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    posted a message on Custom NPCs

    Hello!


    I love this mod <3


    I use it a looooot!

    But the mermaid tail is not working in minecraft 1.7.10 :/ (I am using just forge and custom npcs)

    Any help please?


    I use it in minecraft 1.10.2 and the mermaid tail works perfectly <3

    Posted in: Minecraft Mods
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    posted a message on Fairy Lights - Decorate your world with hanging lights and bunting!
    Quote from Kye_Duo»

    nothing is wrong, the lights do not emit light. they are purely decorative and not functional


    Quote from pau101»

    Only since the 1.11 versions of the mod they provide light.

    Ohh, I got it. Thank you very much ;D
    Posted in: Minecraft Mods
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    posted a message on Fairy Lights - Decorate your world with hanging lights and bunting!

    Hi there!


    Well, I have a little problam going on. My lights don't emit... light :S

    I'm using the latest 1.7.10 version (yeah, I know it's not updated anymore) and the recommended forge version (only these two) and it still doesn't show me any of it's light. What could be going on?


    Thanks! :)

    Posted in: Minecraft Mods
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    posted a message on Save wally teh walrus

    What's the MC version? :)

    Posted in: Maps
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    posted a message on [1.7.10 - 1.20.1]Sildur's shaders [PC/MAC/INTEL] Vibrant v1.51, Enhanced v1.16, Basic v2.2 are out now! (August 8th, 2022)

    Hi there!


    I'm using shaders for 1.7.10 and I can't make my hand/itens work proporly. They become transparent.

    I'm using the latest shaders mod version for 1.7.10 (v2.3.31) and I've tried every single shaders (ultra, medium, lite) and it doesn't look good.


    Well, I have read a lot about this, but I did not find any solution that works so far. If someone here knows how to fix this, I'd be greatful.


    Thnaks!


    ------ Edit -----


    Ok, so I was visiting a AMD forum and I found the problem. Is an issue with Catalyst v15+

    I did a rollback to 14.9 and it wors fine now.


    So to everyone having transparency issues with shaders, the problem is Catalyst.

    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.8] littleMaidMob Final versions!!! Updated April 14, 2016

    Hello guys!


    I am playing this mod in a server with a friend and I can not change the little maid style :(

    I do not know if I am doing something wrong... Can anyone help me?


    The texture button is disabled for me!

    Posted in: Minecraft Mods
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    posted a message on Wallpaper

    WOW this mod is awsomeee *-* You made a really good job on it :D

    but, I am wondering if have any chance for a 1.7.10 version :3


    And thanks so much for this mod! :)

    Posted in: Minecraft Mods
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    posted a message on Wayward Wonders [Open World] - Fight bosses in the Wonders of the World! (also available on Minecraft Realms!)
    Hello Mondy!
    A each step, I stay more and more enthusiastic in your map!! It is all very detailed and beautiful o/ But I have a problem in the Canyon, I don't know if did something wrong =/ I am playing with my girlfriend and when we get the village, the server crashs =/ Dou you think if I should have just avoid there or there's something can I do?
    Thanks!!
    The crash report below
    necraft Crash Report ----
    // Oops.Time: 11/06/15 22:59
    Description: Ticking block entityjava.lang.ExceptionInInitializerError
    at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:716)
    at net.minecraft.tileentity.MobSpawnerBaseLogic.func_180613_a(SourceFile:165)
    at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98278_g(SourceFile:108)
    at net.minecraft.tileentity.TileEntityMobSpawner.func_73660_a(SourceFile:55)
    at net.minecraft.world.World.func_72939_s(World.java:1734)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:364)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NullPointerException
    at net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession.<init>(VillagerRegistry.java:256)
    at net.minecraftforge.fml.common.registry.VillagerRegistry.init(VillagerRegistry.java:218)
    at net.minecraftforge.fml.common.registry.VillagerRegistry.<init>(VillagerRegistry.java:68)
    at net.minecraftforge.fml.common.registry.VillagerRegistry.<clinit>(VillagerRegistry.java:59)
    ... 11 more A detailed walkthrough of the error, its code path and all known details is as follows:
    ----------------------------------------------------------------------------------------- Head --
    Stacktrace:
    at net.minecraft.entity.passive.EntityVillager.func_180482_a(EntityVillager.java:716)
    at net.minecraft.tileentity.MobSpawnerBaseLogic.func_180613_a(SourceFile:165)
    at net.minecraft.tileentity.MobSpawnerBaseLogic.func_98278_g(SourceFile:108)
    at net.minecraft.tileentity.TileEntityMobSpawner.func_73660_a(SourceFile:55)-- Block entity being ticked --
    Details:
    Name: MobSpawner // net.minecraft.tileentity.TileEntityMobSpawner
    Block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
    Block data value: 0 / 0x0 / 0b0000
    Block location: World: (-1495,110,658), Chunk: (at 9,6,2 in -94,41; contains blocks -1504,0,656 to -1489,255,671), Region: (-3,1; contains chunks -96,32 to -65,63, blocks -1536,0,512 to -1025,255,1023)
    Actual block type: ID #52 (tile.mobSpawner // net.minecraft.block.BlockMobSpawner)
    Actual block data value: 0 / 0x0 / 0b0000
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1734)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)-- Affected level --
    Details:
    Level name: Wayward Wonders
    All players: 2 total; [EntityPlayerMP['diinhaa28'/49, l='Wayward Wonders', x=-1453,30, y=110,00, z=665,82], EntityPlayerMP['luckke23'/191, l='Wayward Wonders', x=-1491,78, y=110,00, z=667,11]]
    Chunk stats: ServerChunkCache: 766 Drop: 0
    Level seed: 202961
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: -64,00,72,00,224,00 - World: (-64,72,224), Chunk: (at 0,4,0 in -4,14; contains blocks -64,0,224 to -49,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 24282109 game time, 11147 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 29871 (now: false), thunder time: 98462 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:364)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
    at java.lang.Thread.run(Unknown Source)-- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_71, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 520579744 bytes (496 MB) / 859832320 bytes (820 MB) up to 1895825408 bytes (1808 MB)
    JVM Flags: 0 total;
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.10 FML v8.0.50.1344 Minecraft Forge 11.14.1.1344 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{8.0.50.1344} [Forge Mod Loader] (forge-1.8-11.14.1.1344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{11.14.1.1344} [Minecraft Forge] (forge-1.8-11.14.1.1344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    lootablebodies{1.3.3} [DrCyano's Lootable Bodies] (CyanosLootableBodies-1.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Loaded coremods (and transformers):
    Profiler Position: N/A (disabled)
    Player Count: 2 / 2; [EntityPlayerMP['diinhaa28'/49, l='Wayward Wonders', x=-1453,30, y=110,00, z=665,82], EntityPlayerMP['luckke23'/191, l='Wayward Wonders', x=-1491,78, y=110,00, z=667,11]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)
    Posted in: Maps
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    posted a message on Wayward Wonders [Open World] - Fight bosses in the Wonders of the World! (also available on Minecraft Realms!)

    Hi there!


    I'm playing this map for a while now and I must say that it's one of the best maps I ever played :D

    buuuuut (there's always a "but") I killed Minos (Hanging Gardens of Babilon) and the block did not spawn. What block should I use?


    Thanks ;D

    Posted in: Maps
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    posted a message on yShaders - Shaders for Macs and computers with Intel Graphics! [DISCONTINUED]
    Quote from sensi277»

    I'm not aware of a way this can be fixed. Sorry. But I'm glad you like the shader!


    Hmm, that's ok. I fixed manually (I edited the "shadow" image on a texture pack, leaving it transparent) :)


    Hope it can be fixed soon though

    Posted in: Minecraft Mods
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    posted a message on yShaders - Shaders for Macs and computers with Intel Graphics! [DISCONTINUED]

    Hello there!


    First, let me say that this shader is fantastic! It's my favorite one!


    But, I'm having a small issue with it. The spider shadow are getting funky at night. How do I fix it? Can I remove the mob's shadow without putting graphics to fast? Thanks :D


    image from funky shadow

    Posted in: Minecraft Mods
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    posted a message on Dois Marmotas MOD
    Well, first of all, thank you very much Racodyz! We are very proud and honored with your tribute for us!
    It's very sad to see that a simple thing like this created such a huge confusion, but that's ok, I'm sure it all just started because of some misunderstandings...

    I agree it's a farely simple mod, made with MCreator, but it's a tribute for us, made for us and for those who support our channel (and of course, anyone else that wants to use it), so it's unnecessary to make such a huge confusion. This is a good plataform to post mods, so it's absolutely fair that Racodyz uses it to post his mod.

    Keep up with it. If it makes you happy, then it's good enough! You have all our support (and marmotinhas support as well!^^)
    Posted in: Minecraft Mods
  • 0

    posted a message on Chisel 3 [The Dev Releases]
    Hi there!

    I'm having a problem with Chisel + Forge Multiparts. When I play in Single Player, the microblocks work for Chisel blocks, but when I play SMP it doesn't.

    Am I doing something wrong? Do I have to install any addon or something to work in SMP? Or it's a known bug?



    Thank you!
    Posted in: Minecraft Mods
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