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    posted a message on [1.12.2 / 1.11.2 / 1.10.X] ViesCraft - Airships! v5.6.0

    I must be an idiot of some kind, I use latest version of your mod and cannot find where to change colors of the balloon, there's no items to do it, trying with vanilla dye doesn't do anything, trying to check in the menu's I'm lost, I'm in 1.12.2 right now and want to change the balloon colors, not the patterns of them, was this feature removed, is there a secret menu somewhere, is it reserved to higher tier of something, I'm at tier 2 on every parts right now, do I need another tier of something to color my balloon.

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    I've got an idea or perhaps a new function for your backpacks, a way to void certain resources, lets say we don't want cobblestone anymore, we could add it as a filter in your filter thing and so it would auto collect the cobblestone but void it automatically so you don't end up with a full load of cobblestone in your inventory or backpack. I use the danknull mod for it or the devnull from openblocks for this, but it uses a slot of my inventory and would love to not have to waste a slot just for this.

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    II've got an issue, I'm trying to configure the auto-collect filters, but for some reasons, I can't access it, the key I configured does nothing, the only key that seems to work is the open backpack, I'm playing Foolcraft 3 with your mod added on it. I've never ever had this issue before and I don't see any error in log or anything its like the key doesn't work, using recommended forge (ends with 2705) and backpacks 3.5.2


    Edit : Never mind, I'm an idiot, didn't remember to open the backpack before using the key...

    Posted in: Minecraft Mods
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    posted a message on Dramatic Skys | A Real HD Sky | 1.14.x

    Been there, done that already, still I don't get any stars at night either, I got a strong feeling its either because of Advanced Rocketry or its related to Dynamic Surrounding, but for now, the beauty of the sky, the sun and the awesome moon is just enough for me.

    Posted in: Resource Packs
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    posted a message on Dramatic Skys | A Real HD Sky | 1.14.x

    Tried again, I don't get the nice clouds, no matter in which order I place them, something tells me it could be caused by Dynamic Surrounding a mod I add to all my modpacks, anyways I don't get any stars either, but the sky and sun is just enough for me to keep it, I took off the water from the pack cause I have my own already in my custom build faithful32x modded.

    Posted in: Resource Packs
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    posted a message on Dramatic Skys | A Real HD Sky | 1.14.x

    Just loaded it on a modpack in 1.12.2, but I can't seem to see the nice clouds, I got the default ones from Faitfhful32 modded which is my default pack, wonder if I need something like Optifine for the clouds to work, if I need it, I'll just keep it the way it is, Optifine is highly incompatible with the mods I use.

    Posted in: Resource Packs
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    posted a message on Backpacks! (by Brad16840)

    Wonder if you have a proper github to report issues, I'm using latest version 3.4.2 and have weird messages in my server console, can you check it out, here's a log about it, doesn't seem to affect anything, just tired of seeing this constantly on my server log, the part that indicate its your mod is this :


    Caused by: java.lang.NoSuchMethodError: net.minecraft.entity.player.InventoryPlayer.func_184429_b(Lnet/minecraft/item/ItemStack;)I
    at brad16840.common.PacketHandler$ForceResupplyBlock.vanillaCanPick(PacketHandler.java:723) ~[PacketHandler$ForceResupplyBlock.class:?]
    at brad16840.common.PacketHandler$ForceResupplyBlock.receive(PacketHandler.java:764) ~[PacketHandler$ForceResupplyBlock.class:?]
    at brad16840.common.MessageChannel$1.run(MessageChannel.java:119) ~[MessageChannel$1.class:?]
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_151]
    at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_151]
    at net.minecraft.util.Util.func_181617_a(SourceFile:46) ~[h.class:?]


    The complete log in case something more can help you...


    https://pastebin.com/ykkfyvpy

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    I have problems, your mod doesn't seem to even load in Minecraft 1.12.2, its just not there at all even if its in the mods folder, its like it wasn't there, I really need backpacks for my adventures right now and your mod is the only one I've seen listed for this purpose in 1.12 and newer versions, can you take a look at what could prevent the mod to load.

    Posted in: Minecraft Mods
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    posted a message on Carpenter's Blocks

    This mod is for me an all time favorite, be able to hide doors for technical access makes it very very useful, but as I tested it out, the current version for 1.10.2 doesn't have any doors or recipes, it would be really nice to see this on curseforge so I could track down the files added, so I would only get notified when a new version is out and not get spammed with comments added to this thread and no actual new version was released. Please consider adding your mod to the curseforge system, I'm not rushing you or asking for a new release, just want to get insta notified once a new version is out...

    Posted in: Minecraft Mods
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    posted a message on The Agricultural Revolution (ver 0.9.1) Reinventing Cooking and Farming, Power of Crystals Update
    Quote from mr_moeman»

    Yeah, sadly i haven't seen any mod reviews or tutorial videos yet. So far the most helpful video i've found in english is this:



    He's goes from nothing to setting up a basic happy harvest bot setup in the video. It might be somewhat helpful for people.

    Come the next big release when i'll be implementing an energy system, myself and my artist will probably make a how to/getting started video for the mod.

    Speaking of energy system, please don't do another separate energy system like so many did, there's already so many different ones in 1.10.2, just use one of the energy available, I have a preference for RF, easy to produce and easy to use.

    For the mod itself, I'll need to find better videos before I dive seriously into it, it really looks awesome, but I'm totally lost with what is available into it.
    Posted in: WIP Mods
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    posted a message on The Agricultural Revolution (ver 0.9.1) Reinventing Cooking and Farming, Power of Crystals Update

    Please, did someone ever do a mod spotlight, this mod seems awesome, but I don't feel like reading the whole wikia to find how it works, checked youtube and its something really lacking for this mod is a good tutorial or mod spotlight, in english or french at least.

    Posted in: WIP Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    For anyone that could have this no life support hud (the oxygen/temperature showing on your screen) I found out the culprit and its really strange cause its one of the few mods I didn't ever think could cause this kind of issue, its caused by the mod Dynamic Surroundings there's an option in there related to fancy clouds, if its turned to true, you won't see your life support AKA the oxygen/temperature hud thingy on your screen, whatever this option does, I don't know exactly, but when deactivated, it works #1 and I can finally see the hud.

    Posted in: Minecraft Mods
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    posted a message on [1.12.2][1.7.10] Galaxy Space [Addon for Galacticraft]
    Quote from jamdav»

    You are using this recipe correct?


    Found it after awhile, never ever used Galacticraft before so I assumed everything was the same even with an addon, but it seems Galaxy Space does some Gregtech changes to the Galacticraft base mod. For now I'm cool with this, just hope we can automate some stuff later on as I checked the recipes for the top tier rockets, if I can't automate creation of all theses plates, I'm not sure I'll continue playing with it.

    I'm now looking everywhere to find any good LP that could help me want to discover more with this mod, I barely find people that play the regular Galacticraft content so I suppose I'll be on my own with the rest of the mod after tier 3 asteroid explorations, there's nothing on youtube.
    Posted in: Minecraft Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Ok, I have a weird problem, I have latest version of Galacticraft and Galaxy Space addon, but no matter what, I don't get the life support hud to appear on my screen (oxygen, temperature) I use the FTB Crackpack modpack with a few additions (ArmorStatusHud, IngameInfoXML, StatusEffectHud can any of those conflict with the Galacticraft Hud) and I keep it up to date manually to always have latest versions of mods. Just to make sure I'm exploring the moon so I know the hud must be showing there.

    Posted in: Minecraft Mods
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    posted a message on [1.12.2][1.7.10] Galaxy Space [Addon for Galacticraft]

    Houston can't lift off, can't craft tier 1 rocket in Nasa workbench, recipe goes in, nothing comes out.

    Posted in: Minecraft Mods
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