• 0

    posted a message on New "Acrobat" Game Mode And Others.
    It would be easier to just allow plugins to be downloaded in single player like texture packs.
    Posted in: Suggestions
  • 3

    posted a message on Cubic Chunks: Reduced lag, infinite height, and more [The #1 Suggestion Thread of all time!][Updated! 6/14]
    Congradulations! This is currently the most popular thread on the suggestion forum!
    Posted in: Suggestions
  • 0

    posted a message on 1 thing that I would like to see changed in Minecraft
    Quote from BrumBrumBrum

    No, snow is so scarce now, so I would hate to see it less than I already do.
    Really? I think I see too much snow. Its very anoying to build on.
    Posted in: Suggestions
  • 0

    posted a message on Ender Brutes: A New Ender Mob!
    On issue of originality:

    Ender Sentries
    Think the Dungeon Guardian from Aether II, but textured like obsidian.
    http://aether.wikia.com/wiki/Sentry_Guardian

    They pound the ground, causing everything within four blocks of them to fly up to five blocks into the air. However, if out of melee range, they will rip blocks out of the ground and throw them at you.

    They drop obsidian, and also an exceedingly rare drop of iron blocks.
    Posted in: Suggestions
  • 0

    posted a message on An April Apology
    I seriously beleived this for a second ._.
    Posted in: Minecraft News
  • 0

    posted a message on new redstone idea
    Quote from jacobhcd

    wait, you can't use a BUD on a door?
    Not anymore, it was removed for some reason.
    Posted in: Suggestions
  • 0

    posted a message on The Orb
    Quote from Cavies

    More Minecraft boss= No Support. 2 Boss are good. I Do Not Want 3 boss for minecraft.

    So you want four cups of cream, no more and no less. Simply don't call it a boss. Call it a "special mob". By the way, the signature is not in the right place.
    Posted in: Suggestions
  • 0

    posted a message on The Orb
    Endergy Orb?
    Posted in: Suggestions
  • 0

    posted a message on Mobs Drop Body Parts!
    We do hang mobs thirty meters above the ground with ropes tied around them. Steve eats the rotting flesh of his own kind, rips eyeballs out of spiders for potion, fights tortured souls in the underworld, cracks his bones everytime he steps into a cactus. Seems legit.
    Posted in: Suggestions
  • 0

    posted a message on Pickpocketing
    Quote from Ttzara

    No support, it would be another tool for griefing and it wouldnt make any sense on single player or non-PVP servers (PVE and creative).. It might sounds like a good addon or mod for servers but not for vanilla minecraft.
    You do realize you bumped a six month old thread.
    Posted in: Suggestions
  • 0

    posted a message on new redstone idea
    Support. Kind of sad doors don't give block updates anymore.
    Posted in: Suggestions
  • 0

    posted a message on Particles Improved and Changed
    This suggestion implements a sense of ambiency to Minecraft. Do you look a roofed forest and feel a sense of foreboding? No, you see a lot of wood. Mobs may make it dangerous, but nothing makes you shake in your seat if you are experienced. Not only that, but it also would help gameplay.

    Mobs and Entities

    Chicken
    These will give off particles shaped like feathers when hit or killed. When they are in evacuation mode (running away), they will also flutter feather particles everywhere.
    I like it. Support.

    Zombie
    These will have small black particles flying around them, representing flies feeding off of them.
    I would only support if they were very small.

    Skeleton
    Skeletons will give off large bone like particles when hit or killed.
    I think just white chucks would look better. So, no support.
    I see.

    Anything on Fire
    Any mob or entity on fire will have its ugly fire overlay removed; it is replaced with a barrage of fire particles. Each particle will look like multiple particles, so it could look like there are 25, but technically there are 5.
    I think this would be interesting, and maybe cool. But I think the classic minecraft look would be better for vanilla.
    It could be a combination.
    Wither (Skeleton)
    Wither skeletons will give off black skull particles.
    Maybe, but I don't think so. Black particles, maybe, but I think that would look weird, and maybe too detailed.
    They would be 5x5 squares with faces on them.

    Potion effects
    Mobs under potion effects no longer give curl shaped particles. Each potion effect will have a distinct particle.
    No no no no and no. The current system is just classic, and I think it just looks good for vanilla minecraft. No support.

    Speed and Haste
    Small yellow lightning bolts.

    Strength
    Small red simple squares.

    Poison and Nausea
    Green skull shaped particles.

    Weakness and Mining fatigue
    Small grey hollow squares.

    Fire resistance
    Fire particles swirling around the player.

    Resistance
    Shield shaped particles swirling around the player.

    Slowness
    Black particles that race towards the ground like water particles.

    Any health related
    Hearts, like when breeding.

    Wither
    Black skulls.

    Enviroment

    Wind
    These are streams of white particles that go in a straight line always east. The best example would be the ambient wind in Wind Waker HD. They are most common at day.
    Nah. That would look really weird. I mean, maybe just a few that are rare to see, but I think it would look bad if it was common.
    They are more uncommon that rare. You might see about three or four every ten minutes.

    Leaves
    Small green leaves that fall from leaf blocks and stick to the ground for a few second before despawning.
    I don't think so. It would be sort of laggy, and again, is just too complicated for vanilla minecraft.


    Nether
    Occasionally, soulsand will relase sould like particles that drift swiftly to the ceiling.
    That's pretty cool. Support.

    End
    Particles that look exactly like ender eyes, drift in a random direction before despawning.
    I only support if they do it rarely.

    Bugs
    These are groups of particles that can come in many colors.
    No. This would look really bad.

    Fish
    These particles drift swifty in one random direction. They are attracted by fishing poles.
    No support. This would look very bad, also.

    Dark
    This has the most various particles. There are glowing eyes that only appear at light level 0, moving shapes that appear only at the edge of the player's vision, and much more.
    That would look weird, and just wrong. It also could be a little too scary for minecraft.
    Endermen are based off of slenderman. The moving shapes would look strange however.

    Wisp
    Multicolored glowing balls that drift randomly before the player approaches and they despawn.
    Um, why? Really weird. Maybe only in curtain biomes?

    Blocks

    Water and Lava
    Moving non source blocks will make fast moving particles that move in the direction of the flow. When the player jumps into a liquid, it creates a splash proportional to how far the player fell. 30 blocks is the equivalent of an explosion.
    No. I think it's too HD.
    Actually, it would just be the particles seen when water drips from a block with water above it.


    This suggestion also implements a new option: Fancy+. This makes particles 3 dimensional, and also makes them slowly spin around like dropped items.

    I fail at multiquoting.
    Posted in: Suggestions
  • 0

    posted a message on Particles Improved and Changed
    No more replies?
    Posted in: Suggestions
  • 7

    posted a message on Soul Sand Beneath A Note Block Creates Choir Sounds
    That is the best two sentence suggestion I have ever seen. Support.
    Posted in: Suggestions
  • 6

    posted a message on Particles Improved and Changed
    This suggestion implements a sense of ambiency to Minecraft. Do you look a roofed forest and feel a sense of foreboding? No, you see a lot of wood. Mobs may make it dangerous, but nothing makes you shake in your seat if you are experienced. Not only that, but it also would help gameplay.

    Mobs and Entities

    Chicken
    These will give off particles shaped like feathers when hit or killed. When they are in evacuation mode (running away), they will also flutter feather particles everywhere.

    Zombie
    These will have small black particles flying around them, representing flies feeding off of them.

    Skeleton
    Skeletons will give off large bone like particles when hit or killed.

    Anything on Fire
    Any mob or entity on fire will have its ugly fire overlay removed; it is replaced with a barrage of fire particles. Each particle will look like multiple particles, so it could look like there are 25, but technically there are 5.

    Wither (Skeleton)
    Wither skeletons will give off black skull particles.

    Potion effects
    Mobs under potion effects no longer give curl shaped particles. Each potion effect will have a distinct particle.

    Speed and Haste
    Small yellow lightning bolts.

    Strength
    Small red simple squares.

    Poison and Nausea
    Green skull shaped particles.

    Weakness and Mining fatigue
    Small grey hollow squares.

    Fire resistance
    Fire particles swirling around the player.

    Resistance
    Shield shaped particles swirling around the player.

    Slowness
    Black particles that race towards the ground like water particles.

    Any health related
    Hearts, like when breeding.

    Wither
    Black skulls.

    Enviroment

    Wind
    These are streams of white particles that go in a straight line always east. The best example would be the ambient wind in Wind Waker HD. They are most common at day.

    Leaves
    Small green leaves that fall from leaf blocks and stick to the ground for a few second before despawning.

    Nether
    Occasionally, soulsand will relase sould like particles that drift swiftly to the ceiling.

    End
    Particles that look exactly like ender eyes, drift in a random direction before despawning.

    Bugs
    These are groups of particles that can come in many colors.

    Fish
    These particles drift swifty in one random direction. They are attracted by fishing poles.

    Dark
    This has the most various particles. There are glowing eyes that only appear at light level 0, moving shapes that appear only at the edge of the player's vision, and much more.

    Wisp
    Multicolored glowing balls that drift randomly before the player approaches and they despawn.

    Blocks

    Water and Lava
    Moving non source blocks will make fast moving particles that move in the direction of the flow. When the player jumps into a liquid, it creates a splash proportional to how far the player fell. 30 blocks is the equivalent of an explosion.


    This suggestion also implements a new option: Fancy+. This makes particles 3 dimensional, and also makes them slowly spin around like dropped items.
    Posted in: Suggestions
  • To post a comment, please .