I understand how that may upset you and i do very much appreciate modders since i am one too and know how much work goes into mods. And i believe these are just your opinions because i didnt just slap this together ive actually spent many weeks playing and testing what works well together. And 90% of modders dont mind people using their mods in pack, in my mind it's just another form of free advertising for them.
The zProxin MassPack 1.7.10 is a great deal of fun with plenty of mods to explore with the newest version of Minecraft. My modpack contains 81 mods and growing as more mods are being updated. I also provide you with a link to download my modpack for a server, all you have to do is extract it and start it up. I hope you try out the zProxin MassPack 1.7.10 and enjoy it. If you have any mod recommendations for me just let me know.
P.S. My modpack is constantly being updated with the newest versions of mods
DigitalHeavy 1.6 Simplicity Download Here Alternative Download Link: Download Here Forge Required Download Here
What is added/ changed with this mod?
- Added a Saddle recipe
- Added a Name Tag recipe (May Change)
- Added Horses to a few other biomes (Hills, Forest, Desert, Taiga)
- Changed where Villages can spawn (Extreme Hills, Forest, Ice Mountains, Ice Plains, Jungle, Mushroom Island, Swampland, Taiga)
- Changed Snowmen to naturally spawn in Taiga biome
What will be added? - Enchantment Charms, this will allow you to craft specific enchantment books such as Silk Touch but will be more expensive with the rarer enchantments
What code do i use to link CodeChickenCore & NEI in eclipse, and my mcp/jars doesnt hav a mods or coremods folder, shud i make one to put ur source jars in?
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P.S. My modpack is constantly being updated with the newest versions of mods
Get The Modpack Here
Download To Run A Server Here
Mod List:
Floating Ruins
Starting Inventory
Status Effect HUD
Advanced Genetics
Applied Energistics 2
Backpacks
Baubles
Bibliocraft
Biomes O' Plenty
Blood Magic
Botania
bspkrsCore
Buildcraft
Carpenter's Blocks
Chisel
CodeChickenCore
CodeChickenLib
Compact Solar
Dense Ores
Dimensional Anchor
Ender IO
Ender Storage
Extra Cells
ExtraTiC
Extra Utilites
Factorization
Forestry
Forge Multipart
Immibis Core
Immibis Microblocks
Industrialcraft 2
Inventory Tweaks
Iron Chest
Jabba
Liquid XP
Mantle
Mekanism
Mekanism Generators
Mekanism Tools
Natura
NEI
Open Computers
PneumaticCraft
ProjectRed Base
ProjectRed Compat
ProjectRed Intergration
ProjectRed Lighting
ProjectRed Mechanical
ProjectRed World
Random Things
Refined Relocation
Remote IO
RPG Adv
Steve's Carts
Tinkers Construct
TiC Tooltips
Tinkers Mechworks
Tube Stuff
Twilight Forest
VeinMiner
Waila
Zans Minimap
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DigitalHeavy 1.6 Simplicity Download Here
Alternative Download Link: Download Here
Forge Required Download Here
What is added/ changed with this mod?
- Added a Saddle recipe
- Added a Name Tag recipe (May Change)
- Added Horses to a few other biomes (Hills, Forest, Desert, Taiga)
- Changed where Villages can spawn (Extreme Hills, Forest, Ice Mountains, Ice Plains, Jungle, Mushroom Island, Swampland, Taiga)
- Changed Snowmen to naturally spawn in Taiga biome
What will be added?
- Enchantment Charms, this will allow you to craft specific enchantment books such as Silk Touch but will be more expensive with the rarer enchantments
Recipes
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