It already does. X-ray doesn't hide entities such as mobs, so you can clearly see them while x-raying.
I actually have one profile set up to hide all blocks, specifically so I can clearly view all the entities around me.
Personally, I think they are a nice feature purely for consistency's sake, but otherwise relatively useless.
They have no purpose other than getting a minuscule amount of iron back from unneeded tools and armor, and even then it's at the cost of fuel to smelt the items. Perhaps they will give them more uses sometime in the future?
And why would anyone use them for currency? They are ridiculously easy to get tons of, since you can get nine of them from one iron ingot.
Actually I just looked up your seed on MineAtlas and it looks to me like you messed up and dug the wrong way. You should have went toward -16, 176 on the second set of coordinates unless you omitted the negative sign in your post.
If you did dig the wrong way then if I were you I would move down a couple chunks to that spot that has two chunks side by side and just use the other spot as your afk and storage collection area.
Ok, I have a question about something I noticed while playing last night...
I was in the nether, and was trying to view the bottom of a lava lake. I made a new X-ray profile that only turned off lava blocks, and had netherrack turned on. It worked as expected, allowing me to see what the lake floor looked like without the lava in the way. But it was super-laggy. I've got a beast of a PC, and don't typically lag anywhere, even with a 64-bit texture-pack and a far view distance. But running X-Ray with that profile lagged like crazy.
I'm not necessarily asking for a fix, since I'm assuming this is just a result of how X-Ray inherently works. But if I better understood why it lags, maybe there's something I could configure differently to accomplish the same thing without bringing my PC to its knees?
I love how Mojang releases an update right before Christmas and everyone on here expects mod creators to be working on updating their mods instead of spending the holidays with their families...
HD resource packs require an HD mod because Minecraft doesn't natively support higher resolutions. Optifine has HD support built into it, otherwise you will need MCPatcher mod installed. Most packs will have clear instructions on how to install them either packaged with the download or on the download page.
Is that still true? I use a 64x64 texture pack and I have no mods installed at all, just vanilla 1.11. It works fine.
For reference, I use Ragecraft Faithful 64x64
I can't find where he said it, but A.O. mentioned at some point that the amount of money he gets from AdFly is barely enough to buy him like one cup of coffee per week.
He's basically doing this for free.
The way I see it, they are only destroying the bad half.Quote from TheMagic
The fact that mojang is destroying half of the community is saddening.
To extend the analogy further, Mojang leased you a car, and when then did, you agreed to not make money renting that car to someone else (the original EULA). You then chose to ignore that agreement and rent the car to other people anyway, for crazy amounts of money. Mojang let you get away with that for YEARS, even though you already agreed not to do it. Finally, due to people complaining to Mojang about the money you are making, Mojang decides to actually enforce the original pre-existing rule that you can't rent the car to others.Quote from ColErr
They didn't sell you a car, you purchased a license to use their car. It is still their car, and now they are telling you that you aren't allowed to rent their car out to other people.
As Mike_Lemming pointed out a few posts above yours, this mod adds features that aren't in the older mods. And yes, if someone "re-invents the wheel" but does it in a much better way with more features and stuff, then yes, it should be promoted. Big-time long-standing mods that everyone already knows about don't NEED to be promoted. Small ones like this, that few people have ever heard of, but that may actually be BETTER than the big-time mods, are exactly the type of thing that should be promoted.Quote from SenseiKiwi
Suppose that I decided to reinvent the wheel by redoing Mystcraft from scratch (as an example). Mystcraft is already done while my features overlap considerably and aren't even as well-developed. It doesn't really make much sense for me to be promoted when it's already been done. It's not about ignoring mods because they're lesser known or not - it's about promoting mods that do something different, something that hasn't been refined twice already. That's what got those "well known people" to where they are.
...it wasn't about money either. This is about development.
I had actually already read that.
For all you people who didn't take the time to see exactly WHY facebook bought Oculus, here is Mark's blogpost on the matter.
Facebook has the same vision for Oculus that everyone else did, they're helping by buying it out so Oculus can develop it twice as fast and get a cheaper consumer model way before they anticipated. Facebook isn't going to crap all over Oculus like everyone is saying. Everyone saying that is uninformed.
This whole comment is very misleading. It makes it sound like there hasn't been a PE version for Android yet. But the Android PE version was (to my knowledge) the first PE version ever to be released, like 2 years ago. It's been around longer than any of them. The only thing that's "new" is this "beta" program for future updates to it.Quote from Sacheverell
It's no secret that many players have been anxious to get their hands on an Android version of Pocket Edition, and the beta signup certainly points to a release on the popular handheld device in the near future. Awesome!
Pretty much this.Quote from CalebFromOuterSpace
Well, it's something that isn't a wanted feature of the horses, so therefore it technically is something that should be fixed. But of course you don't have to fix all bugs and who knows what Mojang thinks about it.