I've figured out that my world is glitched due to massive chunk errors. Have MCpatcher open watching the log, and it stalls out when trying to rebuild the world. Guess it is probably unsaveable.
Future Reference:
A) With that many mods installed, something is bound to go wrong.
:cool.gif: You can use the [code] tag to not make readers have to scroll through giant error logs just to read your post.
How do you redownload it....i did the same thing,except i was on WinRAR
I mean i did redownload the whole thing,but still nothing happend...Im getting a different pc in a month or two,but i do school at home,so minecraft is like....my hero...saving me from my household boredom. o_o
Soo yeah.Halp pl0x?? xD
Thankies
Ever since people have been able to play Minecraft, it's technically been a beta; people on these forums do not know the correct terminology and it makes me cringe whenever I see it being use wrong:
Alpha testing and Beta testing are two optional types of testing in the development of software.
Alpha testing is testing carried out by the company internally when the software is generally very buggy or incomplete.
Beta testing is testing where a select group of Candidates - In Minecraft's case, people who preordered - test the game and normally provide feedback to the company as to bugs or improvements to the software.
If anyone doubts me, I can quote from a book I use as a reference in College.
To answer your question, Minecraft is in beta because it allows Notch to make money while he finishes the game.
And you're rather ignorant to believe that your "models" of what alpha, beta, and release are is the correct one. Just because it is public does not make it a beta.
As others have said, the stages progress as such:
Alpha - Initial program development. Core engine and software functionality is implemented. This means things like the graphics engine, the foundation of what is required for the game to run.
Beta - Second stage development. This is where primarily features are added, and bugs are created/found/resolved.
Release - The finished product. Sometimes preceded by release candidates (RC), which are possible releases that are tested on some limited controlled scale before full release.
How anyone goes about TESTING of those stages is up to them. Just because a company calls it beta doesn't even really make it such, and this is the problem so many people have distinguishing things now-a-days.
Because Bungie releases Halo: Reach Open Beta to the masses to test does not make the product a beta. It would more conform to that of a Release Candidate. The majority of the product is finished, and they want public bug testing. "Beta" has just become the word used to describe it amongst most people.
With Minecraft, rather than follow the standard development scheme, something different was tried. Your standard labels don't conform to it. the ones that Notch has applied to it do conform more to it.
Or you could just try and log in to your account on Minecraft.net, to actually see if you've been hacked, or if the login aspect of Minecraft.net is having issues.
i am also wondering where is says "when you purchase the game, you pay for it as it is right now. future updates are added bonus." does that mean you get updates for free or do you have to pay for them
If you buy beta, you will get every update up to and including the full release of the game. The Terms and Conditions state what they do in case the game production ceases, so you can't try and sue Mojang for not fulfilling some sort of obligation to release a finished product.
I'm not seeing any other posts about this but has anyone noticed that, at least in single player, there is a present waiting for us? Here is a screenshot for those that don't want to wait to find it! :biggrin.gif: http://code.sappsworld.com/minecraft/minecraft-xmas.jpg
Did you really edit the textures so you can see through everything?
Sounds like the server is still running somewhere in the background. Do you have a way to list the processes running so you can kill it? Could be that the Java software is also still running and reserving the port. Can you restart the server?
Markus/Notch stated months ago that he had certain milestones he wanted to reach to progress the game. Those milestones were recently met, mainly server side inventory and health; thus the progression to beta.
Honestly, too many people are treating this alpha/beta like recent "betas" for popular games like Medal of Honor, which should have been called Stress Tests or Release Candidates, not betas.
There is likely a very simple solution to this, however my friend and I are oblivious.
So my friend just started a new server yesterday, following the guide stickied on this page.
Now when we he goes to log in, he typed localhost and had the server running and got in, he then sends me his ip address from whatsmyip.org and whenever I try to connect it says "Failed to connect to server Connection timed out: connect"
We honestly tried everything, even going to the game client in browser that people link if you are hosting a server.
What are we doing wrong?
Sounds like a port forwarding issue. Go here to verify, input port 25565 (the default port):
Damn, You're right.
Thanks.
I don't mind working with new world anyway.
I appreciate it, man.
-Toothpasting.
Not a problem. Seeing that the server failed when trying to load your world seemed the key in that log. I'm sure there are ways to restore it if you're interested at all in saving it.
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See the big part in red that says:
You need to download and install that as well.
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Future Reference:
A) With that many mods installed, something is bound to go wrong.
:cool.gif: You can use the [code] tag to not make readers have to scroll through giant error logs just to read your post.
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Start -> Run -> %appdata%/.minecraft
Delete the /bin folder.
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And you're rather ignorant to believe that your "models" of what alpha, beta, and release are is the correct one. Just because it is public does not make it a beta.
As others have said, the stages progress as such:
Alpha - Initial program development. Core engine and software functionality is implemented. This means things like the graphics engine, the foundation of what is required for the game to run.
Beta - Second stage development. This is where primarily features are added, and bugs are created/found/resolved.
Release - The finished product. Sometimes preceded by release candidates (RC), which are possible releases that are tested on some limited controlled scale before full release.
How anyone goes about TESTING of those stages is up to them. Just because a company calls it beta doesn't even really make it such, and this is the problem so many people have distinguishing things now-a-days.
Because Bungie releases Halo: Reach Open Beta to the masses to test does not make the product a beta. It would more conform to that of a Release Candidate. The majority of the product is finished, and they want public bug testing. "Beta" has just become the word used to describe it amongst most people.
With Minecraft, rather than follow the standard development scheme, something different was tried. Your standard labels don't conform to it. the ones that Notch has applied to it do conform more to it.
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You don't, legally. Anyone who could provide you a method would be violating copyright, and the post would get deleted.
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That creeper might help.
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If you buy beta, you will get every update up to and including the full release of the game. The Terms and Conditions state what they do in case the game production ceases, so you can't try and sue Mojang for not fulfilling some sort of obligation to release a finished product.
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And 10, 15, and 20 year olds get to vote twice!
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Did you really edit the textures so you can see through everything?
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Honestly, too many people are treating this alpha/beta like recent "betas" for popular games like Medal of Honor, which should have been called Stress Tests or Release Candidates, not betas.
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Sounds like a port forwarding issue. Go here to verify, input port 25565 (the default port):
http://www.canyouseeme.org/
If it fails, then the port isn't open. Open it on your router/firewall.
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Not a problem. Seeing that the server failed when trying to load your world seemed the key in that log. I'm sure there are ways to restore it if you're interested at all in saving it.