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    posted a message on Why Reinvent the Wheel? Suggestions through Mods

    None of these should be added to vanilla because all of them are already available as mods. Anyone who wants them can use them, and they aren't forced on people who don't. Adding most of these to vanilla would **** a tonne of people off, seeing as many of these cause serious performance issues for a lot of people, and many, like the aether, are simply very divisive.


    Just because it is a mod does not mean it should be ruled out of consideration with such disregard. The piston mod was overwhelmingly popular and was eventually included into Minecraft. Furthermore, as I noted, there is rumblings of zipline, or components of said mod, being added already. To rule out any features for future additions simply because there is a mod of it is asinine. With the sheer number of mods out there, almost every idea has already be marketed. Plus, if certain mods are popular, it would be foolish for them to deny the overwhelming majority (not saying any one of these mods is the most popular but in general) because it would upset some. If that's the case, there should never be a new update because, heaven forbid, a fan dislikes something added. There's also the issue that progress can't be limited because some computers can't keep up. A baseline should be maintained for medium to medium-high end computers. Minecraft has slowly been growing and every update required slightly more resources. Some users of low end computers simply can't cope anymore, but that doesn't mean update should be limited because a marginal section of the community has outdated technology. That's how the computer industry works.

    Maybe I wasn't clear, but I was using these mods as a basis for my suggestions. I was in no way of advocating for copy and paste implementation where these mods are simply absorbed as is, though I do think there is precedence for certain ones to be considered.
    Posted in: Suggestions
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    posted a message on Why Reinvent the Wheel? Suggestions through Mods
    Hi everyone.

    So let's face it, we all have visions of what we want in Minecraft and because of this some of the most talented modders in our community have come forth with their fabulous creations. Now some mods completely take Minecraft in a different direction, but there are some small or special mods that add new abilities or features that fit with the feel of our beloved game. It is my belief that since many of these mods are already in existence that there is no point in recreating the wheel. Now, I'm not saying Mojang should from now on just take to getting the new concepts from the most popular mods out there, but I've compiled a list of some of my favorite low impacting mods that I feel should be within the "vanilla" Minecraft AND my reasoning. NOTE: In writing this I did not take in account of difficulty of programming, strain on the engine, or other factors. These are just my views and thoughts.

    Aesthetic and Functional Home Building Tools:


    Reasoning:
    The whole point of Minecraft, in my opinion, is to mine and explore, but these resources go towards building homes, fort, castles, and cities that range from the humble to beyond extravagant. However, these shelters are usually lacking in furniture. Through innovative use of what we already have, fans have been able to create couches, fire places, bathrooms, and other little pieces of furniture, but they're still always sparse. The mods I listed above all tend to this issue and, when combined, allow for beautiful, haunting, and unique decorum. Being able to add a functioning kitchen that provides some unique and handy features, down to having proper hidden passages, and even a cute "nuclear family" backyard or a dastardly torture chamber, would give our vast fortresses their own personalities and make living in them a purpose over shelter from the night. To further strengthen my argument, Minecraft already comes with basic furniture--jukebox, paintings, and bookshelves. It seems these additions would a logical step.


    Environmental and Mob Revamps:


    Reasoning:
    These additions seem minor, but are profound in the immersion they add to the game. One of the beautiful things about Minecraft is seeing how the world changes around you either through your actions or, more recently, mods such as creeprs and Endermen. These mods make the world feel alive (especially when used in conjunction with some of the other mods that will follow) and while I don't necessarily agree with all the additions--Golems from Mo' Creatures are much to overpowered--they allow for you to feel as if you're part of a breathing world. For me one of the most boring aspects of the ocean biome is the sheer lack of interesting things out there. The coral and water mobs would add considerable life to an otherwise tedious biome. I know my small island home would feel much nicer if I could see a dolphin swimming around from my dock. Furthermore, it would be wonderful to see more realistic life and death of vegetation and for the world to not just pause while you sleep. With a dynamically changing world Minecraft would feel even more expansive and interesting when two trips to the same area might produce completely different sights.

    Gameplay Revamps and Additions:


    Reasoning:
    For starters I know there is murmuring about zipline already being incorporated, but I wanted to list it anyway. Zipline is an interesting concept that adds another function to the bow, but also creates a brand new way of travel. Often I find myself wandering and find a ravine that I'd love to scale down, or a mountain that looks like it'd had a killer view, but lack a means of easily achieving either without hacking into the environment. Zipline provides a missing form of travel. Going on my need for immersion there's a certain level of immersion that's broken when you are walking with a torch in hand, but no illumination is produced. Similarly, I feel it weird that the Minecraft world is devoid of women! Minecraft has a huge female fan base, and while Steve's texture can be changed, I feel having a female avatar (along with female mobs) would cater to a wider audience and give a uniqueness to avatars and males and females.

    Dimensions:


    Reasoning:
    Of course the Aether would be here, and why shouldn't it? It's possibly the most polished and impressive mod created. It adds an entire new realm, amazing functions, fun mobs, and new adventurous gameplay. If the rumor mill is correct, there is still talk of a skylands, but I seriously think Mojang should sit down with the developers of the Aether and find a way of incorporating it. I know Notch expressed wanting his ideas to be original, but why recreate the wheel when you have a perfect sky realm already created? As for the Nether Expansion, this is something I've pondered and was on the fence about adding but decided it's a great mod worth noting, if nothing more, for the concept it presents. With the inclusion of enchanting the Nether finally has a use, but it's still largely a boring place. The Nether Expansion make the world livable. It's quite possible for experienced players to visit the Nether and actually dig out a worthwhile home. The additions it adds are not to everyone's palette, but as I said, the concept of being able to live int he Nether and giving it more a purpose is something that should be further investigated.



    Anyway, here is my rant and suggestions. I'd love to hear feedback and your thoughts be it positive and negative!

    PS: I didn't see anything specifically against the rules about using mods as the base for a suggestion, but I apologize if this isn't the best way of making suggestions.
    Posted in: Suggestions
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    posted a message on [1.1] Kitchen additions UPDATED Fridges, toasters, stoves And more!!
    Do you have, or has anyone approached you in regards, to making this a Bukkit mod?
    Posted in: Minecraft Mods
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    posted a message on Assassin's Creed 2 Problems
    Quote from ConagherAxe

    Platform?


    PC, 360, PS3.
    Posted in: General Gaming
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    posted a message on Roblox or Minecraft? | POLL |

    Oh trust me, it is at-least 10x worse.

    ... D:
    Posted in: General Gaming
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    posted a message on Roblox or Minecraft? | POLL |
    Quote from jakeob22

    This won't be biased on this site... Plus Roblox has the worst 5 year old community ever. :sad.gif:


    It can't be worse than the Minecraft community. Online is bad, but I went to Minecon and had the unfortunate time of sharing air with the worst of the worst the community has to offer. There are some decent folk around, but eh... to many annoying little kids whose parents need to monitor their Internet usage.
    Posted in: General Gaming
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    posted a message on What game(s) should I buy on steam?
    -Amnesia
    -Fallout NV
    -Deus Ex Human Revolution
    -Penumbra series
    -Terraria
    -Total War Megapack
    -Civilization V GotY
    -Magicka Complete collection
    -Call of Cthulhu Dark Corners of the Earth
    -Mirror's Edge
    -Cave Story+
    Posted in: General Gaming
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    posted a message on [V1.0.0]DiamondCraft 1.0
    Errr... You just recreated the wheel to be more clunky and less user friendly than before.
    Posted in: Minecraft Mods
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    posted a message on Minecraft Code Freeze In Effect
    Quote from Matheusfx

    WHERE IS JEB TO MAKE UPDATES? WORST NEWS EVER O.O HOW CAN SOMEONE BE HAPPY WITH NO OTHER ADDITIONS TO MINECRAFT? I DON'T CARE ABOUT LITTLE BUGS, LOL, DON'T YOU WANT MORE ADDITIONS, LIKE PISTONS AND ETC...?


    Minecraft will be updated with new additions after the release.
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from svecchi

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!



    Quote from Tri_Star

    NUUUU!! No more new stuff?
    I loved everything!!
    WHY MOJANG?! WHY?!



    THIS ISN'T THE END OF UPDATES!!!!!!! Maybe if I shout at you people you'll get it. *sigh* Of course you won't. This doesn't mean the end of updates. The code freeze is simply to ensure the official release is as bug free as possible and then they'll resume adding content. There's still quite a bit Notch wants to do with the game.
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from yoshiisawaffle

    okay since I bought minecraft on beta stage
    my special offer was 25 percent off on the full release right?

    but what about future updates after full release will those be on pay basis?

    I'd hate to pay 5 bucks every time I want a new .x or .y version


    I mean... I know it's business,... w/e


    Don't worry, you'll get all future updates for free.
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from Cswartz9

    But this game has so much more potential? What about villagers? And lanterns? And all the other things Notch said he would implement but never did?


    Good lord man! Read some previous posts! The code freeze doesn't mean Minecraft is over and will never be updated again! It simply is a cut off date for new features PRIOR to the official release. What would you rather have:
    1. Game officially released with few bugs and optimization to code and performance.
    2. Game officially released with many bugs and broken features crammed in at the last moment.
    3. Game's official release is constantly pushed back for ever because they never have the quality needed for an official release.

    After the game is out, Notch will resume adding content, and updates. The code freeze is to simply catch up with bugs and get the game released. THIS BY NO MEANS MINECRAFT WILL NOT CONTINUE RECEIVING UPDATES!
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from Twanfox

    I loved it when he wrote that modding API so we could have awesome mods in multiplayer without an act of god. Oh wait...


    You do realize not all features that will be in the official release have been revealed right? Considering it'll be released at MineCon, I'm positive there will be a few surprises. The modding api might be one of the big features that hasn't been revealed. And if not, well oh well. It sucks, but might come in a future release.
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from WackoMcGoose

    Me too. I think Notch has completely stopped caring about not-high-end machines (and laptops of ANY level) being able to play the game. Right now, for me at least (laptop player obviously), OptiFine is mandatory just to launch the game, not even to have a high enough FPS for CamStudio to be able to record (30-40 or better), but just to get past "Generating World" without Java exploding on me and taking Firefox with it despite not being in the browser version. (Okay, that's a bit of hyperbole, but when Creepers are walking like a Powerpoint presentation, there's something wrong.)

    Also, I hope he changes the new dimension's name back to The Ender. I kind of felt the same way when Slip became Nether, and I still insist on calling block 83 "bamboo", but "The End" is more cliche than a TV Tropes reference. "Ender" is something that's completely Minecraft-specific and awesome.


    You can't expect a developer to worry about every system configuration. Yes, Minecraft does need to be optimized, which is what should happen in the code freeze, but it can only go so far. To include certain features and additions, Mojang needs to cut support for lower end systems. It's the fact of the world. You wouldn't expect, say, Bethesda, to shorten the features, content, or weaken the engine, just so lower end computers can play. Technology needs to progress, as does software.
    Posted in: Minecraft News
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    posted a message on Minecraft Code Freeze In Effect
    Quote from MrJackal22

    Guys... settle down... it's still going to be updated after the final release, whether it be through add-ons or just more updates. The point here is that they are halting development until the full release, so as to ensure that it's a clean release. Games are rarely released with more than a handful of minor bugs nowadays.

    Anyways, my favorite additions have been the Halloween update (giving us the Nether, Jack-o-Lanterns and some other features), wolves, and player-versus-player support in survival multiplayer. New players take that feature for granted, having not played SMP before PvP!

    I'd like to thank the entire Mojang team for their diligent and successful endeavors in community interaction, and for the wonderful and innovative game we have today. Congratulations on the legal victory with Bathesda, and keep up all the great work! Thanks again! :biggrin.gif:


    This! I remember the dark days where you were invincible in SMP! Redstone and rails didn't work, and you only got snow or forest and hills. Lol. Man those were the days.
    Posted in: Minecraft News
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