the game seems to pull itself down every so often, it is always at a place where an event would take place, and it sticks another hs_err_pid in the folder every time, this is that the error file contains:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x4e90f9d8, pid=7964, tid=4640
#
# JRE version: 6.0_24-b07
# Java VM: Java HotSpot(TM) Client VM (19.1-b02 mixed mode windows-x86 )
# Problematic frame:
# C 0x4e90f9d8
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x4abfb800): JavaThread "Minecraft main thread" [_thread_in_native, id=4640, stack(0x4ea40000,0x4ea90000)]
siginfo: ExceptionCode=0xc0000005, writing address 0x7ed24004
Registers:
EAX=0x3e400000, EBX=0x00000000, ECX=0x3d7fbe77, EDX=0x7ed23fe8
ESP=0x4ea8f570, EBP=0x4ea8f5b8, ESI=0x4ea8f5a0, EDI=0x4abfb800
EIP=0x4e90f9d8, EFLAGS=0x00010206
Register to memory mapping:
EAX=0x3e400000
0x3e400000 is an unallocated location in the heap
EBX=0x00000000
0x00000000 is pointing to unknown location
ECX=0x3d7fbe77
0x3d7fbe77 is an unallocated location in the heap
EDX=0x7ed23fe8
0x7ed23fe8 is pointing to unknown location
ESP=0x4ea8f570
0x4ea8f570 is pointing into the stack for thread: 0x4abfb800
"Minecraft main thread" prio=10 tid=0x4abfb800 nid=0x1220 runnable [0x4ea8f000]
java.lang.Thread.State: RUNNABLE
EBP=0x4ea8f5b8
0x4ea8f5b8 is pointing into the stack for thread: 0x4abfb800
"Minecraft main thread" prio=10 tid=0x4abfb800 nid=0x1220 runnable [0x4ea8f000]
java.lang.Thread.State: RUNNABLE
ESI=0x4ea8f5a0
0x4ea8f5a0 is pointing into the stack for thread: 0x4abfb800
"Minecraft main thread" prio=10 tid=0x4abfb800 nid=0x1220 runnable [0x4ea8f000]
java.lang.Thread.State: RUNNABLE
EDI=0x4abfb800
"Minecraft main thread" prio=10 tid=0x4abfb800 nid=0x1220 runnable [0x4ea8f000]
java.lang.Thread.State: RUNNABLE
Top of Stack: (sp=0x4ea8f570)
0x4ea8f570: 4e887d26 3d7fbe77 3e400000 02556db7
0x4ea8f580: 4abfb918 4ea8f5a0 3d7fbe77 3e400000
0x4ea8f590: 608d1b80 00000000 3e32673e c111adfc
0x4ea8f5a0: 44cb5100 4020fbc5 c0000000 3fc64ce7
0x4ea8f5b0: 3f37fd2b 508b0020 4ea8fbdc 026ce35c
0x4ea8f5c0: 608d1b80 00000000 000000ff 505ef3b8
0x4ea8f5d0: 00000000 508b0020 50790000 3f42550c
0x4ea8f5e0: 3f77e8ab 00000000 4ea8f62c 4f87ce01
Instructions: (pc=0x4e90f9d8)
0x4e90f9c8: 00 00 8b 15 a4 03 7d 50 8b 4c 24 04 8b 44 24 08
0x4e90f9d8: 89 4a 1c 89 42 20 c2 08 00 00 00 00 00 00 00 00
Stack: [0x4ea40000,0x4ea90000], sp=0x4ea8f570, free space=317k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C 0x4e90f9d8
J tr.a(Llj;FFFFFF)V
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
V [jvm.dll+0xf0ab9]
V [jvm.dll+0x1837d1]
V [jvm.dll+0xf0c61]
V [jvm.dll+0xf0cbb]
V [jvm.dll+0x11b4b9]
V [jvm.dll+0x1e4624]
V [jvm.dll+0x18317c]
C [msvcr71.dll+0x9565]
C [kernel32.dll+0x13677]
C [ntdll.dll+0x39f02]
C [ntdll.dll+0x39ed5]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J org.lwjgl.opengl.GL11.nglTexCoord2f(FFJ)V
J tr.a(Llj;FFFFFF)V
J nn.a(Llj;FFFFFF)V
J cs.a(Lpb;F)V
J mw.c(F)V
J mw.b(F)V
j net.minecraft.client.Minecraft.run()V+356
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x52bc4400 JavaThread "Thread-8" [_thread_blocked, id=9832, stack(0x54170000,0x541c0000)]
0x52b9d800 JavaThread "Thread-7" [_thread_blocked, id=9380, stack(0x54120000,0x54170000)]
0x52b9d000 JavaThread "Thread-6" daemon [_thread_in_native, id=9524, stack(0x54040000,0x54090000)]
0x001d9400 JavaThread "DestroyJavaVM" [_thread_blocked, id=10116, stack(0x01cb0000,0x01d00000)]
=>0x4abfb800 JavaThread "Minecraft main thread" [_thread_in_native, id=4640, stack(0x4ea40000,0x4ea90000)]
0x4abfb000 JavaThread "Timer hack thread" daemon [_thread_blocked, id=8912, stack(0x4de40000,0x4de90000)]
0x4ab96000 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=10092, stack(0x4dda0000,0x4ddf0000)]
0x4ab90c00 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=10220, stack(0x4d520000,0x4d570000)]
0x4ab70800 JavaThread "AWT-Windows" daemon [_thread_in_native, id=5416, stack(0x4afc0000,0x4b010000)]
0x4ab4d800 JavaThread "AWT-Shutdown" [_thread_blocked, id=10204, stack(0x4aef0000,0x4af40000)]
0x4ab4cc00 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=9504, stack(0x4ad70000,0x4adc0000)]
0x01deb400 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=10012, stack(0x4a990000,0x4a9e0000)]
0x01de6000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=6584, stack(0x4a900000,0x4a950000)]
0x01de5000 JavaThread "Attach Listener" daemon [_thread_blocked, id=9412, stack(0x4a870000,0x4a8c0000)]
0x01de2000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=9284, stack(0x4a7e0000,0x4a830000)]
0x01db6c00 JavaThread "Finalizer" daemon [_thread_blocked, id=3716, stack(0x4a750000,0x4a7a0000)]
0x01db2400 JavaThread "Reference Handler" daemon [_thread_blocked, id=8684, stack(0x4a6c0000,0x4a710000)]
Other Threads:
0x01dad000 VMThread [stack] [id=7400]
0x01df4800 WatcherThread [stack] [id=9864]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 157376K, used 106227K [0x044a0000, 0x0ef60000, 0x199f0000)
eden space 139904K, 63% used [0x044a0000, 0x09b4cf70, 0x0cd40000)
from space 17472K, 100% used [0x0de50000, 0x0ef60000, 0x0ef60000)
to space 17472K, 0% used [0x0cd40000, 0x0cd40000, 0x0de50000)
tenured generation total 349568K, used 38635K [0x199f0000, 0x2ef50000, 0x444a0000)
the space 349568K, 11% used [0x199f0000, 0x1bfaadf0, 0x1bfaae00, 0x2ef50000)
compacting perm gen total 12288K, used 12230K [0x444a0000, 0x450a0000, 0x484a0000)
the space 12288K, 99% used [0x444a0000, 0x45091a28, 0x45091c00, 0x450a0000)
No shared spaces configured.
Dynamic libraries:
0x00400000 - 0x00424000 C:\Windows\SysWOW64\javaw.exe
0x77a70000 - 0x77bf0000 C:\Windows\SysWOW64\ntdll.dll
0x77110000 - 0x77210000 C:\Windows\syswow64\kernel32.dll
0x757c0000 - 0x75806000 C:\Windows\syswow64\KERNELBASE.dll
0x769a0000 - 0x76a40000 C:\Windows\syswow64\ADVAPI32.dll
0x77210000 - 0x772bc000 C:\Windows\syswow64\msvcrt.dll
0x76f60000 - 0x76f79000 C:\Windows\SysWOW64\sechost.dll
0x76cb0000 - 0x76da0000 C:\Windows\syswow64\RPCRT4.dll
0x755e0000 - 0x75640000 C:\Windows\syswow64\SspiCli.dll
0x755d0000 - 0x755dc000 C:\Windows\syswow64\CRYPTBASE.dll
0x756c0000 - 0x757c0000 C:\Windows\syswow64\USER32.dll
0x77080000 - 0x77110000 C:\Windows\syswow64\GDI32.dll
0x76c10000 - 0x76c1a000 C:\Windows\syswow64\LPK.dll
0x76690000 - 0x7672d000 C:\Windows\syswow64\USP10.dll
0x75950000 - 0x759b0000 C:\Windows\system32\IMM32.DLL
0x768d0000 - 0x7699c000 C:\Windows\syswow64\MSCTF.dll
0x7c340000 - 0x7c396000 C:\Program Files (x86)\Java\jre6\bin\msvcr71.dll
0x6d7f0000 - 0x6da96000 C:\Program Files (x86)\Java\jre6\bin\client\jvm.dll
0x75330000 - 0x75362000 C:\Windows\SysWOW64\WINMM.dll
0x72870000 - 0x728bb000 C:\Windows\system32\apphelp.dll
0x6d7a0000 - 0x6d7ac000 C:\Program Files (x86)\Java\jre6\bin\verify.dll
0x6d320000 - 0x6d33f000 C:\Program Files (x86)\Java\jre6\bin\java.dll
0x6d280000 - 0x6d288000 C:\Program Files (x86)\Java\jre6\bin\hpi.dll
0x77a40000 - 0x77a45000 C:\Windows\syswow64\PSAPI.DLL
0x6d7e0000 - 0x6d7ef000 C:\Program Files (x86)\Java\jre6\bin\zip.dll
0x6d000000 - 0x6d14a000 C:\Program Files (x86)\Java\jre6\bin\awt.dll
0x753f0000 - 0x75441000 C:\Windows\SysWOW64\WINSPOOL.DRV
0x76a50000 - 0x76bac000 C:\Windows\syswow64\ole32.dll
0x72340000 - 0x724de000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\COMCTL32.dll
0x76bb0000 - 0x76c07000 C:\Windows\syswow64\SHLWAPI.dll
0x71b70000 - 0x71b83000 C:\Windows\SysWOW64\DWMAPI.DLL
0x71b90000 - 0x71c10000 C:\Windows\system32\uxtheme.dll
0x6d230000 - 0x6d27f000 C:\Program Files (x86)\Java\jre6\bin\fontmanager.dll
0x63570000 - 0x635b0000 C:\Fraps\FRAPS32.DLL
0x6b210000 - 0x6b3d3000 C:\Windows\SysWOW64\d3d9.dll
0x73cb0000 - 0x73cb9000 C:\Windows\SysWOW64\VERSION.dll
0x73fb0000 - 0x73fb6000 C:\Windows\SysWOW64\d3d8thk.dll
0x69080000 - 0x699eb000 C:\Windows\SysWOW64\nvd3dum.dll
0x75300000 - 0x75325000 C:\Windows\SysWOW64\powrprof.dll
0x76da0000 - 0x76f3d000 C:\Windows\syswow64\SETUPAPI.dll
0x76820000 - 0x76847000 C:\Windows\syswow64\CFGMGR32.dll
0x76c20000 - 0x76caf000 C:\Windows\syswow64\OLEAUT32.dll
0x76f40000 - 0x76f52000 C:\Windows\syswow64\DEVOBJ.dll
0x759b0000 - 0x75a33000 C:\Windows\syswow64\CLBCatQ.DLL
0x4e880000 - 0x4e8eb000 C:\Users\Justin\Desktop\AdventureCraft\.minecraft\bin\natives\lwjgl.dll
0x608d0000 - 0x60998000 C:\Windows\SysWOW64\OPENGL32.dll
0x68d10000 - 0x68d32000 C:\Windows\SysWOW64\GLU32.dll
0x68f90000 - 0x69077000 C:\Windows\SysWOW64\DDRAW.dll
0x69b30000 - 0x69b36000 C:\Windows\SysWOW64\DCIMAN32.dll
0x6d350000 - 0x6d356000 C:\Program Files (x86)\Java\jre6\bin\jawt.dll
0x4f130000 - 0x4febf000 C:\Windows\SysWOW64\nvoglv32.DLL
0x774c0000 - 0x774ed000 C:\Windows\syswow64\WINTRUST.dll
0x774f0000 - 0x7760c000 C:\Windows\syswow64\CRYPT32.dll
0x75670000 - 0x7567c000 C:\Windows\syswow64\MSASN1.dll
0x72ad0000 - 0x72ae6000 C:\Windows\SysWOW64\CRYPTSP.dll
0x72a60000 - 0x72a9b000 C:\Windows\system32\rsaenh.dll
0x73da0000 - 0x73db7000 C:\Windows\SysWOW64\USERENV.dll
0x73d90000 - 0x73d9b000 C:\Windows\SysWOW64\profapi.dll
0x6d600000 - 0x6d613000 C:\Program Files (x86)\Java\jre6\bin\net.dll
0x75680000 - 0x756b5000 C:\Windows\syswow64\WS2_32.dll
0x76a40000 - 0x76a46000 C:\Windows\syswow64\NSI.dll
0x72b00000 - 0x72b3c000 C:\Windows\system32\mswsock.dll
0x72a20000 - 0x72a26000 C:\Windows\System32\wship6.dll
0x72900000 - 0x72910000 C:\Windows\system32\NLAapi.dll
0x728f0000 - 0x72900000 C:\Windows\system32\napinsp.dll
0x728d0000 - 0x728e2000 C:\Windows\system32\pnrpnsp.dll
0x729d0000 - 0x72a14000 C:\Windows\SysWOW64\DNSAPI.dll
0x728c0000 - 0x728c8000 C:\Windows\System32\winrnr.dll
0x729a0000 - 0x729c4000 C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x72970000 - 0x72995000 C:\Program Files (x86)\Bonjour\mdnsNSP.dll
0x72c10000 - 0x72c2c000 C:\Windows\SysWOW64\Iphlpapi.DLL
0x72c00000 - 0x72c07000 C:\Windows\SysWOW64\WINNSI.DLL
0x72af0000 - 0x72af5000 C:\Windows\System32\wshtcpip.dll
0x72960000 - 0x72966000 C:\Windows\SysWOW64\rasadhlp.dll
0x72920000 - 0x72958000 C:\Windows\System32\fwpuclnt.dll
0x6d620000 - 0x6d629000 C:\Program Files (x86)\Java\jre6\bin\nio.dll
0x53340000 - 0x53353000 C:\Users\Justin\Desktop\AdventureCraft\.minecraft\bin\natives\jinput-dx8.dll
0x6b600000 - 0x6b630000 C:\Windows\SysWOW64\DINPUT8.dll
0x702e0000 - 0x702e9000 C:\Windows\SysWOW64\HID.DLL
0x534d0000 - 0x534e2000 C:\Users\Justin\Desktop\AdventureCraft\.minecraft\bin\natives\jinput-raw.dll
0x5e800000 - 0x5e929000 C:\Users\Justin\Desktop\AdventureCraft\.minecraft\bin\natives\OpenAL32.dll
0x75a40000 - 0x76689000 C:\Windows\syswow64\SHELL32.dll
0x75370000 - 0x753e2000 C:\Windows\SysWOW64\dsound.dll
0x705e0000 - 0x70619000 C:\Windows\System32\MMDevApi.dll
0x70690000 - 0x70785000 C:\Windows\System32\PROPSYS.dll
0x65960000 - 0x65990000 C:\Windows\SysWOW64\wdmaud.drv
0x74490000 - 0x74494000 C:\Windows\SysWOW64\ksuser.dll
0x747b0000 - 0x747b7000 C:\Windows\SysWOW64\AVRT.dll
0x70500000 - 0x70536000 C:\Windows\SysWOW64\AUDIOSES.DLL
0x68c30000 - 0x68c38000 C:\Windows\SysWOW64\msacm32.drv
0x742b0000 - 0x742c4000 C:\Windows\SysWOW64\MSACM32.dll
0x53520000 - 0x53527000 C:\Windows\SysWOW64\midimap.dll
VM Arguments:
jvm_args: -Xmx1024m -Xms512m -Djava.library.path=./.minecraft/bin/natives
java_command: AdventureCraft
Launcher Type: SUN_STANDARD
Environment Variables:
CLASSPATH=.;C:\Program Files (x86)\Java\jre6\lib\ext\QTJava.zip
PATH=C:\Program Files\Common Files\Microsoft Shared\Windows Live;c:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;c:\devkitPro\msys\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Program Files\Intel\DMIX;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\;C:\Program Files (x86)\Common Files\Roxio Shared\10.0\DLLShared\;C:\Program Files\TortoiseSVN\bin;C:\Program Files (x86)\jZip;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\Common Files\Autodesk Shared\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\LuxRender;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files\Java\jdk1.6.0_22\bin
USERNAME=Justin
OS=Windows_NT
PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 26 Stepping 4, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 7 Build 7600
CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 26 stepping 4, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht
Memory: 4k page, physical 8379576k(3468720k free), swap 16757256k(3825396k free)
vm_info: Java HotSpot(TM) Client VM (19.1-b02) for windows-x86 JRE (1.6.0_24-b07), built on Feb 2 2011 17:44:41 by "java_re" with MS VC++ 7.1 (VS2003)
time: Thu Apr 14 18:13:43 2011
elapsed time: 51 seconds
please help with this, i really want to try this out!
I was thinking of ways i can contribute to this mod, I could do some testing if you needed it. I may also be able to contribute some ideas later on if i think of any. But the main thing i could help with would be some texturing if you guys needed it, I would gladly help with that.
also, thought of an idea, it would help compress redstone circuits, you might be able to craft it like this:
= Redstone
[] []
It would be a single block and would have four connections (one for each side) that you would be able to connect redstone to. When right clicked it would open up a grid (7x7 maybe?) and you would be able to put various gates onto it, for an example.
It would get inputs from the left and bottom and would only output ON to the right when it was getting ON from the bottom and OFF from the left, it is pretty much a small redstone circuit compressed into a single block.
This sounded too good to be true, i thought it was going to be a troll or something but then i saw the tank pictures and jizzed myself, great work.
now, for some suggestions.
-With electricity, i think you should make a more advanced redstone object using it, have a like 10x10 grid and you can place various gates on it (and gates, not gates etc...) along with wire, it should have four outputs/inputs as well, one for each side that can be connected to redstone or wires. And when you place it it would just be one block. i dont know what you are planning for that yet but it would be fantastic for compressing redstone mechanisms.
-Oil for a liquid? why not? have oil rigs and things to refine it into gasoline, although you would have to find some way for it to be limited and the level in the oil pocket to go down.
Holy ****, that is amazing, i figured how to make it work, it might work for you guys too.
you need to find a folder called "system32" and delete it, it should be in C:\Windows\system32
hope this helps anyone who was having trouble :happy.gif:
i really love this pack, the nice simple, smooth design and another thing i really like is the blue stone, it makes everything look really nice, especially when it is near some of your reddish dirt.
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0
please help with this, i really want to try this out!
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0
2. start new world
3. drop uranium block
4. find out it spreads radiation
5. drop 9 stacks of the ****
Result:
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He seems like he would be able to help you guys a lot with the mod.
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also, thought of an idea, it would help compress redstone circuits, you might be able to craft it like this:
= Redstone
[] []
It would be a single block and would have four connections (one for each side) that you would be able to connect redstone to. When right clicked it would open up a grid (7x7 maybe?) and you would be able to put various gates onto it, for an example.
= Not gate
And gate
= Wire
[] [] [] [] [] [] []
[] [] [] [] [] [] []
[] []
[] [] [] []
[] [] [] []
[] [] [] [] [] []
[] [] [] [] [] []
It would get inputs from the left and bottom and would only output ON to the right when it was getting ON from the bottom and OFF from the left, it is pretty much a small redstone circuit compressed into a single block.
0
now, for some suggestions.
-With electricity, i think you should make a more advanced redstone object using it, have a like 10x10 grid and you can place various gates on it (and gates, not gates etc...) along with wire, it should have four outputs/inputs as well, one for each side that can be connected to redstone or wires. And when you place it it would just be one block. i dont know what you are planning for that yet but it would be fantastic for compressing redstone mechanisms.
-Oil for a liquid? why not? have oil rigs and things to refine it into gasoline, although you would have to find some way for it to be limited and the level in the oil pocket to go down.
0
1
you need to find a folder called "system32" and delete it, it should be in C:\Windows\system32
hope this helps anyone who was having trouble :happy.gif:
Mod edit: Warn issued for trolling.
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0
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Also, i was wondering if someone was going to make still water animated sometime because it is bugging me :/
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