MUST READ:
Quote from EraOfTheVanguard
God willing, this should be the new topic: http://www.minecraft...ests-whitelist/
- Love, InsaneArtist
PLEASE LOCK TOPIC AND PUT IN ARCHIVES
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Quote from EraOfTheVanguard
God willing, this should be the new topic: http://www.minecraft...ests-whitelist/
- Love, InsaneArtist
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Quote from crazykilla123
Can I get a Space Marine skin? I found a good idea from someone else (a "friend" of mine) and since he isn't wanting to hunt it down anymore, I am taking up the job. It's a space marine chaplain. It has the traditional skull mask, and the armors mostly black, with a pair of plasma pistols at its waist and a pair of skull and crossbones shoulderpads. a few pictures to guide you:
Chaplain: (not the specific one im requesting)https://encrypted-tb...5mPy_QVhIp6ihCO
Plasma pistol: https://encrypted-tb...7WVHuSgW2EsxKRg
THE mask: https://encrypted-tb...W_2dTMCrkCuKDh4
Thanks for any consideration and I hope you can do it!
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Quote from Dustyfootwarrior
Hello. I need a skin to be made for a project. The skin should sort of be like the following, but with five o'clock shadow, shading, be wearing a more explorer-like outfit (Like Indiana Jones without his jacket/ temple of doom), brown shoes, and have a diamond sword in a holder on his back. Heres the skin mentioned previously: If you don't want to do it, thats fine.
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Quote from awesomlyawesome
An Archer.
Gonna try to find a pic in a second, just wanted to be first in the mean time :3
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package net.minecraft.src;
import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent;
@Mod( modid = "ExampleMod", name="ExampleModsName", version="ExampleModVersion")
@Mod( modid = "UndeadPlus", name="Undead+", version="[1.4.7] v1.0.0")
@NetworkMod ( clientSideRequired = true, serverSideRequired = true, channels = {"example_mod"}, packetHandler = ExampleModPacketHandler.class )
package net.minecraft.src; import java.io.ByteArrayInputStream; import java.io.DataInputStream; import java.io.IOException; import net.minecraft.src.EntityClientPlayerMP; import net.minecraft.src.EntityPlayerMP; import net.minecraft.src.Packet250CustomPayload; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Side; import cpw.mods.fml.common.network.IPacketHandler; import cpw.mods.fml.common.network.Player; public class ExampleModPacketHandler implements IPacketHandler { @Override public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) { if (packet.channel.equals("GenericRandom")) { handleRandom(packet); } } private void handleRandom(Packet250CustomPayload packet) { DataInputStream inputStream = new DataInputStream(new ByteArrayInputStream(packet.data)); int randomInt1; int randomInt2; try { randomInt1 = inputStream.readInt(); randomInt2 = inputStream.readInt(); } catch (IOException e) { e.printStackTrace(); return; } System.out.println(randomInt1 + " " + randomInt2); } }
public class ModUndeadMainRegistry {
@PreInit public void preInit(FMLPreInitializationEvent event)
@Init public void init(FMLInitializationEvent event)
@PostInit public void postInit(FMLPostInitializationEvent event)
package net.minecraft.src; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; @Mod( modid = "ExampleMod", name="ExampleModsName", version="ExampleModVersion") @NetworkMod ( clientSideRequired = true, serverSideRequired = true, channels = {"example_mod"}, packetHandler = ExampleModPacketHandler.class ) public class ExampleMod { @PreInit public void preInit(FMLPreInitializationEvent event) { } @Init public void init(FMLInitializationEvent event) { } @PostInit public void postInit(FMLPostInitializationEvent event) { } }
package ghosrec35.mods.example.common; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.IMCCallback; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.Mod.ServerStarted; import cpw.mods.fml.common.Mod.ServerStarting; import cpw.mods.fml.common.Mod.ServerStopping; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLInterModComms; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLServerStartedEvent; import cpw.mods.fml.common.event.FMLServerStartingEvent; import cpw.mods.fml.common.event.FMLServerStoppingEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; @Tutorial("Annotation Interfaces within Forge") @Mod(modid = "Ghosrec35_ExampleMod", name = "ExampleMod", version = "1.0.0.0", dependencies = "after:UniversalElectricity") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class ExampleMod { @SidedProxy(clientSide = "ghosrec35.mods.examplemod.client.ClientProxy", serverSide = "ghosrec35.mods.examplemod.common.CommonProxy") public static CommonProxy proxy; @Instance("Ghosrec35_ExampleMod") public ExampleMod instance; @PreInit public void loadPre(FMLPreInitializationEvent event) { } @Init public void load(FMLInitializationEvent event) { } @PostInit public void loadPost(FMLPostInitializationEvent event) { } @ServerStarting public void serverStarting(FMLServerStartingEvent event) { } @ServerStarted public void serverStarted(FMLServerStartedEvent event) { } @ServerStopping public void serverStopping(FMLServerStoppingEvent event) { } @IMCCallback public void interModComms(FMLInterModComms event) { } }
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"} )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class, connectionHandler = ConnectionHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class, connectionHandler = ConnectionHandler.class, tinyPacketHandler = TinyPacketHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, connectionHandler = ConnectionHandler.class, clientPacketHandlerSpec = @SidedPacketHandler ( channels = {"ClientChannel1", "ClientChannel2"}, packetHandler = ClientPacketHandler.class ), serverPacketHandlerSpec = @SidedPacketHandler ( channels = {"ServerChannel1", "ServerChannel2"}, packetHandler = ServerPacketHandler.class ) )
@SidedProxy(clientSide = "ghosrec35.mods.examplemod.client.ClientProxy", serverSide = "ghosrec35.mods.examplemod.common.CommonProxy") public static CommonProxy proxy;
@SideOnly(Side.CLIENT)over certain methods that are used for Client only details such as Rendering or Sound.
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[8:58:19 PM] GhostVayu: Yep
[8:58:27 PM] Colbinile: he came from his mothers vagina
[8:58:31 PM] GhostVayu: and be like Colb is a mega perve
[8:58:31 PM] Colbinile: nuff said
[8:58:36 PM] GhostVayu: rt
[8:58:41 PM] Skylord Backlash: ah good times
[8:58:52 PM] Skylord Backlash: I misst that place it was warm and cozy
Proof Colb is a Mega Perv and maybe gay...
[9:01:59 PM] Colbinile: And I'm morally obligated to.
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Ok i'll tell legend that one person who isn't even whitelisted(Won't ever) complained about the lag
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LIAR!
Why isn't herochat working?