• 1

    posted a message on Better Cows

    So as you know, Minecraft cows are brown.

    but, most cows in real life are black and white. If you google cows, you'll see that 23 out of the first 35 images are from black and white cows:

    So my suggestion is to:
    make 50 percent of all cows black and white

    30 percent brown and white

    20 percent red.

    I designed the textures:

    This adds some more realism and is better for aesthetics!

    Posted in: Suggestions
  • 2

    posted a message on Using banners as capes

    I think this is a good Idea. This would help people in countries other than the united states or a big europese country like france or the united kingdom, because minecon doesn't come in their country

    Quote from Mastermined»

    let's add an entirely new slot for an item that is 100% aesthetic, and will not effect gameplay in the slightest. Because that's how you make a properly working GUI...


    I designed a GUI that looks good:










    I like this idea, support!
    but the minecon capes should still have something special, like a special image or the mojang logo
    Posted in: Suggestions
  • 1

    posted a message on Dragon wings
    Quote from GHXman»
    idea when killing enderdragon. I noticed that those wings could be able to useable to players, ofc when player wears them, they could be littlebit smaller.

    Don't seem anything wrong with it...

    So, this idea is going to be a little over powered,

    O yeah now I do

    but be honest, i've talked to other players and they agreed,

    If with "other players" you mean your friends, than that isn't really a good argument. Since you like each other, you are probably the same demographic. I don't know how old you are, but I assume that you and your friends are "early/mid teens who like cool and funny gimmicks. Not everybody is that demographic. Do the pvp'ers really like overpowered stuff. Do the survivors like overpowered stuff. No.

    that you forum ppl are too sensitive about cool stuffs being added, like cmon its a game not a mathematical thing, you need to ruin with your calculations that is it Op, omg or is it COOL.

    Games are made out of code. Coding is mostly doing math, or making some code that does math. For example, the damage system. "How is that math" you say. "It is just weapon damage". No. It is:

    AttackPercent = how mch percent of the attack cooldown has passed.

    damage = (damage * ( 1 - min( 20, max( defensePoints / 5, defensePoints - damage / ( 2 + toughness / 4 ) ) ) / 25 ))*(attackpercent/100)

    its a game, over powered items can be added sometimes, but not fitable items i agree, that could'nt be added.

    Overpowered items are the best to kill a game.

    I will quickly explain the basics of power creep.


    "Game123" is a game about making an army, and fighting players.You have the soldier, which does 10 dps and costs 3 gold.You also have the Officer, which does 24 dps but costs 6 gold.You have Mortar which costs 8 gold and does 50 damage per hit, but fires extremely slow.This might seem balanced.But then the special force gets added.Special force costs 3 gold and does 25 dps.Now, every troop that costs 3 or more gold and does less then 25 dps, is instantely obsolete.It doesn't matter if the special force is rare, people will get it and it will break the game. And there can't be only 1 item that is that strong. Players will make all special force armies.Every thing must have a weakness.There must be a "power triangle":Special force is weak to officer officer is weak to heavy heavy is weak to mortar mortar is weak to special force If you look for it, you will see every game has many of these power triangles. If 1 thing doesn't have a weakness, a power chain will be created, with good items on the top and bad items on the bottom

    Now that I think of it, this sounds like it would be a really fun game.

    So power creep basically is bringing items above the power curve in the game, which makes it so new items should be that high, and the power is slowly creeping up...


    As many of our servers have /fly for donors avaible already, so why couldnt add an special item, which is cool and not even same as fly, its even worse at flying.

    Servers have that because they need money. In attraction parks you can pay extra money to skip lines, so why not hide something and people with that can skip line everywhere, even is a supermarket.

    After killing the first enderdragon at the server, you're abe to get dragon egg with pistons.

    If you use a dragon egg in the recipe, I really want to jump of a cliff.

    So, then its way to the end city.

    You need 2elytras and 6enderpearls.

    You craft those wings like:

    Ender pearl, ender pearl, enderpearl

    Elytra, dragon egg, elytra

    Enderpearl, enderpearl, enderpearl




    Then you get those wings, yes they are pretty huge, like 2player wide and same high as player.

    They have enderdragon wings textures.

    That is a little bit too big I think.

    T

    You can fly with them like this:

    When you hold down space, then it hovers, flaps wings and you stay at same place. When you press space and release and repeat then it goes up.

    And when you wanna flow, like using elytra, then hold shift and fly like youre using elytra. You cant use fireworks to boost that thing.

    They have same durability as 2 elytras, they must have durability but i know that enderdragon can fly with them forever.

    I think it would be better to have shift for hover, double tap space for up, and fly like elytra.

    You must have 1 armor stand and 2 end crystals. You put those wings at the middle to the armor stnad, and ender crystals next to them, then they make same plasma looking thing, as they heal enderdragon. Its dangerous, when someone touches the crystals, they explode and your wings are same as gone

    But you already crafted them. I thought they already worked.

    We need cool stuff added

    I agree on that, but cool ≠ unbalanced or overpowered



    Responses in bold.
    For now, no support
    Posted in: Suggestions
  • 1

    posted a message on New world

    I've added more detail but I'm not done yet. As I keep thinking of ways to improve the dimension. Thank you 😊


    This is good. I like it Support!
    Posted in: Suggestions
  • 1

    posted a message on New world

    Maybe explain some more, and maybe build how it is supposed to look and show screenshots

    Posted in: Suggestions
  • 1

    posted a message on I suck at building, but want to set up a few towns for my new server. Should I hire some "professional" Minecraft builders?

    Just watch some tutorials, I recommend watching some videos of grian (the most popular building youtuber)

    Posted in: Discussion
  • 1

    posted a message on Parrots and Chocolate and the Power of a Community

    by that logic. Would Mojang change or remove TNT because we don't want children to play with it.


    In Minecraft, TNT is bad. Children also don't have access to TNT. On the other hand, chocolate is good in Minecraft. Children have access to chocolate, and some have access to a parrot.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on The Big question. How to prevent Mob spawning in a "home" area?

    I think they will spawn on powered blocks

    Posted in: Discussion
  • 3

    posted a message on combat in 1.9 good or bad?

    most of the people who say 1.9 combat is bad, still play on 1.8 servers instead of giving 1.9 a try.

    Posted in: Discussion
  • 1

    posted a message on Place slabs sideways

    I this would be almost impossible to add without rewriting the way block positioning works.

    Posted in: Suggestions
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