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    posted a message on (16x)(1.6/1.7/1.8beta) Isabella II (Unofficial thread) (CLOSED)
    I am using a modified versions [by me] of the 1.6.4 isabella with the faithful 32 resource pack to supplement missing textures .. its actually not bad.

    But i will download the latest here and throw my 02 in. This has always been my Defacto pack and I hope yours will do justice to Bonemouses original concept.

    At any rate, thanks for keeping it alive and available :D
    Posted in: Resource Packs
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    Quote from bonemouse

    Loving the skins, everyone!

    I have uploaded an update to the pack, bringing it to 1.4.6 and also fixed the trading GUI issue.

    I'm super busy with life right now. I will try to be more prompt with the updates to the pack but I ask for your understanding and patience if I fall behind again.


    Thank You so much for your dedication... Fireworks are awesome :Pig:

    Isabella is THE BEST period !
    Posted in: Resource Packs
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    Quote from bonemouse

    Sorry for being MIA. I had no idea that they released a new version that required updates to the texture pack. I will try to find some time soon to get a new version out.


    Thank You! We shall patiently ( not really ) await yet another Masterpiece!
    Posted in: Resource Packs
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    Quote from Xinkc

    This texture pack is still looking good. I'm looking forward to seeing what you do with fireworks.


    OMG, We need this updated for 1.4.6 ! Please Bonemouse, I beg of Thee :P
    Posted in: Resource Packs
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    Quote from bonemouse

    Right now I'm working with an adjustment layer to brighten in up. So all I have to do is turn it off to get it back to the default colours. I'm hoping people will give it a fair shake, though. My goal is to brighten it up but retain the moodiness.


    Great look on the leaves and vines, I like the direction :) The choice to brighten it up is fine as I know the general aesthetic will remain.
    Its all very exciting stuff, I cant wait to try any new progress on the pack out. Keep up the excellent work!
    Posted in: Resource Packs
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    posted a message on [16x][1.5] Isabella II 1.5v2 - I Got Yer Redstone Here! + Fixes (March 15, 2013) (FINAL UPDATE)
    This is BY FAR the best 16x pack there is ... and i have tried them ALL ... My only wish is for you to create a very nice circle stone texture :)

    The customizer option is incredible, i wish it could keep up with your Excellent work.

    I hope your ego is sufficiently inflated, as it is well deserved, the day the updates to this pack end, is the day i will quit minecraft REALLY.

    Thanks Bonemouse for your gift to all us minecrafters!

    Peace, and congrats on your anniversary.
    Posted in: Resource Packs
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    posted a message on Mythra's New Realism V1.7b
    First off i want to say that this is my favorite pack, hands down ! and i use a lot of them.

    The textures are simple but very nicely done.

    I would like to make one suggestion/recommendation and that would be an alternate for the glowstone texture.
    Something perhaps closer to the original from the game but smoooother ...

    Like your shaded ore textures but more subtle.

    From your screenshot i'm assuming this is a probably a proud feature of your pack so there's probably not much hope for change there, but I just had to mention it.

    That said, i wouldn't change another thing.

    And lastly, have you considered a 32x version? it would be awesome!

    Again I want to thank you for the pack and hope you will continue the excellent work on it !
    Posted in: Resource Packs
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    posted a message on Should endermen be able to move blocks?
    Quote from Zennrick

    I'm fine with Endermen moving blocks but if Mojang were to alter this I'd prefer Notch or the Mojang team programming it so that Endermen can't move player-placed blocks.


    I'll second that, the pain is mobs of endermen removing LARGE sections of remote minecart rail ! This is a design flaw in my humble opinion. I have no problem with them removing random blocks around the map, but its a real pain when they remove ladder support blocks when your above in the tower watching !!!
    Posted in: 1.0 Update Discussion
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