Just yesterday, I made an amplified hardcore world. It really is challenging moving around and finding food, but that just makes it more fun! I've found a stack of iron already, as well as horse armor and saddles. I haven't found any horses yet, but when I do they'll make movement a lot easier. I've almost fallen a few fatal drops already; I can't wait until I can enchant my boots with feather falling.
Indeed. I've already died twice. I drowned in an ocean, because they are now deeper but also just because I was stupid. I felt from a mountain too, could've been avoided. It's indeed much harder to find food. Feather Falling sounds like a great idea! I haven't done lots of mining yet.
I'm quite curious about other people's opinion about the new world type: 'Amplified', and do more people play in 'Amplified aswell?
I started a new survival world yesterday with the world type set to amplified. I must say that I really prefer survivalling in amplified than standard. All the biomes turn hilly what makes the fun even better. It also really challenging!
I'm currently building a big house with a tower in my world. It's not even close to done:
Seed: 3173007195755869629
Post your 'amplified' experiences and what's your opinion about it?
The Savannah Village looks boss! Nice environment, alot of treasure, lots of buildings, lots of farms and many trees to build more houses! I would defintely advice you to choose the Savannah one.
Well, I got them from Youtube videos, I used testfor commands for most of the sounds to play in a specific place, it's somewhat complicated for me to explain. Yeah, you probably played 1.1.5, that one was very glitched, and I'm sorry about that.
I used uncopyrighted music soundtracks to avoid troubles.
Thanks alot! And yes I played version 1.1.5
And for example: a (remaked)soundtrack that doesn't get copyrighted on youtube but is originally from a movie isn't either advised?
Hey I'm actually wondering if you could help me out.
I also want to make a custom map. I know how to change textures, sounds and names, but where did you get your sounds from? Also how did you make the sound play at a random location? Same goes for the flickering light? I think you did the most with command blocks, like how you gave us blindness and slowness. I really need to learn more about command blocks
BTW: the last scare was glitched for me, it didn't showed up and I couldn't end the map.
I just played it Didn't had any jumpscares! It was a really good map, altough that last scare at the end didn't work for me. I was that guy on YouTube that said I was not going to play this after 'Staircase', because I thought it would be much too scary for me.I just played it Didn't had any jumpscares! It was a really good map, altough that last scare at the end didn't work for me. I was that guy on YouTube that said I was not going to play this after 'Staircase', because I thought it would be much too scary for me.
To clarify: it doesn't grow taller each time it receives an update tick. An individual sugar cane block, that doesn't have another block above it, goes through sixteen stages of growth (invisible, but detectable by a block update detector) before another sugar cane block can grow on top of it. Each time it receives a random block tick, it advances to the next stage of growth or, if it's in the final stage already, a new one grows above it. Placing a block above the sugar cane and then destroying it, or destroying and replacing the cane itself, will set it back to the first growth stage, meaning it will have to go through all sixteen stages again before growing, even if it was near the end and just about to grow before being reset.
On average, a block receives one of these random update ticks every 68.27 seconds. Multiplying this by 16, we can see that a new sugar cane block should grow in about 18 minutes, 12 seconds, but keep in mind that this is just an average; the distribution is random, so the actual time may be much longer or shorter than that, and will necessarily vary from one interval to the next.
Light level does not matter.
Rain/sun does not matter.
Placing it in sand does not matter. Sugar cane grows at the same (random) rate, regardless of whether it's planted in sand, dirt, or grass!
Cave mining all the way. Strip/branch mining aren't really challenging and fun and can be sometimes very time-consuming. It uses alot of pickaxes aswell. The chance of finding things like dungeons or mineshaft is bigger in caves than in mining branches, there are some lovely monsters <3 and exploring caves is MUCH MORE genuine than branch mining
Sugar Cane grows on sand, dirt and grass that are directly adjacent to water on at least one horizontal side. The speed of growth of sugar cane is the same regardless of the block it is placed on. It advances to the next phase whenever it gets a block tick, which happens at random intervals. That means there isn't a really a particular time.
I had this moment too, one of my dogs wandered into the nether and almost died because he walked into a fire -.-. So I right-clicked my dog to make it send and pushed it back into the portal. It worked for me.
I have some tips so you can interest your viewers more and maybe get a larger public. (It's just building critism :P)
- Sometimes, there are too many silences in the video and you only talk about the things you do in minecraft. Interest your viewers by talking about a variety of subjects that you can tell about.
- Your english fluency is strange but that's not a big deal because it's improvable.
- It might be me, but I think that viewers find it pretty annoying about what you've said at 02:25 and also that 'dundundundun'
- Audio has to be improved. There are background noises and one of you has the minecraft audio coming out of the speakers, so the other micophone of that person is able to hear it and it gets recorded.
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Indeed. I've already died twice. I drowned in an ocean, because they are now deeper but also just because I was stupid. I felt from a mountain too, could've been avoided. It's indeed much harder to find food. Feather Falling sounds like a great idea! I haven't done lots of mining yet.
It goes all the way to y=256 I think. There are lots of flying islands and extremely high mountains in this seed, so cool!
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I started a new survival world yesterday with the world type set to amplified. I must say that I really prefer survivalling in amplified than standard. All the biomes turn hilly what makes the fun even better. It also really challenging!
I'm currently building a big house with a tower in my world. It's not even close to done:
Seed: 3173007195755869629
Post your 'amplified' experiences and what's your opinion about it?
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Thanks alot! And yes I played version 1.1.5
And for example: a (remaked)soundtrack that doesn't get copyrighted on youtube but is originally from a movie isn't either advised?
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I also want to make a custom map. I know how to change textures, sounds and names, but where did you get your sounds from? Also how did you make the sound play at a random location? Same goes for the flickering light? I think you did the most with command blocks, like how you gave us blindness and slowness. I really need to learn more about command blocks
BTW: the last scare was glitched for me, it didn't showed up and I couldn't end the map.
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Yes this is the awnser I also qouted a few sentences from the Minecraft Wiki
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- Sometimes, there are too many silences in the video and you only talk about the things you do in minecraft. Interest your viewers by talking about a variety of subjects that you can tell about.
- Your english fluency is strange but that's not a big deal because it's improvable.
- It might be me, but I think that viewers find it pretty annoying about what you've said at 02:25 and also that 'dundundundun'
- Audio has to be improved. There are background noises and one of you has the minecraft audio coming out of the speakers, so the other micophone of that person is able to hear it and it gets recorded.
but in general it's a good first video
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