This is great. I like this a lot, but I would prefer the sweeping edge to stay on the sword otherwise I'll always be using axes. besides change along with the critical bypassing shields, I'm so down for this!
- DerpSquad1O1
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Member for 7 years, 10 months, and 23 days
Last active Fri, May, 6 2022 15:50:03
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Jul 30, 2019DerpSquad1O1 posted a message on Development Snapshot for Combat ChangesPosted in: News
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Feb 23, 2017DerpSquad1O1 posted a message on Making The Most Secure Door EverPosted in: News
Door, meet TNT. I'm sure you will have fun together...
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Feb 16, 2017DerpSquad1O1 posted a message on "Minecraft Is Ruined!" But Is It?Posted in: NewsQuote from CheshireWesterfield»
1.7//1.8 were the last truly good updates. 1.9 began the downward spiral with features people really hate.
And why are so many Mumbo Jumbo videos being posted?
I whole heartedly agree -
Feb 11, 2017DerpSquad1O1 posted a message on Test The New Minecraft Launcher Today!Posted in: NewsQuote from crysta_star»
You can't allocate memory anymore to mineraft and If you can how i really hate the new look
SAME! -
Feb 11, 2017DerpSquad1O1 posted a message on Test The New Minecraft Launcher Today!Posted in: NewsQuote from PlanetPixelz»
The old launcher is outdated, and this one looks nicer and uses newer code.
sucks for modders 'cause the crash report opening doesn't work. -
Feb 11, 2017DerpSquad1O1 posted a message on Test The New Minecraft Launcher Today!Posted in: NewsQuote from skylord_jonas»
damn this looks awfull cant we just keep the launcher we have now that also works completely fine
YES! Now that is has come out I am so PISSED! -
Dec 5, 2016DerpSquad1O1 posted a message on Community Creations: Villager TV 3Posted in: News
AH! I LOVE ELEMENT ANIMATION!
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Jul 20, 2016DerpSquad1O1 posted a message on Community Creations: Time's Up! (Animation)Posted in: News
oh, wait- that was funny why?
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Jul 9, 2016DerpSquad1O1 posted a message on Project Malmo: How Minecraft is Helping Create Better AIPosted in: News
I don't want AIs to advance too far. Who wants a terminator?
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Jul 5, 2016DerpSquad1O1 posted a message on The Minecraft Movie: What We Know So FarPosted in: News
I wander if this is going to be really minecraft like, or an impostor.
Probably "The Story of Herobrine" something like that.
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Jun 1, 2016DerpSquad1O1 posted a message on Community Roundtable: Bugs (Insects, Not Code Errors)Posted in: News
I hate the orespawn mod with a passion. -
May 29, 2016DerpSquad1O1 posted a message on Community Roundtable: Bugs (Insects, Not Code Errors)Posted in: News
A dragon fly would be good. But I think that it'd AI should be opposite of the spider. The dragonfly should attack during the day, and be peaceful at night (Because insects are actually less active during the evening). It should be able to out run/fly steve at a walking pace, but if he sprints, he can go faster. When you kill the dragon fly, it should drop a wing so it you can craft the elytra. There should be ants that are just a little smaller than a sider, ad they spawn in groups. There could be different types of ants. Fire ant: Which is literally breaths fire in a three block radius ( fire is only active for 2 seconds on hardest difficulty), and are smaller than other ants. The Black ant which is kinda standard issue, grabs you, and deals 3hp per second (same with the fire ant). And maybe one other ant type. I know from orespawn, that if the ant are too small, it would be to tedious to play. I was also thinking a fly. The flies are very small and hang around animals for "food". They don't damage you, and if you kill it, you get a fly eye, which can be combined with with nine others to make lens, and four of those makes a peripheral lens, and place that on the two sides of a iron helmet in the crafting table makes a peripheral helmet, which gives you more awareness. it provides a reddish, transparent line on the side of your screen to detect hostile mobs (but you can't see behind you, so no indicator for that!).
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I have this same issue, even when I disable tech guns mob spawns. I am also experiencing the loss of other mob types, you?
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Same, I agree though, this was an excellent change.
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This is neat, and I like the architecture of the bones.
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wait, are you jumping now?!
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Oh, that's why my resource packs have been acting funny... that sucks.
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Hi, nice to see you, old friend.
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How can halo not be?:
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ok, are you going to make it so we can plug the controller back in incase it gets unplugged, or did you scrap that idea?
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Good call, you're probably right.
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My apologies, I didn't mean to start an argument, just pretty much adding on to your thought, as I also us XP farms.
For those who keeps trying to argue against this guy, just give up, Cerroz knows what he's talking about and has a better argument than most of us will ever have, cuz yeah, there is no necessity for "real magic" in this game called minecraft.
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hmm,
1. Have you had mods before?
2. If not, then are you SURE that forge is installed correctly? (However I have had the experience of loaded my minecraft and getting the default resource pack if that's what you mean.)
If so make sure you took a look at this:
Requirements:
Java version >=7, recommended 8
Forge (1.7.10): http://files.minecraftforge.net/, use build 1558 or 1614
Chisel
(1.7.10 Version): http://minecraft.curseforge.com/projects/chisel -
chisel API is implemented by some blocks and connected texture library
is used.
Cofhlib (http://minecraft.curseforge.com/projects/cofh-lib) - for RF API
Recommended:
Cofhcore (http://minecraft.curseforge.com/projects/cofhcore) - for world spawning
Some mods that provide power generation, cables, add common ore types.
FTB Utilities (https://minecraft.curseforge.com/projects/ftb-utilities) - When playing on a server where not everybody is allied, Turrets can use the friends system and attack unfriendly players.
Optional:
Tinker's
Construct (http://mods.curse.com/mc-mods/minecraft/tinkers-construct) -
Integration into InventoryTabs, Some materials of Techguns are added to
TC.
Known Incompatibilities:
Not
enough keys (http://minecraft.curseforge.com/projects/notenoughkeys) -
causes problems with gun shooting/animation. Not gamebreaking/crashing
but quite annoying.
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I mean, at this point you should just enable commands.
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Because this isn't a crash thread, can we have this in a spoiler? It gets a little annoying. I'm also not sure that's an error log/crash report.
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Yeah, ok. But the alchemy and brewing isn't the same thing as witchery and wizardry. I don't feel like making this game a magical game is the way minecraft should go. Also, try to avoid the greek mythology and/or any creatures that don't seem vanilla.
Pretty much I'm just saying this:
Just because there are potions doesn't mean we need to make this the defense against dark arts class, skyrim addition.
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Fair enough, but I was just trying to help him out, 'cuz some of the moderators are really picky.