java.lang.NoSuchMethodError: ModLoader.clientConnect(Lasv;Lcs;)V
at asv.a(NetClientHandler.java:160)
at cs.a(Packet1Login.java:112)
at ba.b(MemoryConnection.java:75)
at net.minecraft.client.Minecraft.l(Minecraft.java:1797)
at net.minecraft.client.Minecraft.J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_29, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 461790096 bytes (440 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ModLoaderMp [mod_ModLoaderMp] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: faithful32pack.zip
- Profiler Position: N/A (disabled)
- World MpServer Entities: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- World MpServer Players: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 0
- Forced Entities: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- Retry Entities: 0 total; []
Wow... Freak, I haven't gotten it since the Expanded Jail or Battle Castle.
You've really improved. I knew Ponies would come after checking out the files of images
i take it your exaggerating, because if 75 mega blorps spawn, id be lagging or better yet crash.
I have a pretty good laptop, but the mega blorps usually are at the 40 mark, and yes, It lagged like crazy, I was using a Pokemon Adventure Map and All the trees in a forest were gone with 25 megablorps around.
0
Just minor bugs.
0
I am aswell, but I know that Windows 8 only does Touchscreen with a specific monitor.
If you have one, you need to update.
0
BTW I installed it correctly and everything.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/10/12 8:39 PM
Description: Unexpected error
java.lang.NoSuchMethodError: ModLoader.clientConnect(Lasv;Lcs;)V
at asv.a(NetClientHandler.java:160)
at cs.a(Packet1Login.java:112)
at ba.b(MemoryConnection.java:75)
at net.minecraft.client.Minecraft.l(Minecraft.java:1797)
at net.minecraft.client.Minecraft.J(Minecraft.java:834)
at net.minecraft.client.Minecraft.run(Minecraft.java:764)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_29, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 461790096 bytes (440 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- FML: FML v3.0.196.366 Minecraft Forge 4.1.1.251 3 mods loaded, 3 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ModLoaderMp [mod_ModLoaderMp] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: ATI Mobility Radeon HD 4250 GL version 3.2.9751 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: faithful32pack.zip
- Profiler Position: N/A (disabled)
- World MpServer Entities: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- World MpServer Players: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 0
- Forced Entities: 1 total; [atg['creeperhugger411'/132, l='MpServer', x=8.50, y=66.62, z=8.50]]
- Retry Entities: 0 total; []
0
Not possible.
0
0
You've really improved. I knew Ponies would come after checking out the files of images
0
0
0
Also, can you let Skydaz make a mod installer for this Mod?
0
It's Ness(nintendo) from Mother2/Earthbound.
0
I have a pretty good laptop, but the mega blorps usually are at the 40 mark, and yes, It lagged like crazy, I was using a Pokemon Adventure Map and All the trees in a forest were gone with 25 megablorps around.
1
Edit: Fixed. I just deleted my bin and mods folder and redownloaded everything, and it's fine, so don't answer.