Been using Amidst almost from the beginning, it's an invaluable resource.
With the number of biomes increasing, I'd love the ability to visually sort them... Perhaps a checkbox for each type of biome that would color the checked biomes while leaving the unchecked ones greyed out. Would make it much easier to find the biomes you're looking for.
Keep up the great work!
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Sep 21, 2013 Posted in: Minecraft Tools
Dec 30, 2012Hi mikeprimm!Posted in: Minecraft Mods
I opened a ticket on Github for this; sorry if I'm being redundant, just wondering if anyone else has seen anything similar.
After some searching (using NoLagg's examiner) I've found that JsonFileClientUpdateComponent has been occasionally freezing the main thread, causing the server to report "Can't keep up!" even when the server is completely empty. Leaving the server running idle overnight and completely empty has shown that this is occurring once every 30 minutes to 2 hours.
Here's a piece of my log file, with the server online and idle overnight:
I had been trying to catch one of these freezes during an examiner capture for a while. As you can see from the log, I finally managed to do so. That exam is linked below.
The included exam log shows that around tick 17000, JsonFileClientUpdateComponent took over 2000ms to complete one tick. Not sure whether it's being caused by something in the plugin or poor disk performance on the host (my KVM host has had to disable virtual drive access for my instance and give me direct drive access, so this could be from the plugin waiting for disk access so it can write to the json file).
I'm not sure if it's possible, but if this is in fact just waiting for disk access, can JSON writes possibly be done in another thread? That way long write times wouldn't freeze the main thread. Just an idea!
Exam log is here:
Let me know if you need any more info.
Thanks in advance!
Dec 3, 2012Posted in: Minecon 2012
Thanks so much! Nice that they stuffed all the info into the actual 1.5 wiki page itself; I was looking for minecon-specific information and didn't think to check there.
Nov 30, 2012I've googled and searched the wiki quite a bit but haven't found any comprehensive summaries of the things that were discussed about 1.5 at Minecon. The videos that covered the event are online, but they're over an hour long each... Are there any existing summaries out there that anyone knows of, that lists everything that was discussed/announced about 1.5? i.e the changes that are known to be coming, the things the devs said regarding people's questions during the Q&A session, etc?Posted in: Minecon 2012
Oct 23, 2012Thanks for finding this and for your nice comments, I had forgotten all about it!Posted in: Server Support and Administration
I think I will break things down into sections and update the plugin info, things have changed drastically in that area in the last year.
Aug 7, 2012Darkhand_81 posted a message on Revise - Edit Signed Books w/ More Options [All OS] [1.6.2+]BTW, the .jnlp works perfectly fine for me under Windows.Posted in: Minecraft Tools
Aug 3, 2012Darkhand_81 posted a message on Revise - Edit Signed Books w/ More Options [All OS] [1.6.2+]Wow!Posted in: Minecraft Tools
This tool is FAR too fantastic to not be more WYSIWYG... Changing the color of the text should actually change the color instead of showing the control characters, bold should be bold, etc. Of course control characters still need to be taken into account behind the scenes as far as line length etc is concerned, but I'd love to see the book exactly as it will appear in-game.
Thanks a TON for your efforts! This is a great time-saver!
Mar 1, 2012Wahoo! Thanks so much!Posted in: Minecraft Tools
Mar 1, 2012Been using this for a while now, can't wait for Minecraft 1.2.2+ support... This is my primary tool for checking if/how my server's world changes between game versions.Posted in: Minecraft Tools
Feb 25, 2012Posted in: Minecraft ToolsQuote from gregthegeek
Me too! Got any ideas for it? I sure don't.
The coolest thing would be a built in text editor, perhaps even with font/size support (yes there's only so much you can do with 128x128 pixels and a limited palette, but still). I wonder if there are any existing open source packages that could tie in to accomplish that.
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