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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    it looks awesome! Mind if I ask what your plans are? do you plan to add more spawn structures? remove structures? Will we get to see the large cities again? or can we look forward to someones abandoned bunker?

    Either way, I would love to help with ingame structures. I haven't the slightest on HOW to make them generate, but would be more than excited to build them for you :D

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    good to know, now if only you would help us by sharing a crash log, we could help you. And before you paste the full thing here (if you even come back or find the log) either use the spoiler tags (look it up, its really easy), or use pastebin to share the log.

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    Good to know there is some interest in keeping this alive! Looking forward to seeing what you do with the mod!

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    I would suggest not adding any suggestions, or anything, and because of this new review, the people who have been watching this mod and keeping an eye on it, will have to tell all the new people coming here who make suggestions that there will be no updates for a while, until someone updates it. Its good to see some interest, and awesome that someone popular (and really annoying IMO) has brought attention to this mod, it might not be long before there is an update. I'll have to go find this review myself and watch it (as much as I don't like popularmmo...).



    And for those of you who just made a comment without looking at the other comments, this mod is not currently being updated, please do not ask for content or updates, it WILL NOT HAPPEN until someone updates this mod to 1.8, 1.9/.4, or 1.10/.2
    Thank you for your interest, but tehre is no-one updating this mod and your comments will be lost...

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    If your using any biome changing mods this will happen. This mod is currently un-supported, and needs a new developer. The community behind the mod is here to help. As for what your experiencing, it must be some sort of conflict with the way the biomes generate

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    Today is a sad day in Wasteland type mod history... but it also leads to a bright future... its probably been out for a while.. but 1.10 forge is now out... this officially means that ANYONE may take up development of this mod... so please... modders.. do NOT let this amazing mod die... it is by far THE BEST wasteland type terrain gen mod out there... there is still quite a lot of potential, and people willing to help however they can (I can help with sprites if needed)... just... someone... don't let it die...


    Also, if someone does take it up, instead of 3 versions, how about 2 versions or something...

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    Erutaion couldn't have said it any better. Those are interesting Ideas... but I don't quite think it would work like that, if a new developer added radiation, it would be a passive thing in the world, similar to the way that Fallout works it. If you drink water (another feature that would need to be added) you would get a few rads, if you get attacked to much without protection, you'll get more rads. If you happen to fall into a pool of radioactive water, you'll rapidly gain rads. Once your rads get to high you start taking damage. Cities would have a high rad area, while Forests and Mountains would be low, the Radioactive Lakes area would be dangerous to go into without rad protective armor, and going underground would eliminate the hazard of rads. It would slowly go away over time, or you could take/make medicine.

    Anyway, I'm not going to go to deep into this idea because it'll just make me sad... I've got quite a few ideas for this mod that would make it really fun... but they'll never happen because there's no-one to work on the mod.

    Here's to hoping that someone will eventually pick this mod up again (honestly... this is the ONLY mod keeping me from updating to 1.9.4 completely... i'm ashamed to admit it but its true)

    Posted in: Minecraft Mods
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    posted a message on Chivalry [16x Discontinued]
    Quote from RomanSlime»

    Has this project been discontinued?


    Yes... and GG on year long necro... unless your planning on picking it back up.. You'll have to contact Maffew first, hopefully he'll say yes too
    Posted in: Resource Packs
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from RockRevenchy_»

    thx a lot for this mod, i'm currently using your mod as one of my main part of my modpack (which i will soon msg you the link once it's gonna be passed the beta phase)

    one suggestion i might add would be the possibility to add ocean/rivers or additional biomes in the configs (for the worldtype generator) ;p (I tried to add some stuff with biome customization mods but kinda couldnt in the end)


    anyway thx for sharing this piece of awesome work ;p


    I've said it like... 20 times now... look up directly 2 posts please... this mod is dead/not worked on... there will be nothing added, unless someone picks it up and updates it... I'm sorry to say....

    And as for adding things, I would try using mod tweaker, and rather than using the default world gen with, do what Regrowth did. Make your own generation type (or the ONLY generation type) and just use the biomes available with this mod. If structures don't generate, then use Recurrent Complex to add your structures.

    Sorry if I come off as harsh, I'm just trying to inform you that no work will be done on this mod unless GiMoe comes back, or someone picks it up (I pray every day...) MrSpring was the previous Dev, but he didn't wan't to work on the mod anymore and thats why GiMoe worked on it, but I doubt that Mr.Spring will work on it
    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    I can't stop playing this mod :D there's is something that drives me to play more of this. I recently featured your mod on my latest video, here's a link if you'd like to see it.



    what i really want to see in this mod is some abandoned military base, underground and above ground bunkers, huge underground base with living humans/villagers, and an underground base with zombies and more. :D anyways great mod, loved it!


    Awesome! Tho I hate to inform you that development is dead until GiMoe comes back (he's been inactive since October last year), or someone else takes over. MrSpring was the previous dev, but he has stopped working on this mod (hence why Moe took over).

    Hopefully your mod will bring attention to a developer so they will pick it up, but unfortunately, and by no fault of your own (and please, this isn't ment as angry towards you), there might possibly be more people coming with crash reports, requests, ideas, and other things for this thread, only to be put down because they either, 1: don't read comments past the first page, 2: ignore all comments and just reply, 3: read two or three pages in, or only the last page.


    Thanks for the attention to the mod, hopefully someone picks it up, and hopefully not to many people ignore comments or don't read other comments before posting crash reports, ideas, requests or other things...
    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)

    I use Anti-ID conflict, and the only issues I've had is with BoP. It doesn't work with Wastelands, as it tries to make villages generate differently, and the Wasteland mod doesn't take kindly to being forced to do anything to different (hell... it would crash when I changed ITS config to prevent grass from spawning... but anyway) Biomes 'O Plenty uses a _lot_ of biome ID's...

    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Firefly1337»

    Is it possible to create a Wasteland dimension that is entirely separate from the Overworld? I'm using Biomes O' Plenty for my Overworld dimension but I would like a completely separate Wasteland dimension. I do not want Wasteland biomes generating in the Overworld, and vice versa.


    First, the current Dev is MIA, so the mod is dead.
    Second, the Wastelands is a worldgen type. so you don't need to worry. If your having wasteland biomes generating in the overworld, its a Biome ID conflict. you can change that in the config, it would be easier to change the wasteland mod ID's as there's only 4 or so.
    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Eruraion»

    *And curseforge

    woops, forgot that one! (how could I? its like the only place I look for mods now XD)
    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Frost350»

    Then why the hell does this link say it's updated?
    http://minecraftfive.com/wasteland-mod/

    Exactly what Eruraion said. The only sites you should somewhat trust is Minecraft Forums, and Planet Minecraft. but you should also be careful, because some people will use adfly to redirect links to somewhere sketchy, and not to mention they're not the original uploader.

    Simply put, 99% of the time, any mod hosted anywhere but Minecraftforums and Planet Minecraft, its stolen, reposted, illegaly monitised, and might give you a virus.
    Posted in: Minecraft Mods
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    posted a message on Wasteland Mod - 1.4.4 - Abandoned world (cities and structures)
    Quote from Frost350»

    The mod itself? or the JNBT? because I downloaded them from the OP.

    yes and no. jnbt AND the Wasteland mod are for 1.7.10, and don't work for 1.9.4. And before you ask to update it to 1.9.4, the current maintainer of the mod hasn't been active for a long time, and unless you can do it yourself, or if someone else wants to, it's not going to get updated any time soon, if at all
    Posted in: Minecraft Mods
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