Just tried the modpack with my gf. To be more specific, I started a singleplayer and opened to LAN. She was able to join, but spawned up on bedrock, so I had to TP her to me. Then when I used the elevator, it disappeared and I couldn't figure out how to get her to me because the tp command won't work between dimensions. Any ideas?
Yup, this is a known issue and we are working on getting this fixed for the next version. The elevator issue can be fixed by cheating in another elevator top and bottom and placing it directly next to the other. Sorry for the inconvenience! Thank you for playing the pack
- Copy dimensional-anchor-59.0.2.jar from the client to the server mods folder. - Delete MouseTweaks-2.4.4-mc1.7.10.jar from the server, this is a client-side mod.
Yep! Just an oversight on my part! Thank you!
Hi, FTB launcher only has this modpack at version 1.1.4. I can't progress past the first area because it has Dead Logs instead of Deadpine logs. Any idea how or when FTB launcher will have the 1.1.6 version?
To be honest, FTB takes far too long to get out updates when I send them. It makes it incredibly difficult to stay on top of serious issues with their schedule. I recommend using the AT Launcher if possible
Since yesterday I always get a crash while im working with the tinker´s Construct smeltery. Here is the crash report, I hope someone can help me
Yup, I am also aware of this and have been working on it. I may roll back to a previous version of InfiniteInvo just to get rid of the crash for now.
The MOD Packs are fussy for me. I use them on my mcpe channel... But PC no. Cause i boot up forge and the next thing you know... BOOM. i crash.
Are you allocating enough RAM to the launcher when trying to play modpacks?
On the most recent update (1.1.7) on the ATLauncher I found 4 Quests that can not be finished. 1.Setting up Shop - Cactar! (It doesnt accept normal water)2.For Science! - HEY! USE UR SNOW HERE! (You cant craft a RESONANT glacial precipitator only a basic one)3.Feeling Lucky? - Off to the Races! (Doesnt accept the carrot on a stick)4.We Must Go Deeperer! - Infracells Up! (still with all sides blue it doesnt accept the resonant energy cells)
These quests have been giving me serious trouble since the beginning. I may get rid of them due to HQM's lack of ability to customize certain aspects of item turn ins. Anyways, thank you for the report!! I have a few questions to help me replicate these:1. I can change this to water, no issue
2. I can also change this to accept all types of the machine
3. This quest has been rough to try and get working, this may definitely go away
4. Just so I know for sure, you are attempting to turn in fully charged cells?
Thanks again for the report!
I am having trouble with this pack, when i try to create a new world it just goes back to main screen and theres no new save file
You may not be running enough RAM or permagen, check your settings and make sure you are allocating the correct amount (RAM should be at least 2gb and permagen is set to 512). Also, if this does not help I suggest re installing because it sounds like you may not have the template folder installed.
Hey I have a question/issue with the questbook. I see and complete the quests (gathering of the items and getting 100%) but I can't claim the rewards. I've tried for 3 different missions and couldn't claim. Was just wondering if it was the pack or something on my end maybe, thanks.
You may not have enough inventory space for all of the rewards from the quest. Make sure you clear out some empty spaces to collect from the quest
Welcome to paradise! Ha! Yeah right! This is the Islandic volcano Snæfellsjökull, a dark and dangerous cave system. Deep underground is rumored to be many treasures but none have survived the trip. Will you set up camp and survive the trek into the unknown?
Journey to the Core is a challenge modpack based on the story "Journey to the Center of the Earth". You begin your trip in a small cave on the overworld and slowly move further down dimension by dimension until you reach the core. Enemies are smarter, the physics are real, and the darkness is overwhelming. Check it out today!
I have been playing with Enviromine lately in my own pack. While i appreciate the realism aspects of it, some areas\phases of it are outright hazardous. For example Blazes can practically kill you in one flame if you are unlucky because of how unforgiving heat stroke is. Internal body temperature rises too fast in my opinion in such a short time.
Another example is cold, I can be sheltered during the rain staying perfectly still and still start freezing to the point of hypothermia.
By the way, will Bauble support be added later for mods like Thaumcraft, Blood Magic and Botania? Would be neat to have a ring or amulet that works like a camelpack and could either be refilled like a camelpack or slowly drain aqua vis from wands and baubles.
I'm also using this mod in my own modpack and while having access to all of the features it offers is great, it is also fully customization. For instance, if heat is moving up and down too fast for you then you can change the heat multiplier so it isn't affected so quickly. I found much of the information on how to work with some of the status effects your mentioning by checking out the wiki https://github.com/Funwayguy/EnviroMine/wiki
In situations that are too hot, fire prot potions and enchants help and diamond armor will cool you down. There are many options on how to cope with these status effects and I personally think it's a really cool and difficult way to make you think twice about what you are doing in minecraft. Hopefully you can make it work in your pack because it's a lot of fun and totally customizable to most modpack needs.
1
Yup, this is a known issue and we are working on getting this fixed for the next version. The elevator issue can be fixed by cheating in another elevator top and bottom and placing it directly next to the other. Sorry for the inconvenience! Thank you for playing the pack
Darkosto
1
Yep! Just an oversight on my part! Thank you!
To be honest, FTB takes far too long to get out updates when I send them. It makes it incredibly difficult to stay on top of serious issues with their schedule. I recommend using the AT Launcher if possible
Yup, I am also aware of this and have been working on it. I may roll back to a previous version of InfiniteInvo just to get rid of the crash for now.
Are you allocating enough RAM to the launcher when trying to play modpacks?
These quests have been giving me serious trouble since the beginning. I may get rid of them due to HQM's lack of ability to customize certain aspects of item turn ins. Anyways, thank you for the report!! I have a few questions to help me replicate these:1. I can change this to water, no issue
2. I can also change this to accept all types of the machine
3. This quest has been rough to try and get working, this may definitely go away
4. Just so I know for sure, you are attempting to turn in fully charged cells?
Thanks again for the report!
You may not be running enough RAM or permagen, check your settings and make sure you are allocating the correct amount (RAM should be at least 2gb and permagen is set to 512). Also, if this does not help I suggest re installing because it sounds like you may not have the template folder installed.
1
It's no problem at all! I'm working on an update right now, mainly for mod updates and a couple tweaks. Should be up in the next hour or so!
1
You may not have enough inventory space for all of the rewards from the quest. Make sure you clear out some empty spaces to collect from the quest
7
Welcome to paradise! Ha! Yeah right! This is the Islandic volcano Snæfellsjökull, a dark and dangerous cave system. Deep underground is rumored to be many treasures but none have survived the trip. Will you set up camp and survive the trek into the unknown?
Journey to the Core is a challenge modpack based on the story "Journey to the Center of the Earth". You begin your trip in a small cave on the overworld and slowly move further down dimension by dimension until you reach the core. Enemies are smarter, the physics are real, and the darkness is overwhelming. Check it out today!
Available on the AT Launcher!
Modpack Developers:
Darkosto
Funwayguy
Turkey2349
Screenshots:
Mod List:
Artifacts 1.1.0
Backpack 2.0.1
Bibliocraft 1.9.1
Biomes O Plenty 2.1.0.1034
Carpenters Blocks 3.3.0
Chisel 2 2.2.1
Code Chicken Core 1.0.4.35
CoFHCore 3.0.0B9-40
Damage Indicators Mod 3.2.0
Deconstruction Table 2.2.5
Doomlike Dungeon 1.5.0
Dynamic Lights 1.7.10
EnderIO 2.2.7.325
Ender Storage 1.4.5.27
EnviroMine 1.3.96
Epic Siege Mod 10.0.83
Extra Utilities 1.2.1
ExtraTIC 1.0.3
Forge Multipart 1.1.1.320
Gany's Surface 1.9.5
HQM - The Journey 4.2.2
Hunger Overhaul 1.7.10 Beta 5
iChunUtil 4.1.3
Iguana Tinker Tweaks 2.1.2
Immibis Core 59.0.5
Immibis-microblocks 59.0.4
InGameInfoXML 2.8.1.68
InfiniteInvo 1.0.27
Inventory Tweaks 1.58 147
Ironchest 6.0.62.742
Jabba 1.2.0a
Journey Maps 5.0.1
Journey to the Core Portal Tweak Mod 1.5
Lava Monsters 2.2.1
Lockdown 2.0.0.0
LunatriusCore 1.1.2.18
Mantle 0.3.2
Minefactory Reloaded 2.8.0RC6-5
Mine Tweaker 3.0.9c
Mine Tweaker Recipe Maker 1.1.0.9
Mob Amputation 4.0.0
Mob Dismemberment 4.0.0
Not Enough Items 1.0.4.83
Open Blocks 1.3
Open Mods Lib 0.6
Pam's HarvestCraft 1.7.10f
PlayerAPI 1.1
ProjectE 0.2d dev13
Random Things 2.1.4
Smart Core 1.0
Smart Moving 15.2
Smart Render 2.0
Sound Filters 0.8
Special Mobs 3.0.3
Steve's Factory Manager A93
Sync 4.0.0
Tinkers' Construct 1.8.2a
Thermal Expansion 4.0.0B8-23
Thermal Foundation 1.0.0RC1-13
Turkey Utilities Alpha 2.2.33
Vein Miner 0.21.2.43
Waila 1.5.8a
Waila Harvestability 1.1.1
Wild Caves3-0.4.3.6
Also Available: The Soartex Custom Texture Pack designed specifically for this modpack Soartex
Feel free to post any bugs, comments, or questions on this forum.
Changelogs - http://pastebin.com/DLG8WgKn
Thank you and good luck!
Darkosto
1
I'm also using this mod in my own modpack and while having access to all of the features it offers is great, it is also fully customization. For instance, if heat is moving up and down too fast for you then you can change the heat multiplier so it isn't affected so quickly. I found much of the information on how to work with some of the status effects your mentioning by checking out the wiki https://github.com/Funwayguy/EnviroMine/wiki
In situations that are too hot, fire prot potions and enchants help and diamond armor will cool you down. There are many options on how to cope with these status effects and I personally think it's a really cool and difficult way to make you think twice about what you are doing in minecraft. Hopefully you can make it work in your pack because it's a lot of fun and totally customizable to most modpack needs.