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    posted a message on Equivalent Exchange 3 - 0.1.142
    If you want to talk about hypothetical development paths as mental exercise, why do it here? If you want to try and convince Pahimar to change a development decision he's clearly already comitted to, stop posting. He's said that he's removing condensers and red matter. And it's not because they're OP. EE by nature all about becoming OP. It's because there was a superior alternative to be implemented.
    Posted in: Minecraft Mods
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    posted a message on Xaiwaker V 1.1
    That actually looks really good. I hope you do put together a release version. I would absolutely use it.
    Posted in: Resource Packs
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    posted a message on Xaiwaker V 1.1
    Well, since it's open source, there's no longer any strong social prohibitions against me doing this.

    Requesting technic support from anyone working on pack edits. Would be awesome for playability.
    Posted in: Resource Packs
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    posted a message on [Surv] Skyblock
    Wait, what? Any 'bandwidth concerns' are a bad excuse at best. There's nothing stopping Noobcrew from using Mediafire as a temporary filehoster.
    Posted in: Maps
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    posted a message on Xaiwaker V 1.1
    http://www.minecraft...n_history#1.3.2

    Emeralds, emerald ore, emerald blocks. The trading GUI. The creative GUI. Trading particles. Writable book, book GUI. New sandstone types, new stone brick type. Tripwires, with placable string. Enderchests.

    In the latest snapshot, there are also villager affection particles, the command block, athe Beacon Block, and said block's GUI elements.

    Edit: You may also want to prepare for the upcoming paintable armor textures that Dinnerbone has teased.
    Posted in: Resource Packs
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    posted a message on Xaiwaker V 1.1
    He'll update when he can, yeah, but it's natural to be concerned about projects on the internet dying silently.
    Posted in: Resource Packs
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    posted a message on Xaiwaker V 1.1
    Welp. The new snapshot is out. Pretty huge additions this time, both in general and from a texture perspective. Now there's a currency in the game, a trading interface, a new chest type, and a bunch of other non-texture features.

    Really anticipating the Xaiwaker take on Ender Chests and Emeralds.
    Posted in: Resource Packs
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    posted a message on [Surv] Skyblock
    So recent snapshots have disables ice breaking into water sources in the nether. Does that mean we can expect an actual update to Skyblock, maybe?
    Posted in: Maps
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    posted a message on [SURV] SkyGrid by SethBling
    Chances are that growing reeds causes an update to the water and lava sources. That's the result.
    Posted in: Maps
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    posted a message on [SURV] SkyGrid by SethBling
    A map worthy of being called the sequel to Skyblock. Very interesting.
    Posted in: Maps
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    posted a message on Xaiwaker V 1.1
    New snapshot! Only a handful of new textures in this one, though. Bookwriting GUI and the writable book item.
    Posted in: Resource Packs
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    posted a message on Xaiwaker V 1.1
    If you need someone to tell you how to install a mod then you shouldn't be on a computer unattended. In fact I'm surprised you figured out how to breathe unaided.
    Posted in: Resource Packs
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    posted a message on Xaiwaker V 1.1
    Interested to see what you guys make of the new wood and sandstone. Now that there are darker and lighter planks, are you going to make your default ones lighter?
    Posted in: Resource Packs
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    posted a message on [Surv] Skyblock
    Quote from xx_SupLad_xx

    I was doing so well with my island but when i got hungry i built a fish tank to get fish, unfortunatly the water froze and wouldnt turn back into i's previous state. :steve_tearful:

    (i did take a pic and would of uploaded it i don't know how)

    Ice refreezes. Put a light source near it or a block aboce it at any height to prevent it from refreezing. Also, read the goddamn FAQ.

    Quote from Dutchgh0st

    You did a good job with the map :) , but I think you should add some more islands and instead of ice blocks you could use buckets of water. The buckets of water are to make chanse of loss of water smaller becouse, while I was playing, the water turned back into ice. Now you might think that this is not a huge problem, but... when i broke the ice, there was no water.

    See above. If you break ice and there's no solid block directly below it, the ice does not create a water source. Read the goddamn FAQ.
    Posted in: Maps
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    posted a message on Xaiwaker V 1.1
    Quote from Fusion14

    I know but the Endermen in this pack are just so borring. You could make them look like the Twili. The Twili are tall and blackish. Not to mention they are also interdimensional so they fit the bill perfectly for Endermen. (You know what the Twili from Legend of Zelda Twilight Princess are right?)

    I got warned once for telling you off. Don't make me get warned again. Cut the shitposting already.
    Posted in: Resource Packs
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