• 0

    posted a message on Create Steam n Rails has failed to load correctly

    I have been searching everywhere for anything to get rid of this STUPID mod but nothing is really working for me, so I really really need your help.

    This is an official copy of Minecraft Java I have brought in 2014 and modded last year.


    Please urgently give me a solution to fix this error, please!


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Surprise! Haha. Well, this is awkward.
    Time: 2024-01-07 15:25:15Description: Mod loading error has occurred
    java.lang.Exception: Mod Loading has failed at net.minecraftforge.logging.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:60) ~[forge-1.20.1-47.2.1-universal.jar%23195!/:?] {re:classloading} at net.minecraftforge.client.loading.ClientModLoader.completeModLoading(ClientModLoader.java:143) ~[forge-1.20.1-47.2.1-universal.jar%23195!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$new$4(Minecraft.java:571) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.Util.m_137521_(Util.java:421) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$5(Minecraft.java:564) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraftforge.client.loading.ForgeLoadingOverlay.m_88315_(ForgeLoadingOverlay.java:146) ~[forge-1.20.1-47.2.1-universal.jar%23195!/:?] {re:classloading} at net.minecraft.client.renderer.GameRenderer.m_109093_(GameRenderer.java:954) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:railways-common.mixins.json:conductor_possession.MixinGameRenderer,pl:mixin:APP:controllable.common.mixins.json:client.GameRendererMixin,pl:mixin:APP:controllable.mixins.json:client.ForgeGameRendererMixin,pl:mixin:APP:create.mixins.json:client.GameRendererMixin,pl:mixin:APP:create.mixins.json:accessor.GameRendererAccessor,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m_91383_(Minecraft.java:1146) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.m_91374_(Minecraft.java:718) ~[client-1.20.1-20230612.114412-srg.jar%23190!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:218) ~[1.20.1-forge-47.2.1.jar:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:flywheel.mixins.json:ClientMainMixin,pl:mixin:A,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:111) ~[fmlloader-1.20.1-47.2.1.jar:?] {} at net.minecraftforge.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:99) ~[fmlloader-1.20.1-47.2.1.jar:?] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$makeService$0(CommonClientLaunchHandler.java:25) ~[fmlloader-1.20.1-47.2.1.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:108) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] {}

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Thread: Render threadStacktrace: at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.4.jar%2393!/:?] {}-- MOD railways --Details: Mod File: /C:/Users/mrkar/AppData/Roaming/.minecraft/mods/Steam_Rails-1.5.2+forge-mc1.20.1.jar Failure message: Create: Steam 'n' Rails (railways) has failed to load correctly com.electronwill.nightconfig.core.io.ParsingException: Not enough data available Mod Version: 1.5.2+forge-mc1.20.1 Mod Issue URL: https://github.com/Layers-of-Railways/Railway/issues Exception message: com.electronwill.nightconfig.core.io.ParsingException: Not enough data availableStacktrace: at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.4.jar%2393!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.4.jar%2394!/:?] {} at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:29) ~[toml-3.6.4.jar%2394!/:?] {} at com.railwayteam.railways.config.CRConfigs.preloadValues(CRConfigs.java:210) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading,re:mixin} at com.railwayteam.railways.config.CRConfigs.getDisableDatafixer(CRConfigs.java:233) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading,re:mixin} at com.railwayteam.railways.registry.CRDataFixers.register(CRDataFixers.java:25) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading} at com.railwayteam.railways.ModSetup.register(ModSetup.java:34) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading} at com.railwayteam.railways.Railways.init(Railways.java:78) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading,re:mixin} at com.railwayteam.railways.forge.RailwaysImpl.<init>(RailwaysImpl.java:36) ~[Steam_Rails-1.5.2+forge-mc1.20.1.jar%23189!/:?] {re:classloading} at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:?] {} at java.lang.reflect.Constructor.newInstanceWithCaller(Constructor.java:499) ~[?:?] {} at java.lang.reflect.Constructor.newInstance(Constructor.java:480) ~[?:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.constructMod(FMLModContainer.java:70) ~[javafmllanguage-1.20.1-47.2.1.jar%23192!/:?] {} at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$10(ModContainer.java:123) ~[fmlcore-1.20.1-47.2.1.jar%23191!/:?] {} at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1804) ~[?:?] {} at java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1796) ~[?:?] {} at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {} at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {} at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {} at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {} at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {}

    -- System Details --Details: Minecraft Version: 1.20.1 Minecraft Version ID: 1.20.1 Operating System: Windows 11 (amd64) version 10.0 Java Version: 17.0.8, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 548827648 bytes (523 MiB) / 1241513984 bytes (1184 MiB) up to 8589934592 bytes (8192 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 4800H with Radeon Graphics Identifier: AuthenticAMD Family 23 Model 96 Stepping 1 Microarchitecture: unknown Frequency (GHz): 2.89 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce RTX 3050 Ti Laptop GPU Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x25a0 Graphics card #0 versionInfo: DriverVersion=31.0.15.4629 Graphics card #1 name: AMD Radeon(TM) Graphics Graphics card #1 vendor: Advanced Micro Devices, Inc. (0x1002) Graphics card #1 VRAM (MB): 512.00 Graphics card #1 deviceId: 0x1636 Graphics card #1 versionInfo: DriverVersion=30.0.13002.19003 Memory slot #0 capacity (MB): 8192.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 18351.01 Virtual memory used (MB): 14821.65 Swap memory total (MB): 2560.00 Swap memory used (MB): 65.71 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 10.0.9+10.0.9+main.dcd20f30 ModLauncher launch target: forgeclient ModLauncher naming: srg ModLauncher services: mixin-0.8.5.jar mixin PLUGINSERVICE eventbus-6.0.5.jar eventbus PLUGINSERVICE fmlloader-1.20.1-47.2.1.jar slf4jfixer PLUGINSERVICE fmlloader-1.20.1-47.2.1.jar object_holder_definalize PLUGINSERVICE fmlloader-1.20.1-47.2.1.jar runtime_enum_extender PLUGINSERVICE fmlloader-1.20.1-47.2.1.jar capability_token_subclass PLUGINSERVICE accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE fmlloader-1.20.1-47.2.1.jar runtimedistcleaner PLUGINSERVICE modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE FML Language Providers: [email protected] lowcodefml@null javafml@null Mod List: client-1.20.1-20230612.114412-srg.jar |Minecraft |minecraft |1.20.1 |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f mcw-bridges-2.1.1-mc1.20.1forge.jar |Macaw's Bridges |mcwbridges |2.1.1 |COMMON_SET|Manifest: NOSIGNATURE mixinextras-forge-0.2.0-beta.6.jar |MixinExtras |mixinextras |0.2.0-beta.6 |COMMON_SET|Manifest: NOSIGNATURE mcw-roofs-2.2.4b-mc1.20.1forge.jar |Macaw's Roofs |mcwroofs |2.2.4b |COMMON_SET|Manifest: NOSIGNATURE mcw-doors-1.1.0forge-mc1.20.1.jar |Macaw's Doors |mcwdoors |1.1.0 |COMMON_SET|Manifest: NOSIGNATURE mcw-trapdoors-1.1.2-mc1.20.1forge.jar |Macaw's Trapdoors |mcwtrpdoors |1.1.2 |COMMON_SET|Manifest: NOSIGNATURE mcw-furniture-3.2.1-mc1.20.1forge.jar |Macaw's Furniture |mcwfurnitures |3.2.1 |COMMON_SET|Manifest: NOSIGNATURE mcw-fences-1.0.7-mc1.20.1forge.jar |Macaw's Fences and Walls |mcwfences |1.0.7 |COMMON_SET|Manifest: NOSIGNATURE Steam_Rails-1.5.2+forge-mc1.20.1.jar |Create: Steam 'n' Rails |railways |1.5.2+forge-mc1.20.1|ERROR |Manifest: NOSIGNATURE jei-1.20.1-forge-15.2.0.27.jar |Just Enough Items |jei |15.2.0.27 |COMMON_SET|Manifest: NOSIGNATURE framework-forge-1.20.1-0.6.16.jar |Framework |framework |0.6.16 |COMMON_SET|Manifest: 0d:78:5f:44:c0:47:0c:8c:e2:63:a3:04:43:d4:12:7d:b0:7c:35:37:dc:40:b1:c1:98:ec:51:eb:3b:3c:45:99 mcw-windows-2.2.1-mc1.20.1forge.jar |Macaw's Windows |mcwwindows |2.2.1 |COMMON_SET|Manifest: NOSIGNATURE car-forge-1.20.1-1.0.13.jar |Ultimate Car Mod |car |1.20.1-1.0.13 |COMMON_SET|Manifest: NOSIGNATURE forge-1.20.1-47.2.1-universal.jar |Forge |forge |47.2.1 |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 controllable-forge-1.20.1-0.20.3.jar |Controllable |controllable |0.20.3 |COMMON_SET|Manifest: 0d:78:5f:44:c0:47:0c:8c:e2:63:a3:04:43:d4:12:7d:b0:7c:35:37:dc:40:b1:c1:98:ec:51:eb:3b:3c:45:99 flywheel-forge-1.20.1-0.6.10-7.jar |Flywheel |flywheel |0.6.10-7 |COMMON_SET|Manifest: NOSIGNATURE create-1.20.1-0.5.1.e.jar |Create |create |0.5.1.e |COMMON_SET|Manifest: NOSIGNATURE mcw-paths-1.0.3forge-mc1.20.1.jar |Macaw's Paths and Pavings |mcwpaths |1.0.3 |COMMON_SET|Manifest: NOSIGNATURE mcw-paintings-1.0.5-1.20.1forge.jar |Macaw's Paintings |mcwpaintings |1.0.5 |COMMON_SET|Manifest: NOSIGNATURE journeymap-1.20.1-5.9.18-forge.jar |Journeymap |journeymap |5.9.18 |COMMON_SET|Manifest: NOSIGNATURE mcw-lights-1.0.6-mc1.20.1forge.jar |Macaw's Lights and Lamps |mcwlights |1.0.6 |COMMON_SET|Manifest: NOSIGNATURE Flywheel Backend: GL33 Instanced Arrays Crash Report UUID: ac8c550b-e0bb-4cad-b3dd-ae8d0cc8cee3 FML: 47.2 Forge: net.minecraftforge:47.2.1

    Posted in: Java Edition Support
  • 0

    posted a message on Retail Version

    Can anyone be able to tell me when the Retail version will come? I really need it to come now!

    Personally, my prediction for when Minecraft 3DS Retail will come out is Oct. 11

    Posted in: Minecraft: Nintendo 3DS Edition
  • 0

    posted a message on Petition for Minecraft on New Nintendo 3DS

    Thank you CannonFoddr for supporting us!

    Even if the 3DS will struggle, it can run Minecraft!

    So please spread this petition and make more people know about it!

    Posted in: MCWiiU: Discussion
  • 0

    posted a message on Petition for Minecraft on New Nintendo 3DS

    Those controls are based off the PS Vita and Console versions, in the Vita version. Up or Down on D'pad makes you run.


    And plus, it is never too late for a new Minecraft on 3DS, even if it's dying

    Posted in: MCWiiU: Discussion
  • 0

    posted a message on Petition for Minecraft on New Nintendo 3DS

    https://www.change.org/p/microsoft-minecraft-for-new-nintendo-3ds-c6cadbdb-2000-4892-a5f6-42490a07e971


    Words don't define anything, we need to see if the 3DS can run Minecraft.

    Posted in: MCWiiU: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    No, but they can port PE to 3DS and release it.

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    Oh, then it's much better to port Pocket Edition instead.

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    No, but again. They have stated that Minecraft Pocket Edition can be rescaled to work on the 3DS, but since the 3DS is weaker than other consoles. The New 3DS could handle a port of the Pi Edition of Minecraft or the Pocket Edition as it is the strongest and best 3DS out there

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    No

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    They haven't. However, I am sure that they could be the ones porting Minecraft to 3DS actually.

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    It's 4J Studios which would be developing Minecraft on 3DS, and what if the whole 3D effect thing is in the processing power?

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    Yo.. You are right! So the thing is, that is a big question, why?

    My opinion: They simply didn't know how it could work due to the 3DS limitations.

    ^_^

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    Well, that should be enough to run the Pi edition,

    and why do I keep posting you may think?

    Because I am determined to succeed, especially in the Minecraft Suggestion subreddit.

    I will never give up.

    Posted in: Discussion
  • 0

    posted a message on Minecraft New 3DS?

    I understand that there would be serious sacrifices but It is going to be OK as long as we have the 3D effect and C-stick.

    This version of Minecraft may be Solo Player but I'll probably be OK since I've kinda gotten used to playing Terraria on 3DS alone.


    Plus, Minecraft Pi can still be ported to New 3DS since the 3DS is stronger than Pi, another thread had a user mention that while wanting the same thing: http://www.minecraftforum.net/forums/minecraft-discussion/discussion/2692483-minecraft-3ds-please

    Well, kind off (and this is my opinion as well)


    And if you want to know why am I not going to stop posting about Minecraft New 3DS?

    I'm determined to see it on said console and I'll basically do anything no matter how many people say no.

    And I will convince everyone that it can happen. ^_^

    Posted in: Discussion
  • 1

    posted a message on Minecraft New 3DS?

    Believe or not but the New 3DS can run Minecraft, the console even has more buttons then the PS Vita and possibly more power that can run this game well in 3D but with one catch: the map size will probably be small.
    The console version will have to have code possibly rewritten to work on New 3DS.
    The controls will be in my opinion as followed:
    Circle Pad - Move
    C Stick - Look Around
    ZL - Mine
    ZR - Place
    L - Item change left
    R - Item change right
    X - Chat
    Y - Crafting / Inventory
    B - Jump
    A - Drop

    Start - Pause
    Select - Players

    Please comment on how this is like.
    My life will be complete if Minecraft on New 3DS comes out!

    Posted in: Discussion
  • To post a comment, please .