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    posted a message on Climbing
    Although...it would be neat to be able to use a lead as a lasso. Ledge that's 3 blocks up and there is a single fence post up there 1 block away from the edge. You could jump up, attach lead, then use that to pull yourself up. Would be great for adventure maps. I don't know how difficult that would be to code, though.

    The idea posted in the OP, though...no support. It just doesn't 'feel' like something that belongs in minecraft. Most other first person games I might agree with, but not minecraft. Maybe using the side of a cliff as friction to slow your fall speed when falling a medium distance. That would make some sense to me, but not climbing up.
    Posted in: Suggestions
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    posted a message on Bookshelf
    He isn't suggesting a mod.

    I like the idea, but question: As you add books, would the texture of the bookshelf change to show there are more/less books on the shelf as you add/remove them? I wouldn't think that would be hard to code considering comparators are able to tell how full a dispenser is.

    Support.
    Posted in: Suggestions
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    posted a message on Sandworms
    Wither skeletons to eventually spawn The Wither. Why not smaller sandworms found in the desert that are about as big as a 3-block cactus that drop some rare item that allows you to eventually spawn a new boss. Better yet, the game keeps track of how many sandworms you've killed and once you've hit the threshold the game tries to spawn the sandworm boss when you're in the desert.

    Just tossing ideas out there. I support more wildlife (dangerous or not) in the desert. (I'd like to see scorpions and vultures out there, too)
    Posted in: Suggestions
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    posted a message on The Reverser
    Quote from PuffinPuncher

    I don't really like this idea in particular, and its not that I never mess up crafting (making loads of pickaxes when I want axes), I just kind of feel that crafting is a 1 way kind of thing. I mean imagine being able to uncraft a cake for example. I wouldn't mind some concept of recycling, but it should be fairly low yield or expensive in some way.

    Yeah I'm with you on that. I always felt that it'd be nice to be able to recycle or "salvage" from stuff you accidentally make or no longer need. Like no longer needing that half-stack of wooden steps. You should be able to use that to make wooden slabs, pressure plates, buttons, sticks, etc. Anything that's smaller than the block itself. No reverse-engineering it into a wooden log because that doesn't make sense.

    I'd support a salvaging function to the crafting table or maybe a separate recycling block.
    Posted in: Suggestions
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    posted a message on Quicksand w/specifics
    Quote from flaminghawk83

    You've added detail, and this is a good suggestion. Though some of the stuff I don't fully agree with, I support.

    Well I don't know how I missed your post on the first page. I had since added images including a screenshot. I just edited the OP to add a note to the "mimics sand..." part to point to the spoiler tags where the screenshot is hidden.

    The texture is a combination of the dirt and sand textures, so it looks a bit muddy. I'm still curious if there are other issues you have with the idea and what they are. I openly accept all criticism. How can I refine the idea without it?

    Edit: Just added some new poll options.
    Posted in: Suggestions
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    posted a message on Conserving momentum - An update to the physics of entities.
    Support!

    The one thing I hate about jumping out of a minecart whether it's moving or stationary is that I always end up like 3-4 blocks away falling off of a ledge on an elevated rail system. Straight down...plop! This would at least make my death more entertaining!
    Posted in: Suggestions
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    posted a message on The BigTrees Mod
    Haha! Well I liked how the forests were suddenly darker and more dense. Sense of danger slightly increased, but then I read about the new roofed forests back when they first popped up in the snapshots. I got worried...lol.

    As for waiting for MCP, same here. I wasn't planning to add your mod until MCP was updated. This new version of MC really did a number on the modding community!
    Posted in: Minecraft Mods
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    posted a message on Swamps can spawn small villages on stilts (2 options)
    Quote from dirtminer6

    Maybe lag? I dunno..... My villagers seem to be walking around, fine.

    Thanks for support.
    Well I went back to see if I could figure it out and my timing was good as I caught one of them in the act. If there is even the slightest opening in the fence anywhere they'll find it and get out. In this case it was a block I had overlooked (that I used during construction) that they were using to get over the fence. It was up on the roof of a building that had fences all around the top.

    With that in mind If this village were to spawn in the swamp and collide/connect with something that allowed for a break in the fences, the villagers would end up outside of the village without being able to get back and thus would eventually get slaughtered by zombies. Granted we've all seen villages spawn in some really horrible spots I'm sure, but something I just thought I'd point out.
    Posted in: Suggestions
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    posted a message on List of Subjects that usually turn into Hated threads
    Did you add this thread topic to your list?
    Posted in: Suggestions
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    posted a message on Quicksand w/specifics
    Had a thought:

    Here's the scenerio:
    PlayerA not paying attention steps into a quicksand pit. PlayerB sees this and happens to have a lead, but no fence post nor any wood to craft any.

    Solution:
    PlayerB, with lead in hand, right-clicks PlayerA allowing PlayerA to escape the quicksand pit the same way if using a lead on a fence post.

    It would need to be coded, if possible, so you couldn't lasso your friends that aren't trapped in quicksand, though that would be entertaining for a few minutes.

    Thoughts?
    Posted in: Suggestions
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    posted a message on Drink Empty Bottles Underwater
    I think the problem with the idea and getting support is that it's being sold as an alternative to building air pockets or water breathing potions. It needs to be sold as an emergency back-up for when you're out of breath and too far away from air to survive.
    Posted in: Suggestions
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    posted a message on Swamps can spawn small villages on stilts (2 options)
    Quote from dirtminer6

    Villagers don't seem to be leaving fences in mine...
    Maybe I got stuck with the derpy group. I don't know. Spent quite awhile trying to figure out how they were escaping and my paths were actually wider than the ones in your screenshot. The village itself was built within the spawn chunks. I built it, brought in a couple of villagers, then left to go start on another project while they populated their village. Went back and half of them were running around under the village. Perplexing and aggravating at the same time.

    Eh...you have my support.
    Posted in: Suggestions
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    posted a message on Change the stairs crafting recipe to equal 8 stairs instead of 4 (Explained threw math!).
    I support, but one has to wonder why Mojang made it 4 to begin with...
    Posted in: Suggestions
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    posted a message on Quicksand w/specifics
    Quote from flaminghawk83

    You've added detail, and this is a good suggestion. Though some of the stuff I don't fully agree with, I support.

    Thanks for the support, but what stuff don't you fully agree with?
    Posted in: Suggestions
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    posted a message on Quicksand w/specifics
    Flows like lava, actually as it's much thicker than water.
    Posted in: Suggestions
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