This is a JSON Component thing, as far as I can tell there isn’t a soul who actually knows how those work except people who work for servers. Sorry to be unhelpful.
Just so we all understand. Bedrock spawning algorithms are notoriously terrible, no matter what mobs you’re talking about. Just because you didn’t get the expected rates doesn’t mean you’re doing something wrong, it’s highly likely it’s a back end thing that the community has absolutely no control over (no matter HOW many times we complain about it).
On this specific issue, the problem is that we have no idea. The whole village mechanic may work very differently from Java Edition, but we have no tools to detect that. Just look at how Tango Tek builds the Iron Titan, using conformed mechanics. The whole problem with this version is that the community isn’t as involved as we were in Java Edition. Due to this, we don’t really have any way of knowing exactly what works in technical situations like this.
I have been trying endlessly to use the /give command to give enchanted, named, or unbreakable items, but to no avail. Why did they have to change from NBT format?!? Anyways, does anyone know the syntax for these components? Much obliged.
Again, if anyone knows the components for custom enchantments, custom names, or unbreakable, please share. Do Not tell me how to do CanPlaceOn and CanDestroy.
I have been trying endlessly to use the /give command to give enchanted, named, or unbreakable items, but to no avail. Why did they have to change from NBT format?!? Anyways, does anyone know the syntax for these components? Much obliged.
Again, if anyone knows the components for custom enchantments, custom names, or unbreakable, please share. Do Not tell me how to do CanPlaceOn and CanDestroy.
Play about 2-3 hours daily, evenings CST. Like building redstone farms, storage systems, and other contraptions. I’ve played a large part in the community aspect of every realm I’ve been on.
Been playing Minecraft for about 4 years on a few different platforms
IGN: Demosthenes178 (Assuming this is a bedrock realm)
Love building cool redstone stuff and helping with community projects. I can be your runner for elytra once we kill the dragon (for a price, of course...)
P.S.
As I am a dedicated player, please only add me if this realm will continue for a year or more, thanks
I do technical builds like farms and travellators, and make them look pretty when I’m done. Only play on community survival realms or in my redstone testing world.
16, but mature (I know everyone says that but still)
I do occasionally prank people I’ve gotten to know in a non-destructive way
0
This is a JSON Component thing, as far as I can tell there isn’t a soul who actually knows how those work except people who work for servers. Sorry to be unhelpful.
0
Just so we all understand. Bedrock spawning algorithms are notoriously terrible, no matter what mobs you’re talking about. Just because you didn’t get the expected rates doesn’t mean you’re doing something wrong, it’s highly likely it’s a back end thing that the community has absolutely no control over (no matter HOW many times we complain about it).
On this specific issue, the problem is that we have no idea. The whole village mechanic may work very differently from Java Edition, but we have no tools to detect that. Just look at how Tango Tek builds the Iron Titan, using conformed mechanics. The whole problem with this version is that the community isn’t as involved as we were in Java Edition. Due to this, we don’t really have any way of knowing exactly what works in technical situations like this.
0
I have been trying endlessly to use the /give command to give enchanted, named, or unbreakable items, but to no avail. Why did they have to change from NBT format?!? Anyways, does anyone know the syntax for these components? Much obliged.
Example:
/give [Target] [Item] [Count] [Int Tags] [JSON Components]
As in:
W/give @p iron_sword 1 0 [JSON Components]
Again, if anyone knows the components for custom enchantments, custom names, or unbreakable, please share. Do Not tell me how to do CanPlaceOn and CanDestroy.
0
I have been trying endlessly to use the /give command to give enchanted, named, or unbreakable items, but to no avail. Why did they have to change from NBT format?!? Anyways, does anyone know the syntax for these components? Much obliged.
Example:
/give [Target] [Item] [Count] [Int Tags] [JSON Components]
As in:
/give @p iron_sword 1 0 [JSON Components]
Again, if anyone knows the components for custom enchantments, custom names, or unbreakable, please share. Do Not tell me how to do CanPlaceOn and CanDestroy.
0
1
IGN: Demosthenes178
Play about 2-3 hours daily, evenings CST. Like building redstone farms, storage systems, and other contraptions. I’ve played a large part in the community aspect of every realm I’ve been on.
Been playing Minecraft for about 4 years on a few different platforms
I just meet the age requirement (18)
P.S.
BUUMMMBOOOOOO!!!!!
0
IGN: Demosthenes178 (Assuming this is a bedrock realm)
Love building cool redstone stuff and helping with community projects. I can be your runner for elytra once we kill the dragon (for a price, of course...)
P.S.
As I am a dedicated player, please only add me if this realm will continue for a year or more, thanks
0
IGN: Demosthenes178
I do technical builds like farms and travellators, and make them look pretty when I’m done. Only play on community survival realms or in my redstone testing world.
16, but mature (I know everyone says that but still)
I do occasionally prank people I’ve gotten to know in a non-destructive way
0
Demosthenes178, I play daily evenings CST
0
Demosthenes178, I play evenings CST FYI
0
GT: Demosthenes178
0
Link doesn’t work
0
IGN: Demosthenes178
Played for 4 if my 16 years
Build semi medieval stuff on top of my redstone farms
I hope this realm lasts longer than one month
0
Demosthenes178 inbound!
0
IGN: Demosthenes178
CST, usually play evenings.
I can build a farm and make it look good.