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    posted a message on [1.3.2][V0.6]Ancient GreeceCraft: The Greek Mythology Mod!Update for 1.3.2!Celestial Bronze!Being Updated Again![5000+Downloads!
    Quote from Werzieq

    Most of those Ideas are already in plan :)

    Yay

    Can't wait, and I really do hope poseidon's weapon is made stronger

    :)
    Posted in: Minecraft Mods
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    posted a message on [1.3.2][V0.6]Ancient GreeceCraft: The Greek Mythology Mod!Update for 1.3.2!Celestial Bronze!Being Updated Again![5000+Downloads!
    I think that you should make poseidon's weapon a little stronger cause he is one of the big 3 and all he can do is put down water while Zeus can throw lightning and Hades can spawn shades. Maybe Poseidon's weapon could like shoot a stream of water at the target dealing damage and moving them back?? Also you should make it that the people who have godly weapons can fly as all gods can fly, and maybe you could give the armor? Like if you had an armor for Poseidon it would be like better than normal vision underwater and the ability to breath underwater also reduced damage when fire is used against him? Zeus's armor could give him like an electricity armor that can be toggled on and off and Hades's armor could be like a little bit of health stealing or like his helmet he turns invis or he could like control you for a little while after death?

    Just some suggestions

    P.S. You should make an Olympus (So gods can fly there), an Atlantis cause Poseidon lives there, and the underworld cause Hades lives there???
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    I found the zeppelin configuration (cfg) and opened it in textedit. When it opens all there is in it is "checksum=0". Is that all there is supposed to be in it or do I add the codes in???

    Also just another question to allow the stone block to be recognized by the flight controller what I have to do is copy this code (zeppelin.disallowed_blocks = 1,2,3,8,9,10,11,12,13,30,31,32,37,38,39,40,51,52,59,78,79,87,88,90) in to the text file (assuming you have to add the code in to it...) and delete the number one and the comma (cause its hex number is 1) am I correct?????

    If anyone can help me then that would be great...

    Thanks in advance
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    Is Zeppelin Mod compatible with the Aether mod??? Just wanted to know.... not sure if this questions was posted before....
    Posted in: WIP Mods
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    posted a message on [1.2.5] Zeppelin [0.31] [WIP]
    I donwloaded the mod and but it in to the mod folder and also moved my wu.class in to the minecraft.jar but when i try to activate my ship it gives me an error and tells me that there is something wrong with my wu.class. what should i do????
    Posted in: WIP Mods
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