I used the version "[1.7.10] V 1.5.7.1" with 56 mods and there was no problem. I checked that some features are not ready in this version.
Your mod is progressing well. Continues your work.
Thank you.
Good to hear. But this was the last version for 1.7.10, i gave up modding the 1.7.10, 3 years ago because i didnt wanted to fix 3600 errors. Im only working on the 1.11.2, well the 1.12.2 a soon as i updated it.
Have fun and thanks for asking. My mod isnt the quite the one who gets downloaded often, tho it already exist for 6 years now.
It appears that 255 is the highest number for an entity for which it can be registered. Since you're only using my mod its kinda weird why its even so high.
Ill take a look into it and code some fail-safe stuff so it wont go above 255 anymore. I also realized that i never released the 1.7.10-1.5.7.1 in which i added some stuff.
0
And off we go.
Im sort of back and working on yet another rewrite for MInecraft 1.18.2. This time i wont be using MInecraftForge; it will be QuiltMc.
https://github.com/Dragonisser/CobaltMod-3
0
Due issues with Curseforge joining overwolf im currently unable to upload the new version there. I hope the issue is fixed soon.
0
Next Version will work with latest Forge Version[forge-1.12.2-14.23.5.2854] and will include some more additions.
Follow the progress here https://github.com/Dragonisser/CobaltMod-2
and check out the wiki: https://github.com/Dragonisser/CobaltMod-2/wiki
0
New version: V2.0.3.1
https://minecraft.curseforge.com/projects/cobalt-mod-think-blue/files/2645560
https://github.com/Dragonisser/CobaltMod-2/wiki <- Slow progress also happens here. Check out the biomes!
Rest of advancements and recipes will follow over time.
Added recipes for current items and blocks
Added base advancement
Added cobex wood stairs
Added cobex wood slab
Added cobalt nugget
Fixed slabs/stairs light bug
Fixed translations
Changed height of "Higherlands" to be actually higher than "Blue Hills"
0
Updated to Minecraft 1.12.2
Fixed bluefire, cobexleaves, blueberry bush
Added acid rain (Any helmet is enough to protect)
Fixed Cobalt Shovel
Fixed Portal teleportation
Fixed ItemSlab Inventory and Hold model not rendering
Added FireShard
Other bugfixes
Recipes and Advancements(Achievements) will follow soon
https://github.com/Dragonisser/CobaltMod-2/commits/master May 2018 till now
1
Good to hear. But this was the last version for 1.7.10, i gave up modding the 1.7.10, 3 years ago because i didnt wanted to fix 3600 errors. Im only working on the 1.11.2, well the 1.12.2 a soon as i updated it.
Have fun and thanks for asking. My mod isnt the quite the one who gets downloaded often, tho it already exist for 6 years now.
1
@Dr_Octopus_Jr
Hey sorry for the late reply.
It appears that 255 is the highest number for an entity for which it can be registered. Since you're only using my mod its kinda weird why its even so high.
Ill take a look into it and code some fail-safe stuff so it wont go above 255 anymore. I also realized that i never released the 1.7.10-1.5.7.1 in which i added some stuff.
Edit:
Try this version https://minecraft.curseforge.com/projects/cobalt-mod-think-blue/files/2579673/. Its possible that you cant download it right now since they need to check the file for viruses and that stuff.
0
New version: V2.0.1.8.2
Fixed biomes, teleporter, mapping, leave decay
https://prwh.de/minecraft/
https://minecraft.curseforge.com/projects/cobalt-mod-think-blue/files/2555452
0
New version: 2.0.1.8.1
https://minecraft.curseforge.com/projects/cobalt-mod-think-blue
0
New Snapshot
https://prwh.de/minecraft/ 2.0.1.5
V 2.0.1.6 will be available in the next days, this time containing all biomes
0
New snapshot available: https://prwh.de/minecraft/
0
Snapshot download for 1.11.2:
https://prwh.de/minecraft/
Contains:
Blocks:
CMContent.COBALTBRICK
CMContent.CORRUPTEDSTONE
CMContent.COBALTDIRT
CMContent.COBALTGRASS
CMContent.COBALTFARMLAND
CMContent.COBALTSTONE
CMContent.COBALTORE
CMContent.COBALTBLOCK
CMContent.COBEXLOG
CMContent.COBEXWOOD
CMContent.COBEXLEAVES
CMContent.COBEXSAPLING
CMContent.CLEMATISFLOWER
CMContent.REDCABBAGECROP
Items:
CMContent.REDCABBAGESEEDS
0
A small start[MC: 1.11.2]
0
If you meant me, sure go ahead. if not send anyway, since i'm modding long enough to also find the issue.
0
Apparently it is fixed, but i cant get it to work.https://github.com/TheCBProject/NotEnoughItems/issues/5Try
CodeChickenLib-1.10.2-2.2.3.57-universal
CodeChickenCore-1.10.2-2.1.8.78-universal
NotEnoughItems-1.10.2-2.1.1.145-universal
jei_1.10.2-3.7.11.238
forge-1.10.2-12.18.1.2049
It seems to work for me