I created my server today on my custom modpack, and when I start the server, it shows me these messages:
Do you have answer for this?
Thx
[13:11:25] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:11:25] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:11:25] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:11:55] [Server thread/DEBUG] [FML]: The world 268ae1da (world) may have leaked: seen 660 times.
[13:11:55] [Server thread/DEBUG] [FML]: The world 5564064b (world) may have leaked: seen 660 times.
[13:11:55] [Server thread/DEBUG] [FML]: The world 17e43d30 (world) may have leaked: seen 660 times.
[13:11:55] [Server thread/DEBUG] [FML]: The world 51f4e979 (world) may have leaked: seen 660 times.
[13:12:10] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:12:10] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:12:10] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:12:45] [Server thread/DEBUG] [FML]: The world 268ae1da (world) may have leaked: seen 665 times.
[13:12:45] [Server thread/DEBUG] [FML]: The world 5564064b (world) may have leaked: seen 665 times.
[13:12:45] [Server thread/DEBUG] [FML]: The world 17e43d30 (world) may have leaked: seen 665 times.
[13:12:45] [Server thread/DEBUG] [FML]: The world 51f4e979 (world) may have leaked: seen 665 times.
I am begginer in Eclipse. I created a mod with two snacks named Bebe and Anita. I writed a code that should do that Anita has texture of Anita snack and Bebe has texture of Bebe snack, but I don´t know what happened and Anita has texture of Bebe and Bebe has no texture. The textures are 16x16. Code:
0
dont need answer anymore. tropicraft caused it for me.
1
Hi, you can do it with structure blocks. Here is little tutorial for it by xisumavoid.
0
Hi,
I created my server today on my custom modpack, and when I start the server, it shows me these messages:
Do you have answer for this?
Thx
0
I am begginer in Eclipse. I created a mod with two snacks named Bebe and Anita. I writed a code that should do that Anita has texture of Anita snack and Bebe has texture of Bebe snack, but I don´t know what happened and Anita has texture of Bebe and Bebe has no texture. The textures are 16x16. Code:
ModItems.java:
package com.Hedgedoge.gastromod.init;
import java.util.ArrayList;
import java.util.List;
import com.Hedgedoge.gastromod.items.ItemBase;
import net.minecraft.item.Item;
public class ModItems
{
public static final List ITEMS = new ArrayList();
public static final Item ANITA = new ItemBase("anita");
public static final Item BEBE = new ItemBase("bebe");
}
ItemBase.java:
package com.Hedgedoge.gastromod.items;package com.Hedgedoge.gastromod.items;
import com.Hedgedoge.gastromod.Main;import com.Hedgedoge.gastromod.init.ModItems;
import com.Hedgedoge.gastromod.util.IHasModel;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
public class ItemBase extends Item implements IHasModel{
public ItemBase(String name) {
setUnlocalizedName(name);
setRegistryName(name);
setCreativeTab(CreativeTabs.MATERIALS);
ModItems.ITEMS.add(this);
Main.proxy.registerItemRenderer(this, 0, "inventory"); }
@Override public void registerModels() { }
}
models.item/anita.json:
{
"parent": "item/generated",
"textures": {
"layer0": "gm:items/anita"
}
}
models.item/bebe.json:
{
"parent":"item/generated",
"textures":{
"layer0":"gm:items/bebe"
}
}
lang/en_us.lang:
item.anita.name=Anita
item.bebe.name=Bebe
Please help me.