• 0

    posted a message on Fish Bowls!
    Quote from DaveTheWave

    Yes, helps very much, Thank you :D

    I'd like to hear some opionins, please tell me if you think fish tanks should expand any way :)

    No problem. If people like that idea you can borrow/steal that pic to use in the main post.
    Posted in: Suggestions
  • 0

    posted a message on Multiplayer Donation Capes
    No. I'd rather Mojang gave out capes, custom or otherwise for whatever reason they feel like.
    Posted in: Suggestions
  • 0

    posted a message on More Animations
    So you don't mean animations as in animated textures, but as in player/mob motions, correct? Like a player dancing in place when idle for a set amount of time or a wolf rolling in the grass?

    Either way I suggest editing your original suggestion to better communicate this and to come up with a list of examples as it is currently too vague. Use your imagination or borrow ours. I don't mind sharing (already did!). Until then my support for this idea is on hold. I'll keep an eye on it, though.
    Posted in: Suggestions
  • 0

    posted a message on [More] Biome Specific Mobs
    I like the idea of zebras in savanna biomes and camels in deserts. I always thought wild boars (with tusks) should replace pigs in jungles and remain neutral, but fight back if you attack them.

    I also always thought that the chicken, while great, should be split up into different types of birds based on biome with the meat that drops changed to just "bird" and "cooked bird" to keep it simple. As for diversity:

    Ducks: Swamps
    Carrion Birds: Deserts and Mesa
    Hawks: Extreme Hills and M variants of the various forest biomes and extreme hills
    Penguins: Ice Plains, Frozen River, Cold Beach, and maybe Ice Spikes

    While it might be necessary to create a unique egg (item, not spawn egg) for each bird, it might also be possible to code it so that the bird that spawns when an egg is thrown is based directly on which biome you are in. I prefer the former as it allows you to try and spawn more of a specific bird rather than be stuck with whatever bird normally spawns in the given biome.
    Posted in: Suggestions
  • 0

    posted a message on New Village Structures, with Pics (Updated once again!)
    I voted for the normal barn because I think that the material used should be based on the biome the village is found in. Though a barn in a desert village...yeah.
    Posted in: Suggestions
  • 0

    posted a message on Quicksand w/specifics
    Quote from Dewydbb

    So would it be able to flow like water? I like the idea, but it could only spawn around water.

    Actually quicksand isn't always created around water. There might be an underwater spring that liquifies the sand above it. Then again you normally wouldn't drown in quicksand nor sink that far deep as your body is more buoyant than quicksand itself, but Minecraft itself isn't exactly a simulator.

    Quote from flaminghawk83

    I support, but I don't think that it should have sand around it. We need to be able to see it, because it is very very dangerous. I do support, though. I don't think it would be that bad.


    Well my idea was to have it a darker hue to normal sand, so that you could tell the difference even if a little subtle, but yeah I get your point. What if reeds could grow on sand/dirt that is adjacent to quicksand source blocks? Wouldn't that be an odd sight to see a random patch of sand in the middle of the jungle with reeds growing on the outer edges?

    I'm open to other suggestions to help make a quicksand pit more visible, but I'd rather not have it so it's so obvious that you'd notice it immediately. One should be paying attention to what one is doing and where one is going.
    Posted in: Suggestions
  • 0

    posted a message on Fish Bowls!
    Does this help:
    Posted in: Suggestions
  • 0

    posted a message on Fish Bowls!
    yeah sorry, I'll have to create a better mock-up in-game and take a screenshot to better illustrate what I mean.
    Posted in: Suggestions
  • 0

    posted a message on Quicksand w/specifics
    Thanks for the info. I haven't actually used the aether mod despite seeing it mentioned everywhere and supported by multiple resource pack artists. With that said I don't know how the cloud blocks work from that mod. I'll have to take a look.
    Posted in: Suggestions
  • 1

    posted a message on New Village Structures, with Pics (Updated once again!)
    Support. I like the barn and flower shoppe, though they both could use some work. Someone mentioned using different types of wood, but I disagree. The build materials should be based on the type of town based on the biome that town is located.

    To help expand the idea: What about an apothecary with an underground basement that grows some mushrooms. Wouldn't need to be very big, maybe the dimensions of the towers, but with ladders going down to the basement area. Basement area itself could have a single torch to keep monsters from spawning, but low enough light to allow mushrooms to grow (basement would need to be about 3 blocks high with the torch at the highest).
    Posted in: Suggestions
  • 2

    posted a message on Colored Glass and Colored Light! (originally Just the 'Colored Glass!' topic but Mojang added our idea! :D Congrats everyone!)
    I think the redstone lamp recipe should be altered to require glass now. This way you could simply have 17 different colored redstone lamps (each color + default).

    It still isn't the colored light idea from the actual suggestion, but...baby steps I guess.
    Posted in: Suggestions
  • 0

    posted a message on Quicksand w/specifics
    Quote from Icedog68

    lol profile pic made me swat my screen! XD

    Yeah I actually did that once, too because I wasn't really paying attention and when I looked back I saw something and instinct took over. Of course at the time there was a pesky gnat in the vicinity that I hadn't yet destroyed.
    Posted in: Suggestions
  • 0

    posted a message on Fish Bowls!
    Quote from DaveTheWave

    Update:



    This is what I got to thinking; as long as the fish bowls/aquariums are in a sqare they tank can expand. Only one fish per fish bowl though. So fish tanks can't be 2 x 2 x 1, it would need to be something like 1 x 1 x 1, 2 x 2 x 2, 3 x 3 x 3, ect. It could get pretty massive although eventually there would proably be a stop so it could only get to 20 x 20 x 20 or something.

    Ok, instead as long as the aquarium is in a rectangular form the tank can expand. Like I said before, though, only one fish per bowl... thing.

    I think that's it, please leave questions and comments below. And to show your support, I would appreciate a +1!

    By the way, this is my 500 post :)

    Edit: argh...typos...

    I wouldn't limit it to retangles or cubes. The way it should work is similar to how small chests expand into large chests, except make it so 2 aquariums can expand into a larger 'connected' aquarium.

    [__] + [__] = [_____]

    [_____] + [_____] = [__________]

    [_____]
    +
    [_____]
    =
    [_____]
    [_____]

    So on and so forth. This way someone could create a perfect 2x2x2 cube aquarium as a center piece to a room or create a 1 block deep 2hx2w aquarium inside a wall.

    Basically 2 aquariums stacked on top of each other or placed next to one another 'connect' visually (like ctm textures in MCPatcher), but are still considered separate. That would allow for multiple fish in a single 'connected' aquarium even though technically it is made up of separate parts.

    So...
    Fishbowl = 1 fish
    Aquarium = 1 fish
    Expanded Aquarium = 1 fish per separate segment, but unlimited segments

    This would allow for large connected aquarium 'tunnels' with fish for say exotic yachts, coy ponds or any number of other imagination-fueled projects. You have a very creative idea here, so don't try to restrict it completely. Just don't let it get out of hand.
    ___________
    [__________]_____
    ------[__________] <- example (top 2 are side-by-side, middle 2 are stacked, bottom 2 are side-by-side and all are 1 block deep. Ignore the dashes to the left.)


    Though in the end I'd just be happy with fishbowls that worked like chests.
    Posted in: Suggestions
  • 0

    posted a message on Fish Bowls!
    Would placing 2 side-by-side create a 2-block wide aquarium? What about maybe stacking them 3-wide and 2-high?

    I like the idea (and support), but I think there is some room for improvement.
    Posted in: Suggestions
  • 0

    posted a message on Quicksand w/specifics
    Thanks. I was thinking of some sort of Indiana Jones type tomb adventure map when that sprung to mind.

    I figured there could be many uses for such a block, so I spent awhile thinking about how it might work. I really like the idea of animated falling sand, which is where this really came from, but I didn't want to suggest completely reworking the current sand blocks as I like them just the way they are. I thought about quicksand, but when I did a few searches the only topics were completely vague only suggesting the idea of quicksand without any details.

    Anyway...can I get more feedback, please? Positive or negative...as either can help mold an idea into something better and more widely accepted.
    Posted in: Suggestions
  • To post a comment, please .