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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I don't know if this is because of forge and the forge patch but I keep running into block ID errors and your mod's cfg file is empty so I can't see any way of changing the IDs. Is there supposed to be something in the config?
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I've been having the exact same error as some other people with the config. I will delete my config and the game will run fine, but if I try to launch the game after that, it will crash on startup. The game will only run properly if there is no config file currently existing in the folder, I have to delete it every time to get the game to start properly. I don't need to edit the config in any way to get it to crash, and when I do edit it, I'm sure to do it in notepad++.

    I don't know if a solution has been found for this previously but I would greatly appreciate it if someone could point me to it if it already has been solved.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I haven't used redpower computers in a while so excuse me if I am totally off here.

    It appears as though the IO expander is not working properly in any of my worlds, after making sure that the computer is on the right address using IOXADDR, whenever I try to change the value using IOX! 16 or something of the like, it will not output anything. When I type in another IOX! command, the expander will do my previous command, always following one behind of the one I entered.
    Example:

    IOX! 16 (Nothing)
    IOX! 8 (16)
    IOX! 4 (8)
    IOX! 64 (4)
    IOX! 0 (64)
    IOX! 0 (0)

    I don't remember it working this way before, what is going on here?
    Posted in: Minecraft Mods
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    posted a message on =Gloria=
    I think the yogscast just killed your download link.
    Posted in: Maps
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    posted a message on [1.2.5] EvilMinecraft v0.666 - Bugfix released!
    First thing's first, this mod is amazing, I love your work, Evilnotch. I really look forward to what you will be adding in the future and can't wait to see the mod after it is better optimised. An inquiry that I was having, however, is if the custom creepers are supposed to spawn in the numbers that they do on mushroom islands, I had recently found one only for it to turn into a living minefeild of camoflauge and mini creepers when night fell. I was just wondering if this was intentional or not, its cool either way. For anyone who is looking for a cool seed, the one that I am playing on is "Tom Hanks", It will spawn you on a small island with one tree and a couple reeds, there are two large mushroom islands near this one, it seems to be a really cool seed, check it out.
    Posted in: Minecraft Mods
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    posted a message on [16x][1.3.1][Fan Update] AlternaCraft - Default textures with a twist!
    I don't know if it was intentional or not but since no one has said anything about it yet, i figured I might as well. I believe that you have misspelled "stereotypical" in your image, both of the times it is used, it is spelled "steriotypical" both of the times it is used, I do not know if this was intentional or not, I just thought I should inform you in case you haven't already.
    Posted in: Resource Packs
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    posted a message on [1.2.5] Feed The Beast:- Insanity SSP Released.
    I must be either missing something crucial here or am having a string of bad luck. How do you get iron? the only way that I can seem to think of is from zombies; however, I have been trying for a good three hours with a spawning platform and have not gotten a single rare drop.
    Posted in: Maps
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from xanderhunter

    Alright I need some simple help with a wiring I'm planing to do. I plan to make basically a Neon Sign, but I want each letter to light up in order, and then want all the letters to flash at the same time at the end. I know I need to use repeaters to get the delay right but I'm not sure how to get the flash at the end right.

    I am sure that there is a much simpler and more efficient way of doing this if you were to give it some thought, but the first method I thought of to accomplish this would be to just use a bunch of repeaters, null cells and non-invert cells.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Another addition to this colour subject, forgive me if I am completely wrong here, its late and i'm tired, but wouldn't complimentary colours, when mixed not produce a new colour? Speaking using additive colours here, wouldn't green and pink simply make white again? Because pink is what is left of white light after having had the green taken out of it. I assume the same could be applied to subtractive colours as well, purple and yellow paint would simply make black? I may be completely wrong, and please correct me if I am but this would also boot the number colours down further should they be able to be mixed as you were suggesting, I would do the math but I am barely able to compose a sentence right now let alone do math.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I am not entirely sure how frames will work, if they will destroy plants when rammed into them or not but I am expecting to be using them primarily for more efficient automatic farms. I will be able to set up an automatic reed farm without needing to craft a piston for every single plant, I can either ram a giant wall into them to get them to fall over, or just have a block breaker moving along above (like one of those claw games) to collect them. Whenever these things are released, I expect a good half of the blocks in my world to become mobile.
    Posted in: Minecraft Mods
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    posted a message on [Closed] ☆ ☆ ☆ SUPER-EARTH ☆ ☆ ☆ The Original Minecraft Community ☆
    Minecraft In Game Name (case sensitive): Dazbme
    Where are you from?: Canada
    Your age? (if your under 13 do your parents agree to you playing here?): 15
    Have you read and agreed to the rules in the post below? Yes.
    Did you vote for us? Yes.
    What will you add to our server?: I will be adding to the community by taking part in building collaborative projects and being a kind, compliant and respectful member of the server.
    How did you hear of Super-Earth?: From a friend
    Posted in: PC Servers
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I have been testing out some different designs for large scale sorting systems, if I wanted to use sorters to get items into a row of chests, what would be the most efficient way of doing this?

    Right now what I have are two sorters leading into every row of colors, the initial sorter that the items go into will be able to use 8 different colors, (assuming I will not need to use multiple rows). The default color from this sorter will run off into an adjacent sorter which will have another 8 colors, (only 14 colors are connected to chests due to default paths requiring colors) leaving room for extra items in a color if needed, this sorter will be connected to the same row of chests as the first sorter. The default from this sorter will run off to the next group of two sorters connected to the next 14 chests and the process will repeat.

    What do you guys think of this design? it is a pain to try to extend as it cant tile but what would you guys use to do this?
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    A couple questions; is the next redpower release going to contain frames, correct? are they complete right now and how did they end up working? What version are frames going to come out for? I haven't bothered to get migrate my 40+ mods to 1.2 yet
    Posted in: Minecraft Mods
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    posted a message on [1.2.3] Legacy Better Then BuildCraft Thread (defunct)
    Im sorry to be that guy, but its "Better THAN Buildcraft" not "Better THEN Buildcraft",

    unless, of course... if you were playing with words there and that was your intended usage but... please, for the sake of all grammar nazis reading that title, change that.
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Eloraam, this mod is amazing, by far my favorite mod of all time. After watching the video showing the frames, you have gotten me really excited about what you are doing here. I cant wait to see what you can turn this mod into and am looking forward to what is to come, keep up the good work.

    P.S. You owe me a new pair of pants because of that video.
    Posted in: Minecraft Mods
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