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    posted a message on [b1.4-1.9] OptiFine History
    Quote from Hobbyboy»

    The links for Optifog+Optimine are dead for Minecraft Beta 1.6.6


    Yeah, someone who have the Optifog+Optimine B1.6.6 can share to us?
    Posted in: Minecraft Mods
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    posted a message on Beta 1.7.3 Mods Archive

    About the beta 1.7.3 optifine, isn't that bug?

    Posted in: Mods Discussion
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    posted a message on Beta 1.7.3 Mods Archive
    Quote from Mincegamer»

    Thanks so much for the tip, it works perfectly now! I've attached pictures to show just how atrocious the graphics were before, and how much better they look now with the fix applied :D . (Also, I can now actually visit a snow biome without being disgusted, especially with how it showed the borders of chunks.)


    I will say that I do recognize those files... when you start a game in a beta version with the default launcher, those files appear in the "versions" folder, I believe. However, they disappear when you close the Minecraft client. Apparently that's why beta versions can't be played offline, cause it literally downloads those every time :/. What an inefficient way of porting the old versions to the new launcher.


    Also, thanks for your suggestion with the magic launcher. I think I will be using it for playing non-stock versions from now on, because it seems to actually handle different directories properly. With the default launcher, 1 in 2 times it will still pick the default Minecraft directory, which immediately erases my settings on 1.8.9, and also poses the risk of me clicking to start a world and erasing it due to version incompatibility.


    Your world looks familiar for me.
    you have a YouTube channel or something?
    Posted in: Mods Discussion
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    posted a message on Beta 1.7.3 Mods Archive

    Great post!

    Posted in: Mods Discussion
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    posted a message on Minecraft Classic Videos Archive

    Hi!
    I made a YouTube channel about video files from Minecraft Classic.
    Maybe you're wondering, why?
    It's simple, nostalgia.
    Anyone who has played these versions knows how much fun they were, so I'm collecting the Minecraft classic videos in YT to save them and keep them for the good memories.

    Channel Link:

    - https://www.youtube.com/channel/UC7ouG-ZD2GuQppnisNJonvg

    I have no intention of stealing the videos, simply archiving them in case one day the original videos of these are deleted.
    If you have any video about this version, do not hesitate to tell me to share it!
    I hope you can watch the videos, have a good day!

    Posted in: Other Videos
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    posted a message on [ItemBound v1.9.] (Custom item skins + custom loot!) (150,000+ total downloads!!!)
    Quote from sixfootblue»

    ItemBound doesn't change any default blocks... The furniture items are renamed emeralds, papers, and glowstone dust in item frames. Unless you're referring to the sand and grass textures. Those are part of a separate project I'm working on. I just happened to have them on at the time.


    The only textures that ItemBound had to replace were the swords, axes, bows, paper, glowstone dust, clownfish, and pufferfish. This was largely because of the fact that the 2x and 4x sized items couldn't be supported properly without resizing the canvas of the default items. With the new versions of optifine for 1.11.2 and 1.12, since item models can be replaced now, those issues should be fixed entirely. The primary goal of ItemBound was that all of the custom content is optional to use.


    Now as for the art style, like any addon or mod, if users want the art styles to match with their favourite texturepack, it's kind of up to the artists to create the support for it. I'd love to offer support for BDcraft for instance, but that's a massive amount of textures I'd need to repaint from scratch. It's just too much work for me. I also debated on sourcing the textures from the default textures like some mods do, but there would be some style clash if people used a different texture pack, either because their patterns wouldn't match quite well, or I'd have to paint some new texture components anyways.


    So, this texture-pack only replaces the items?
    what about the sky, water, etc.
    Posted in: Resource Packs
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    posted a message on Minecraft Beta Customized Terrain Generator Preset "Neo-Beta" (Glacier seed comparison pictures inside.)
    Quote from alexljn5»

    This preset is one of the few reasons I really want to play minecraft vanilla again.


    Same.
    Posted in: Customised Worlds
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    posted a message on [1.8 + 1.7.x] RARE Seed! All Biomes within 2000 Blocks #02

    Thank you dude! :)

    Posted in: Seeds
  • 1

    posted a message on [ItemBound v1.9.] (Custom item skins + custom loot!) (150,000+ total downloads!!!)

    Nice texture pack, good job. :)

    Posted in: Resource Packs
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    posted a message on Desert Village Near Spawn - 1.12 Spawn Seed

    Nice seed :)

    Posted in: Seeds
  • 0

    posted a message on [1.8 + 1.7.x] RARE Seed! All Biomes within 2000 Blocks #02

    On my opinion, this is the one of the best seeds i watched!

    Btw, works for 1.11.2?

    Posted in: Seeds
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    posted a message on DoggyStyle - Domestic Dog Breeds

    I like ts mod but...

    It doesn't work for Minecraft 1.9, damn.

    Posted in: Minecraft Mods
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