and as I recall, tree positions would also be different. I put it down to something in the random number generator outside the Minecraft code was causing it, but then I'm no Java expert.
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How much system memory do you have and how much is allocated to Minecraft?