• 1

    posted a message on Keep Inventory on Death Mod
    Quote from ale27

    Annnnnnnnnnnnnnnnnd... why should I use this mod? This is a fail (that's what I think), you can use the rule en minecraft>chat: gamerule keepInventory true/false to keep your items in your inventory; anyway, I didn't install the mod so I can't say this is a fail... :I

    Quote from Xamio

    /gamerule keepInventory true

    This is in the vanilla game. You just need "cheats" on to do the command in-game.
    ..Wow.. I'm not even going to explain it all anymore. But look at my other posts on the earlier page -_- Now I think you guys are trolling. Think before you type. Commands aren't even enabled for everything. Even if this is a cheat, it's less of a cheat than that dumb command, let this be a lesson to anyone ELSE who tries to type "u can just use gamerulle keepinventory true lololololol"
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Easy Items v 3.9 Rare Items Made Easy
    I think the diamond recipe is still a little cheap, maybe it should have imperfect diamond with some diamond shards and glass. I can just cut trees down and I think diamond needs a bit more expensive recipe. Also, how about a recipe for a ghast tear? I'd like to have those without being shot by those scary earsore monstrosities.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Sharingan616

    Well what I can tell from the error report is it is either a problem with that class or my eventhandler that I have inside fishing craft is causing it to bug out. (The event handler is the part that moves the squid into the ocean only.) On the next update I'll upload a version without the squid fix, and then we can see if that fixes the problem. Sound alright?
    Okay, but it's weird because 1.0.1 worked perfectly and I havent changed any mods and switching any mods with vq did nothing to it. But for 1.1.1 I even started fresh and it still gave me the error with no other mods but forge.
    Posted in: Minecraft Mods
  • 0

    posted a message on Keep Inventory on Death Mod
    Quote from tminor1

    hey can you pleas get off your butt and update this mod
    DUDE. 1. He hasnt been on for a while and probably didnt see the 1.4.6 update until later. 2. He was working hard on his other mods, which he pays more attention to. 3. He's probably not going to see your post anyway so why bother moving your fingers to type this.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2]More Bows! Mod
    Quote from Benz030

    when I use the Frost Bow, it appears to be somewhat a white cube like this
    //i45.tinypic.com/6gkjmx.png" width="" height="" alt="" />" width="" height="" alt="" />

    Mods I have with this mod
    Mo Creatures http://www.minecraft...e-fairy-horses/
    Mine & Blade: Commander http://www.minecraft...mander-alpha-7/
    Balkon's Weapons mod http://www.minecraft...weaponmod-v110/
    Splash Indicators http://www.minecraft...mod-compatible/
    Advanced HUD http://www.minecraft...vanced-hud-481/
    bspkrs mods http://www.minecraft...seffecthud-v18/
    It's supposed to do that. the arrow is a snow block. If you go to the info on frost bow it says "It spawns a snow block on impact".
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    I don't know what's wrong. I refreshed and it's the exact same vanilla vq.class. It's still giving me the error. maybe I'll just go without the mod :/
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Sharingan616

    Oh lol.


    What is there the crash error you get now, then?
    I think it is still vq.class but I think the report is only slightly different. I think I might know what else is doing it, but it's only a guess, I'll go check now. EDIT: I was right. This mod I barely even knew I had edited the vq.class. it was a jar mod so it didnt show up on forge. I think it'll work now, so I'm gonna try to refresh the jar.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Sharingan616

    Something is causing a problem with that class. We have the same version of forge and optifine, so it is most likely one of those mods.

    I'd like to take this moment to thanks everyone for over 1000 downloads! :D Fishing Craft has come a long way in a very short amount of time. What I am noticing, however, is that the download number for the older version of Fishing Craft is still becoming larger. This means people are downloading the mod from other websites. I looked up one and found this mod there. However, there was also an adfly link that does not belong to me.

    I've attached a copyright to the front page of this thread to prevent further actions of people making money off of this mod. Please do not download from anywhere else besides here or a trusted source, as re-uploaded files may contain viruses.
    vq can be edited by player API, which I didnt even know I had until now o_O
    but I deleted it and it is still making errors. It has to do with player rendering, but I dunno what mods I have that could change that.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Sharingan616

    Well this thing about your mods is that whatever is editing vq.class seems to cause an issue with Fishing Craft. If I knew what that mod was I could probably investigate the problem further.
    I plan on adding more feature first before smp support. So either in the next update, or the update afterwards. :P
    'vq' huh? Wow it seems very familar, but I checked all of my mods and cant seem to find it. But I dont think I found them all so Ill check again.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Sharingan616

    Possibly, I might just make villagers sell them tho. That way in order to tame a cat you'd have to find the villager. Maybe, we'll see. xP


    The lures will be implemented after the tackle box. :) Your rod can actually break if you fish for tuna with a wooden rod. I didn't tell anyone that though lol.


    Possibly, I might dived the fish into two categories: deep sea and non deep sea, where the deep sea fish would give more exp then the latter.


    That is planned. :D


    Is this mod not compatible? o.o

    For now it is ssp. Smp will come later. :)
    It is compatible, but adding similar fish kinda makes it awkward. Also, I have a few mods that edit base classes, but 1.01 worked installed it the same way. Is there a solution with out removing any other mod? I really like this mod and wouldnt want to lose any of them.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    That's exactly what I did. I did the exact same thing I did on 1.0.1 Have you changed versions with forge? ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 2/4/13 7:19 PM
    Description: Failed to start game

    java.lang.NullPointerException
    at vq.a(vq.java:190)
    at fishingCraft.FishingCraft.load(FishingCraft.java:119)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 402397632 bytes (383 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_B6 43 mods loaded, 43 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    SimpleOres [SimpleOres] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Subaraki_ModBreeds [ModBreeds] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Wuppy29_Peacefulpack [The Peacefulpack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Lanterns [Lanterns] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    EasyItems [Easy Items] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FishingCraft [Fishing Craft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Errored
    AS_MultiMine [Multi Mine] (MultiMine_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_MouseTweaks [Mouse Tweaks] ([1.4.6] Mouse Tweaks BETA 4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BetterFurnaces [Better Furnaces] ([1.4.6]BetterFurnacesV2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    gwafu_applegen [Apple Gen] ([2.2] Apple Generation.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IronPP [Iron Pressure Plate] ([Universal]IronPP[1.4.7][3.3.3.11].zip) Unloaded->Constructed->Pre-initialized->Initialized
    AtmosMobs [Atmosmobs mod] (AtmosMobs.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized
    JSOne_Studios.CampfireMod [Campfire Mod] (CampfireMod_2.4_for_1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DesiredBlocks [Desired Blocks] (Desired Blocks v 4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    diamondbuckets [Diamond Buckets 0.9] (diamondbuckets_v0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized
    kirsybuuDoubleDoorMod [Double Door Mod] (doubledoor-forge-v4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    enhancedportals [Enhanced Portals] (EnhancedPortals_1.4.6_1.4.7_[1.4-2].zip) Unloaded->Constructed->Pre-initialized->Initialized
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.9.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IronChest [Iron Chest] (ironchest-universal-1.4.7-5.0.0.226.zip) Unloaded->Constructed->Pre-initialized->Initialized
    OresDropMores2 [OresDropMores2] (mod_OresDropMores2_0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    More Bows [More Bows mod] (More bows 1.4.7 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized
    More Pistons [More Pistons] (More Pistons v1.2.4 for [1.4.7].zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoreExplosives [More Explosives Mod] (MoreExplosivesModRelease3.3forMC1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Wuppy29_NetherEye [Nether Eye] (Nether Eye 1.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    NetherOres [Nether Ores] (NetherOres_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ClaySpawn [Pam's Clay Spawn] (Pam's Clay Spawn 1.3 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    GetAllTheSeeds [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.5 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    MushroomSpawn [Pam's Huge Mushroom Spawn] (Pam's Huge Mushroom Spawn 1.2 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    MelonSpawn [Pam's Melon Spawn] (Pam's Melon Spawn 1.3 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.2.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Revamp [Rivvest's Enhancements to Villager and Mob Performance] (revamp-0.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    teleportation [Teleportation Stones] (teleportationStones.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_Timber [Timber!] (Timber! (1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Xie_RuntimeContentLoader [Xie's Mod] (Xie.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AeroBooks [Enhanced Books] (XPBooks-v1.4.0-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MSC [Mob Spawn Controls] (Forge_MobSpawnControlsv1.4.6.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1892, Intel
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Quote from Laughing_Man16

    You going to need to show him the crash report if you want help. With out that all Sharingan knows is that you've crashed. Which doesn't help any one really.
    Dang, cant find it. But it was something about a missing class and package error. I know it was fishingcraft because that was all it mentioned and It was working fine before I got 1.1.1.
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    1.1.1 isn't working for me. 1.0.1 was working perfectly, but when I updated the files, I got crashes. I tried every possible way to install it, but I still got the same crash. Help?
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    What are chicken worms? how do I find them?
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Maybe try to have somewhat compatibility with mo'creatures and atmosmobs fish, like keeping name errors and etc.
    Posted in: Minecraft Mods
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