• 0

    posted a message on zProxin MassPack 1.7.10
    I understand how that may upset you and i do very much appreciate modders since i am one too and know how much work goes into mods. And i believe these are just your opinions because i didnt just slap this together ive actually spent many weeks playing and testing what works well together. And 90% of modders dont mind people using their mods in pack, in my mind it's just another form of free advertising for them.
    Posted in: Mod Packs
  • 0

    posted a message on zProxin MassPack 1.7.10
    The zProxin MassPack 1.7.10 is a great deal of fun with plenty of mods to explore with the newest version of Minecraft. My modpack contains 81 mods and growing as more mods are being updated. I also provide you with a link to download my modpack for a server, all you have to do is extract it and start it up. I hope you try out the zProxin MassPack 1.7.10 and enjoy it. If you have any mod recommendations for me just let me know.

    P.S. My modpack is constantly being updated with the newest versions of mods




    Get The Modpack Here


    Download To Run A Server Here

    Mod List:
    Armor Status HUD
    Floating Ruins
    Starting Inventory
    Status Effect HUD
    Advanced Genetics
    Applied Energistics 2
    Backpacks
    Baubles
    Bibliocraft
    Biomes O' Plenty
    Blood Magic
    Botania
    bspkrsCore
    Buildcraft
    Carpenter's Blocks
    Chisel
    CodeChickenCore
    CodeChickenLib
    Compact Solar
    Dense Ores
    Dimensional Anchor
    Ender IO
    Ender Storage
    Extra Cells
    ExtraTiC
    Extra Utilites
    Factorization
    Forestry
    Forge Multipart
    Immibis Core
    Immibis Microblocks
    Industrialcraft 2
    Inventory Tweaks
    Iron Chest
    Jabba
    Liquid XP
    Mantle
    Mekanism
    Mekanism Generators
    Mekanism Tools
    Natura
    NEI
    Open Computers
    PneumaticCraft
    ProjectRed Base
    ProjectRed Compat
    ProjectRed Intergration
    ProjectRed Lighting
    ProjectRed Mechanical
    ProjectRed World
    Random Things
    Refined Relocation
    Remote IO
    RPG Adv
    Steve's Carts
    Tinkers Construct
    TiC Tooltips
    Tinkers Mechworks
    Tube Stuff
    Twilight Forest
    VeinMiner
    Waila
    Zans Minimap
    Posted in: Mod Packs
  • 0

    posted a message on ItemPhysic 1.4.4 - More Realtistic Items/ stone doesn't burn in lava
    im glad to see you fixed the attacking invalid entity, now i can enjoy this mod with my modpack
    Posted in: Minecraft Mods
  • 0

    posted a message on DartCraft Beta 0.2.20
    why is it that in the newest update (v2.0.8) makes it so Storage Units don't keep the items when broken
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    :DDDD Finally, i love you lol
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] DigitalHeavy 1.6 Simplicity
    DigitalHeavy 1.6 Simplicity

    DigitalHeavy 1.6 Simplicity Download Here

    Alternative Download Link: Download Here
    Forge Required Download Here

    What is added/ changed with this mod?
    - Added a Saddle recipe
    - Added a Name Tag recipe (May Change)
    - Added Horses to a few other biomes (Hills, Forest, Desert, Taiga)
    - Changed where Villages can spawn (Extreme Hills, Forest, Ice Mountains, Ice Plains, Jungle, Mushroom Island, Swampland, Taiga)
    - Changed Snowmen to naturally spawn in Taiga biome


    What will be added?
    - Enchantment Charms, this will allow you to craft specific enchantment books such as Silk Touch but will be more expensive with the rarer enchantments

    Recipes


    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    What code do i use to link CodeChickenCore & NEI in eclipse, and my mcp/jars doesnt hav a mods or coremods folder, shud i make one to put ur source jars in?
    Posted in: Minecraft Mods
  • To post a comment, please .