MUST READ:
Quote from EraOfTheVanguard
God willing, this should be the new topic: http://www.minecraft...ests-whitelist/
- Love, InsaneArtist
PLEASE LOCK TOPIC AND PUT IN ARCHIVES
71
Quote from EraOfTheVanguard
God willing, this should be the new topic: http://www.minecraft...ests-whitelist/
- Love, InsaneArtist
1
Quote from crazykilla123
Can I get a Space Marine skin? I found a good idea from someone else (a "friend" of mine) and since he isn't wanting to hunt it down anymore, I am taking up the job. It's a space marine chaplain. It has the traditional skull mask, and the armors mostly black, with a pair of plasma pistols at its waist and a pair of skull and crossbones shoulderpads. a few pictures to guide you:
Chaplain: (not the specific one im requesting)https://encrypted-tb...5mPy_QVhIp6ihCO
Plasma pistol: https://encrypted-tb...7WVHuSgW2EsxKRg
THE mask: https://encrypted-tb...W_2dTMCrkCuKDh4
Thanks for any consideration and I hope you can do it!
1
1
1
Quote from Dustyfootwarrior
Hello. I need a skin to be made for a project. The skin should sort of be like the following, but with five o'clock shadow, shading, be wearing a more explorer-like outfit (Like Indiana Jones without his jacket/ temple of doom), brown shoes, and have a diamond sword in a holder on his back. Heres the skin mentioned previously: If you don't want to do it, thats fine.
1
Quote from awesomlyawesome
An Archer.
Gonna try to find a pic in a second, just wanted to be first in the mean time :3
1
876
package net.minecraft.src;
import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent;
@Mod( modid = "ExampleMod", name="ExampleModsName", version="ExampleModVersion")
@Mod( modid = "UndeadPlus", name="Undead+", version="[1.4.7] v1.0.0")
@NetworkMod ( clientSideRequired = true, serverSideRequired = true, channels = {"example_mod"}, packetHandler = ExampleModPacketHandler.class )
package net.minecraft.src; import java.io.ByteArrayInputStream; import java.io.DataInputStream; import java.io.IOException; import net.minecraft.src.EntityClientPlayerMP; import net.minecraft.src.EntityPlayerMP; import net.minecraft.src.Packet250CustomPayload; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Side; import cpw.mods.fml.common.network.IPacketHandler; import cpw.mods.fml.common.network.Player; public class ExampleModPacketHandler implements IPacketHandler { @Override public void onPacketData(INetworkManager manager, Packet250CustomPayload packet, Player player) { if (packet.channel.equals("GenericRandom")) { handleRandom(packet); } } private void handleRandom(Packet250CustomPayload packet) { DataInputStream inputStream = new DataInputStream(new ByteArrayInputStream(packet.data)); int randomInt1; int randomInt2; try { randomInt1 = inputStream.readInt(); randomInt2 = inputStream.readInt(); } catch (IOException e) { e.printStackTrace(); return; } System.out.println(randomInt1 + " " + randomInt2); } }
public class ModUndeadMainRegistry {
@PreInit public void preInit(FMLPreInitializationEvent event)
@Init public void init(FMLInitializationEvent event)
@PostInit public void postInit(FMLPostInitializationEvent event)
package net.minecraft.src; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; @Mod( modid = "ExampleMod", name="ExampleModsName", version="ExampleModVersion") @NetworkMod ( clientSideRequired = true, serverSideRequired = true, channels = {"example_mod"}, packetHandler = ExampleModPacketHandler.class ) public class ExampleMod { @PreInit public void preInit(FMLPreInitializationEvent event) { } @Init public void init(FMLInitializationEvent event) { } @PostInit public void postInit(FMLPostInitializationEvent event) { } }
package ghosrec35.mods.example.common; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.IMCCallback; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.Mod.ServerStarted; import cpw.mods.fml.common.Mod.ServerStarting; import cpw.mods.fml.common.Mod.ServerStopping; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLInterModComms; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLServerStartedEvent; import cpw.mods.fml.common.event.FMLServerStartingEvent; import cpw.mods.fml.common.event.FMLServerStoppingEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; @Tutorial("Annotation Interfaces within Forge") @Mod(modid = "Ghosrec35_ExampleMod", name = "ExampleMod", version = "1.0.0.0", dependencies = "after:UniversalElectricity") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class ExampleMod { @SidedProxy(clientSide = "ghosrec35.mods.examplemod.client.ClientProxy", serverSide = "ghosrec35.mods.examplemod.common.CommonProxy") public static CommonProxy proxy; @Instance("Ghosrec35_ExampleMod") public ExampleMod instance; @PreInit public void loadPre(FMLPreInitializationEvent event) { } @Init public void load(FMLInitializationEvent event) { } @PostInit public void loadPost(FMLPostInitializationEvent event) { } @ServerStarting public void serverStarting(FMLServerStartingEvent event) { } @ServerStarted public void serverStarted(FMLServerStartedEvent event) { } @ServerStopping public void serverStopping(FMLServerStoppingEvent event) { } @IMCCallback public void interModComms(FMLInterModComms event) { } }
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"} )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class, connectionHandler = ConnectionHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, channels = {"Channel"}, packetHandler = PacketHandler.class, connectionHandler = ConnectionHandler.class, tinyPacketHandler = TinyPacketHandler.class )
@NetworkMod ( clientSideRequired = true, serverSideRequired = false, connectionHandler = ConnectionHandler.class, clientPacketHandlerSpec = @SidedPacketHandler ( channels = {"ClientChannel1", "ClientChannel2"}, packetHandler = ClientPacketHandler.class ), serverPacketHandlerSpec = @SidedPacketHandler ( channels = {"ServerChannel1", "ServerChannel2"}, packetHandler = ServerPacketHandler.class ) )
@SidedProxy(clientSide = "ghosrec35.mods.examplemod.client.ClientProxy", serverSide = "ghosrec35.mods.examplemod.common.CommonProxy") public static CommonProxy proxy;
@SideOnly(Side.CLIENT)over certain methods that are used for Client only details such as Rendering or Sound.
3
3
1
Accepted. Soul = Beast Owner, Lab = Crazy Socialistic German Admin
3
- Soul
Wow.... Devil you are retarded.... I really hope no server allows you on theirs because YOU DIDN'T LISTEN TO WHAT YOU WHERE TOLD TO BUILD INSTEAD YOU BUILD RANDOM CRAP ALL OVER THE SERVER MAP! SPAWNING CREEPERS,CATS,AND TNT == BANNED! SO TAKE WHATS LEFT OF YOUR LIFE AND DESTROY IT LIKE YOU ALMOST DID TO OUR SERVER.
~~ GhostVayu~~
Never F*** With a Server I Love and Care for and Many others.... Staff Bots Roll Out.
1
XD Don't talk to Lab(Best Advice)
1
Also he SENDS HIS FACTION APP TO LABARGOTH!
1
You mean banned? Because your so stupid not to look up and realize "Oh.. Still in build."
3
Well, Not from the first page I bet. It's not like anything important is on there.
1
1
You didn't do our format get ready to not be whitelisted... :smile.gif:
1
Shows that your lazy because you won't spend time to make your app better....