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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from LittleBreadLoaf

    Hey Everyone,
    Just thought I'd drop by and say this: In all likelihood, it seems like the mod will be updated by the end of next week. Only one or two major features to add and then bug fixes. And possibly an awesome new feature ;) We'll see.

    Hmm, awesome new feature? does this mean...(dramatic music)...BANKAI?! XD Actually, if that's been added already, i missed it, cuz i've kinda stopped following this page for a while (busy at my fav server, plus Dragon Mounts has been in turmoil since the update). So yea, i'm not gonna be on very much here, so don't expect me. But hey, i'll pop in from time to time. Cya next time.
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from Shaadaris

    Not to burst your bubble or anything, but all of his "news" videos are bogus. Most of everything he's had in his "snapshot" videos never got implemented nor was even mentioned by Mojang, or if it was, a long time ago.
    Long story short, that's not actually happening, it's fake. Which he should really mention clearly so people stop making this mistake like I foolishly did when I first found one of his videos.

    Edit: Sorry, I'm feeling cynical right now.

    No, don't be sorry. It really didn't occur to me that this guy is just making up shiz at the spur of the moment. Also, does this mean ALL of his vids are fake? If so, I got a few friends back on my favorite server who may feel a little cheated. Something about "disco mountains"...
    Quote from epicman1

    I have to ask, what software did you use to change the glow.png file for this texture? I'm using GIMP, and I can't change the colors to save my life, so I was wondering what program you used.

    I don't really like that snow dragon. The gold belly makes it appear to be a sub-species of Aether Dragon. Maybe do a lighter-than-sky-blue color?
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Oh noes! MC vanilla is gonna add hatchable dragon eggs themselves sometime soon!
    I saw it here:
    Is there anyway this mod can still be here once this happens? Cuz I love this mod, and I don't wanna see Vanilla implementing dragon riding via mouse steering. Perhaps the mod could make it to where red dragons only come from eggs if hatched near a nether portal?

    And sorry I haven't been on recently, kinda busy with school now *sad* In any situation, I will always call this mod my absolute favorite.
    Posted in: WIP Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Quote from TramezzinoSAN


    so it should work xD

    Gimme dat keyboard! =D

    P.S: that would be awkward if you were typing normally and accidentally hit that key. *blah blah blah, oops, hi the bankai key. (random zanpakuto appears) Dang it, I hate it when this happens*
    Posted in: WIP Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Well this is weird. I just updated, so I have a fresh minecraft. Works fine, right? Well, I installed Forge, and the weirdest thing happened: No sound what-so-ever. Has nothing to with this mod, but I thought you guys would know something about it. Any ideas?
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from epicman1

    Actually, it could work for the other breeds as well. They could have different patterns, in different shades of the same color as the dragon. (Like fire dragon could have stripes, or spots of red, that alternate between being a lighter shade of red, and a darker shade)

    It could be like how horses have different little things. If you don't know, look it up on the minecraft wiki, under "horses" (duh). It explains how each breed can have two horses from that breed be completely different.

    Quote from leoslake9



    Working on some better textures for this awesome mod! PM me if you want the textures for your in-game world!

    LOVE IT. Hmm, do you think that you could do something about how the Water Dragon looks too? The Water Dragon looks more cute than dragon-ey. It's the eyes, I think. Also, some of the blue color on it needs to be deeper, like the ocean.

    Quote from simocarina

    I understand you for chocolate quest (I don't use that mod actually). But I found an other mod interesting (more than the other, I think) that adds dungeons: battle towers http://www.minecraft...-battle-towers/ (this time, the name describes well the mod). I heard that you can configure what's in the chests if you want a fight for an egg (if there is one).

    About skins diversity. Personally, I'm against this idea. The skin diversity is already brought by breeds, and other skin paterns would be useless, and only the aetherial dragon would actually work with that.

    When I say this, I mean for dragons other than the Ender Dragon, cuz it doesn't have much to change. Fire dragon could have different shades of red and orange. Water dragon could have deeper or lighter shades of blue for it's main color. Aether dragon can obviously have different patterns. I guess Ghost dragon won't work well, but something could be done. So there, not just the Aetherial dragon. 3/5 dragons. That's pretty good.
    EDIT: Also, it adds new mobs (the bosses). I don't like that. Battle Towers, I mean. I actually kinda like Dungeon Pack, but I don't think I can configure loot (will have to look at).
    Posted in: WIP Mods
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    posted a message on Flintlock Weapons Mod v1.7pre1 - 200,000+ Downloads! - New update: Fire Lances!
    I just found the weirdest glitch in about 3 weeks: I have Dragon Mounts mod, and Millenair mod, as well as 78 others (don't ask), but I don't think this is a incompatibility glitch with the 78. I fired the Cannon with Buckshot (version before the Redstone activated cannons), and I accidentally hit my dragon. Well, the game froze. I had to use Task Manager to stop Minecraft, so that means no report (there probably wouldn't be one either. The game wasn't ever going to do anything. Coulda left it for a year, and nothing would have changed). The reason Millenair is relevant, is because I was on top of a singular Byzantine Sheep Farm, with four cannons, one in each direction. Also had Craft Heraldry, but that wouldn't have done it. So I think that when I shoot a Dragon from Dragon Mounts with a cannon from this mod, suddenly, the mods have an incompatibility issue. Any idea why?
    Posted in: Minecraft Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from simocarina

    Yeah, I chose the green for the eyes. I guess I forgot to mention it while I was searching for the best color on wikipedia.
    Though, I'm not for your dragon species idea. We already have several breeds, so we don't need dragon species.
    The idea of dungeons is too complicated. If you want a dungeon mod with battle where you can configure the loots of each dungeon, I advice you "chocolate quest" mod (don't judge by the name, btw): http://www.minecraft...he-adventurers/

    I checked this Chocolate Quest mod (you were right, the name has nothing to do with the mod), and I think it's interesting, but I don't like how it adds new mobs. Plus, I think the dungeons holding these eggs should be personalized, kinda like Shurtugal's temples. Also, I revoke my earlier D&D Breeds idea: It really is unnecessary. But the breeds do need to be a little more diverse in their textures: meaning different individuals won't be EXACTLY the same, cuz it's kinda creepy with 5 Fire Dragons following you, all with the same menacing eyes. Random textures for different dragon breeds, please (Aether dragon would work REALLY well with that! Different patterns for different individuals!).
    Posted in: WIP Mods
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    posted a message on Flintlock Weapons Mod v1.7pre1 - 200,000+ Downloads! - New update: Fire Lances!
    Quote from bladeofshadow909

    Got a problem. Can't get the pucklegun to work. I built the mount, and still can't fire it. Am I doing something wrong?

    The block you're standing on also has to be iron. Did you do that?
    Posted in: Minecraft Mods
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    posted a message on Dragon Mounts r46 [WIP]
    Quote from simocarina

    Yeah, a Snow/Ice dragon like that would be cool. But for the scales smudges, a cyan may be a little bit too dark (relatively speaking). I think this blue: http://fr.wikipedia....iki/Bleu_dragée or this one: http://fr.wikipedia.org/wiki/Bleu_maya would be nice.
    And for the membrane between the wings digits, I think this color may be better: http://fr.wikipedia....i/Blanc_lunaire
    And to add some diversity to the color range, maybe why not a very light green like this: http://fr.wikipedia..../Vert_d'eau
    But if such a dragon exists, and if fire-like attack are added with a special attack for each breeds, then we all know what would this dragon do, but what about the water dragon? A high-pressure water beam?

    Oohh, you're right. Those colors are better. But what would the green do? *lightbulb* Maybe the eye color?
    Quote from typod666

    Yea that is what i meant. I forgot to mention that overworld dragons could get nerfed so they dont completely destory your world and i do want the tameable dragons to spawn in the overworld, ender dragon would just destroy too much to be feasable.

    Perhaps each dragon can have a different breath attack, Red being fire, Skeleton dragon being wither/poison effect, etc...
    The dragons are really cool, i think it would be really cool to see them spawn in the overworld (nerfed of course)

    Also, another idea i have is having different aesthetic features between dragon breeds (aside from colour), sort of Dungeons and Dragons style. Blue dragons having a large horn on its nose, Skeletal dragon having curved horns, red dragons having spines, etc...

    I kinda like this, but I'm not sure about the D&D style dragon aesthetics. Instead of editing those already there, why not take another suggestion said earlier: Dragon Species. Those could have the Dragon Aesthetics, and they could have different breeds like Ender Dragons already do (fire water, ghost, etc.). The different species's eggs could be found in a new dungeon, which would have mob spawners everywhere and at the end, there would be a Dragon Egg of a species not Ender. For aesthetics, above the egg could be a 1 block width hole to the surface that let's in light, right on the egg. Also, doing this could propose a shortcut, but you would actually have to FIND the hole to use this said shortcut.
    Posted in: WIP Mods
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    posted a message on Flintlock Weapons Mod v1.7pre1 - 200,000+ Downloads! - New update: Fire Lances!
    Quote from WillDaBeast509

    Great, I'll send you some stuff I need done.

    Another cool little feature I've just added: redstone activated cannons! Hook up some redstone to your cannon and fire it remotely. Or even better, hook together a whole line of them in front of your fort! You'll still have to load them all manually, so make sure you fire at the right time. The cannon's GUI has also been reworked to fit with this (no more taking ammo out of your inventory when you hit fire, it does it when you load) and fix some bugs with it. I'll have pictures out soon!

    Heh, I had just tried this with the Forge version the other day. I was kinda sad that redstone didn't work, and I was gonna suggest it. Looks like you read my mind o_O
    1.6 out today, too. I personally am not gonna update until this mod and about 10-15 other mods update. I have a feeling that because it took so long for 1.6 to come out, that others are going to have this problem as well. *sigh* no horses for me...
    EDIT: Wait, I have dragons...They work for what I need them to! :P
    Posted in: Minecraft Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    1.6 update today...meh. I'm not gonna update until a majority of my mods updates (Fossil Archeology, Amazopack, Dynamic Lighting, Minions, Wolves +, Metallurgy, Natura, Dragon Mounts, Shurtugal, Craftguide, and Millenair mod are the absolute required ones), and I have a feeling that many others have this problem too.
    Posted in: WIP Mods
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    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    I just thought of something. There should be another mob called the Warrior Villager. He would have on any random assortment of armor from all tiers, and he would have any weapon from fists, to axes, to swords, all (except Fist, of course) of random tiers. He would have his own building in Villages called the Barracks, where all the warriors would go during the day. They would fight all mobs that are hostile, including creepers, and if they hit a creeper, it's fuse is reset. They would intelligently fight each mob differently based upon it's weakness. For example, they would run right at a Festive Creeper, while dodging it's fire. They would run away from Rocket Creepers once they're in the air. Also, there could be Archer Warriors, who stay back and fire arrows at open mobs. Meaning if a warrior isn't already handling a mob, they would shoot at the mobs not being attacked by warriors, so they don't accidentally hit them. Archers could come out of their own building, they Archery Range. Normal NPC children could go to these buildings, and when they grow up in there, they would be a Warrior/Archer, depending upon building. Basically, this creates a defense system for the usually-defenseless villages. Should there be an Iron Golem, this would create the "Knight". Meaning warriors are like the soldiers, Golems are the heavy infantry, and archers are the ranged units. Villages could say goodbye to Zombie raids. Archers would always have full leather armor. These villagers would be the only villager to drop something (not including Summoners). They would drop whatever they were wearing and whatever they were holding. Be careful, though, because if you hit one, all of them will attack you (unless preoccupied, so the best time would be at night). Also, could you add Better Bows support? Warrior Skeletons could use the Better Bows mod bows instead of their normal ones, just like what BB mod does to normal Skeletons. This would be mucho appreciated.
    Posted in: Minecraft Mods
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    posted a message on [Forge 1.7.10] Bleach Mod [SSP/LAN/SMP] Hollow Test Update Available!
    Ah mah gahsh, I almost just flipped out. I didn't know I had caps lock on when I was typing in my password, and I thought something had happened to my account. *whew* Anyway, I was wondering: could there be a Hydra Hollow if we add Hueco Mundo? He'd be kind of a mini boss. Good drops, such as multiple of his own mask, and maybe Shinigami would reward you for it. Though I don't expect this to make it in, I thought a Hydra would be interesting, since Hollows can take any shape and power.
    Posted in: WIP Mods
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    posted a message on Dragon Mounts r46 [WIP]
    I'm really hoping for a Snow Dragon soon. It doesn't appear to have scales, but that's because they are so white. To show the scales, what would happen is there would be little smudges of light blue (light cyan is more like it) to show how the scales are reflecting light. Then the wing membrane would be a stark white. It would have Ice Blue eyes. Pretty simple really, but cool.
    Posted in: WIP Mods
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