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  • DarkenMoon97
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  • Member for 9 years, 5 months, and 24 days
    Last active Sun, Jan, 10 2021 01:19:39
  • 1 Follower
  • 622 Total Posts
  • 45 Thanks
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    1

    May 19, 2014
    DarkenMoon97 posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!
    I remember when the 6.1.0.x builds were up, there was a option to change how common mobs wearing Mekanism armor was, this seems to have been removed since 6.0.4, could you add the config option to the 6.0.4 builds? Almost every single mob is wearing a piece of Mekanism armor.
    Posted in: Minecraft Mods
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    0

    May 17, 2014
    DarkenMoon97 posted a message on [1.7.x] [Thaumcraft Addon] Thaumcraft Mob Aspects
    It's nice to see that everyday I get closer to being able to move to 1.7. Good job Parker8283.
    Posted in: Minecraft Mods
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    0

    Mar 29, 2014
    DarkenMoon97 posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016
    The latest version of Minecraft (at the time this was posted) is 1.7.5. The latest version of Minecraft Forge is for 1.7.2 though. There will be a 1.7.6 sometime later, unfortunately.
    Posted in: Minecraft Mods
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    0

    Jan 25, 2014
    DarkenMoon97 posted a message on bspkrs' mods (ArmorStatusHUD, DirectionHUD, StatusEffectHUD)
    Same as the rest above.

    http://pastebin.com/v9WYtE9a

    At first I thought it was Optifine being the way it normally is.

    Also, joining a multiplayer server doesn't crash, it just says internal error: java.nullpointerexception. Attempting to join again works. This is a vanilla server, by the way.
    Posted in: Minecraft Mods
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    0

    Jan 24, 2014
    DarkenMoon97 posted a message on 120 FPS in Tekkit but 60 in modded 1.7.2
    Well.. is vsync on? That causes your frames per second to be capped at your monitors refresh rate.
    Posted in: Java Edition Support
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    0

    Jan 15, 2014
    DarkenMoon97 posted a message on ChickenBones Mods
    Latest Forge, no Optifine. This one ender-tank crashes everytime I try to place it down and then when I log back on, it turns into a ender chest. All the other ones are fine. http://pastebin.com/sJkEshRC
    Posted in: Minecraft Mods
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    0

    Dec 31, 2013
    DarkenMoon97 posted a message on spacechase0's Mods (Updated 11/18/2015)
    I am having conflicts with Ars Magica potions. A haste potion gives me haste and mana restoration.
    Posted in: Minecraft Mods
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    0

    Dec 31, 2013
    DarkenMoon97 posted a message on spacechase0's Mods (Updated 11/18/2015)
    It doesn't seem you can change the potion ID's for the more potion types mod. Can you add in a way to change the potion ID's?
    Posted in: Minecraft Mods
  • View DarkenMoon97's Profile

    0

    Dec 31, 2013
    DarkenMoon97 posted a message on spacechase0's Mods (Updated 11/18/2015)
    So, what's your stance on having your mods included in modpacks? More specifically, a private one.
    Posted in: Minecraft Mods
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    0

    Dec 27, 2013
    DarkenMoon97 posted a message on MapWriter - An open source mini-map!
    Is it possible to have MapWriter installed on the server, but not be required by users (aka it can detect what users have MapWriter and will send them more info, and will detect what players don't have MapWriter it will ignore them.)? I have a few players that prefer VoxelMap over MapWriter, and they don't want to use MapWriter. I myself use MapWriter, and have noticed that adding MapWriter to the server adds a few additional features (being able to see what biome is what even if not near it). Is this possible, or is it not yet?
    Posted in: Minecraft Mods
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    0

    Dec 27, 2013
    DarkenMoon97 posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    SS1 license wouldn't allow someone to clone/remake it even if they wanted to..
    Posted in: Minecraft Mods
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    0

    Dec 26, 2013
    DarkenMoon97 posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Wait a second, I am arguing over a dead broken mod. I see no reason to continue to follow this thread.
    Posted in: Minecraft Mods
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    0

    Dec 26, 2013
    DarkenMoon97 posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    How you can say that this mod isn't basically dead is beyond me. It has a crashing bug, and hasn't been updated for it. The author hasn't been logged in for over a month either. Oh, and since you can't do much without it crashing, I wouldn't say it's "working as intended".
    Posted in: Minecraft Mods
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    0

    Dec 23, 2013
    DarkenMoon97 posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Quote from John_Guy_

    its the holidays i wouldn't be expecting much from any mod author right now.. it would be nice if you stopped telling people to leave and find another mod.. unless you have solid proof its dead stop with that.. not bashing you just pointing out that its pretty much a slap to the face of the mod author.

    As for everyone getting crashes it may be other mods messing with soul shards im using the latest version 2.0.14 and havent had any problems.


    Sure, not responding to anything SoulShards related isn't enough? The mod is broken, and he doesn't care enough to fix it. I think thats enough to say it's dead now.
    Posted in: Minecraft Mods
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    0

    Dec 22, 2013
    DarkenMoon97 posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Are dryad's supposed to be stuck, but not stuck, in a block? They keep getting set back when they try to run around. While it isn't game breaking, It is annoying. I am using MCPC+, but it's also happening in single player.
    Posted in: Minecraft Mods
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    Oct 18, 2011
    DarkenMoon97 posted a message on Minecraft Code Freeze In Effect
    Maybe Enderman. Still not liking the fact i will have to pay for (pretty much all) future updates.
    Posted in: News
  • View DarkenMoon97's Profile
    Sep 6, 2011
    DarkenMoon97 posted a message on 1.8 Updates: Update Date Revised
    On the other note:
    Most of us have another week of work/school to go to while we wait EVEN MORE for 1.8!
    Posted in: News
  • View DarkenMoon97's Profile
    Sep 6, 2011
    DarkenMoon97 posted a message on 1.8 Updates: Update Date Revised
    Well.... I saw this coming. They never make there "dates".
    Posted in: News
  • View DarkenMoon97's Profile
    Sep 2, 2011
    DarkenMoon97 posted a message on 1.8 Updates: Changing the Chests
    Perhaps that is fog also in the distance?
    Posted in: News
  • View DarkenMoon97's Profile
    Aug 27, 2011
    DarkenMoon97 posted a message on PAX Party!
    *crosses fingers* I hope They fix the horrible Lag Spikes.
    Posted in: News
  • View DarkenMoon97's Profile
    Aug 26, 2011
    DarkenMoon97 posted a message on PAX Party!
    I cant wait :biggrin.gif:
    Posted in: News
  • View DarkenMoon97's Profile
    Aug 24, 2011
    DarkenMoon97 posted a message on Digital Diamond: Minecart Punch
    cool
    :iapprove:
    Posted in: News
  • View DarkenMoon97's Profile
    Aug 12, 2011
    DarkenMoon97 posted a message on 2 for 1 Minecraft!
    cool and congrats notch :biggrin.gif:
    1. Getting Married.
    2. Making the best game EVER!



    :wink.gif: :Diamond: :Diamond: :Diamond: :iapprove: :iapprove: :iapprove: :iapprove: :iapprove: :iapprove: :iapprove: :iapprove: :iapprove:
    Posted in: News
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