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    posted a message on 1.8 Ambience update[Collation of multiple ideas][Thick variants,better forests,improved aquatic wildlife][No regrets to support]
    First off, I'm pretty sure this kind of "Collation" thread is what the moderators call a "Wishlist", and aren't allowed. Correct me if I'm wrong...

    But either way, general support! I just see a few problems~

    First off, what about water in other biomes besides rivers and oceans? Would they only be able to have normal fish, or all the different kinds of fish, or what?

    Second, I do not support lions or crocodiles. Ocelots are similar enough to be a cover-all for wild cats, so there's no reason to go adding in lions. And as for crocs, we have slimes as a semi-unique swamp mob. I like the idea of birds, though why not let them be farmed? I happen to be a fan of automation.

    And last, I support the idea of 2x2 trees of different types fully- though, I don't really like your renditions of what they would look like, no offense intended. The oak tree is smaller than a large 1x1 oak, and birch trees can grow to be very tall IRL. Much taller than 7-8 meters...
    Posted in: Suggestions
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    posted a message on Placeable Glowstone Dust
    No support for the ore. You don't see them adding quartz ore or soul sand ore into the overworld, do you? Glowstone is a unique nether item, and I don't see a reason to add it to the overworld.

    As for glowing glowstone dust, why not? I like the idea. (I also think gunpowder being able to be placed in the world is a nifty idea, but that's an idea for another thread. ;3) It's not OP, because glowstone is somewhat hard to gather and nonrenewable. You'd probably be better off just using torches. :P

    And it also doesn't "Make glowstone blocks obsolete". Christ, every new light source I see suggested here "Makes glowstone obsolete". For one, it's not a solid block, so it can't be manipulated with pistons or used to hide things like glowstone blocks can. It would also have a slightly lower light level, similar to torches, but is harder to get and nonrenewable. So, no, it doesn't come close to making either glowstone blocks OR torches obsolete- it's just another choice in aesthetic light source.

    Half support, full support if you get rid of the glowstone ore.
    Posted in: Suggestions
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    posted a message on The Defuser: A Block That Acts As A Pad To Stop/Prevent Explosions
    Quote from The_Username477

    Currently, there is no way to get a lit TNT entity to turn back into a block. The defuser is here to change that. The defuser would be a block that, when stood upon (not directly, there can be a layer of carpet or snow in between), would stop an explosion that was about to occur and prevent TNT or creepers from igniting. TNT that would fall on the defuser would return to block form aligned to the closest coordinates to its position as an entity. When powered by redstone, it would not function.
    Might be I'm just misunderstanding your suggestion, but having to both stand on top of the defuser block AND for the TNT to fall on top of the block might be a bit troublesome. Correct me if I'm wrong.

    Also, why not just have the block powered by redstone? Why does it need to be triggered by someone standing on it? The same functionality can be achieved by placing a pressure plate on top of the block anyways.
    Posted in: Suggestions
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    posted a message on Change name of dye to red. Not rose red. Just red.
    Support. It makes little sense that poppies make "Rose" red dye, especially considering that generic flowers that resemble dandelions make "Dandelion" yellow, and cactus makes "Cactus" green.
    Posted in: Suggestions
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Quote from MLPuni
    P.S. What's the code on the flyer?
    Go to Minecon and you'll find out. ;)

    There wouldn't be much point in having a code if they just posted it on the forum thread.
    Posted in: PC Servers
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Just photoshop him in and pretend he was there the whole time. ;)
    Posted in: PC Servers
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    posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!
    Quote from ilikecake33

    So glad server is going up soon
    Tell me about it. What is it, 7-8 days? Can't wait! :)
    Posted in: PC Servers
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    posted a message on Its too easy to get lost in minecraft
    Quote from gamelover85

    I don't know what is going on all of a sudden. People are talking about mods now. The way I see it is if its not part of the game itself then don't use it. You don't know what a mod is capeable of and someone could make it so it ruins something or has a virus installed. I don't know about you people, but I don't trust anything that didn't come from the mojang itself. That's how I feel about mods. I hate them. I'd rather trust only what comes from mojang. but My suggestion was just that mojang comes up with some idea that is sure to help people from getting lost too easily. That's it. Just to help us find our homes more easily. Say if you traveled several miles away from your home, then woudln't it be nice to have something that helped better to find your house? I think so.

    Perhaps a suggestion? Maybe we could craft something that's like a radar? Right? And the radar will tell us where our house is. It'd still add challenge to the game if we have to first get the materials for the radar right? So the game wouldn't be ruined.
    I hardly think that Rei or Zan or the VoxelBox crew are putting viruses in their mods. I've downloaded dozens of mods, and not a single virus. Basic rule (For me) is, "If it comes from the ForgeCraft crew, it's safe"

    That besides, your current coordinates are displayed when you hit F3. It's not cheating, it's a feature available in both SP and MP regardless of settings. Just jot down your X and Z coords, and then use F3 again to track your progress on your way back home.

    A compass will also point towards the main spawn area, so if you memorize your house's position in relation to said spawn area you can just use a compass. It's only a viable option if you're apposed to using F3 and mods, though.

    But in short, no support. No support, no support, definitely 100% sure NO SUPPORT.
    Posted in: Suggestions
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    posted a message on Minecraft Rain Update + Rainbows [15+ supporters]
    Support, though I think you should add more details in your post. Other than that, complete, 100% support!
    Posted in: Suggestions
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    posted a message on /Piston Command To Move Blocks
    Support. I can just imagine all the cool "Piston" doors and structures you could make with this command.
    Posted in: Suggestions
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    posted a message on Make the biome zones smaller!
    Support, as long as it's an option.

    I like the new 1.7 generation. Not only because it's more realistic, just because it feels more natural. But if someone wants something more similar to the old generation, where the biomes are more evenly dispersed, that's fine too.
    Posted in: Suggestions
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    posted a message on [More] Biome Specific Mobs
    No support.

    I agree that more mobs need to be added, but we don't need to change vanilla Minecraft into Mo' Creatures. Maybe have a unique horse breed for a few biomes (zebras for the Savannah, camels for the desert, etc.), and a new mob here and there. But it seems a waste that every new "More mobs!" thread wants to add a dozen new animals to the Savannah.
    Posted in: Suggestions
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    posted a message on Press "C" for craft/crush
    Support! The only thing I can find wrong with this suggestion is the lack of recipes that use a single item in a crafting table- though, you should probably add mineral storage blocks -> iron/gold/diamond/coal to the OP, since that's a pretty big example.
    Posted in: Suggestions
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    posted a message on Glue: Moving multiple blocks with a piston
    Quote from TheWizardMan

    Whew, at least you're with me!
    You do realize that this has nothing to do with sticky pistons, nor double piston extenders? This suggestion wouldn't even allow for the easy creation of double piston extenders, since the second piston would still need to be powered the same way regardless.

    If you're going to be against the suggestion, at least properly understand it.
    Posted in: Suggestions
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    posted a message on Glue: Moving multiple blocks with a piston
    Support! This would be great for creating airships, trains, and all sorts of other things that are impossible in Minecraft currently. The glue should also slow the player down when they walk over it.
    Posted in: Suggestions
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