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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Update time!
    V1.2->Creeper Update
    +Added creeper pumpkins
    +Added blank templates
    +Added golem head templates
    +Added creeper pumpkin templates
    +Added torch placer
    &Changed tome of golemancy to "Road to Variety"
    -Bug Fix: Removed ghost pumpkin seeds
    ^Updated to MC 1.5.2

    More will be coming!

    P.S. Lar095070, the mod is not yet ready, but it will be soon
    Posted in: Minecraft Mods
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    posted a message on Minecon 2013 Set For the US East Coast, Details To Follow
    BETTER BE IN NY :Notch:
    Posted in: Minecraft News
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Quote from Lar095070

    could i make a video on this

    Wow, certainly :D
    Just send me a link in the PM.
    I will try and push an update when it is ready. I found a bug that I don't want on camera DX
    Easy fix
    Posted in: Minecraft Mods
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    shhhhh.....That is what I am planning in the future. :ph34r: And idk how to change it on the snow golem as we speak. :(
    Posted in: Minecraft Mods
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Okay, I have released the newest update :D
    Posted in: Minecraft Mods
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Well, I am glad to hear the positive feedback! :Notch: I am now going to finish my "vanilla edits" and re-invent the pumpkin-golem system. Expect to see a new pumpkin in the next update ;).
    P.S. It is not any base edits so no worries :)
    Posted in: Minecraft Mods
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Yes. And there will be more to come ;)
    P.S. I am adding pics to get clicks :D
    Posted in: Minecraft Mods
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    posted a message on [1.5/1.5.1][Forge]Pumpkin Carving
    Is it weird how minecraft pumpkins grow as carved ones?
    Well, not anyome!
    This mod ads a new game mechanic, pumpkin carving.
    Using the power of Minecraft Forge, we have no need for editing base classes making this mod extremely compatable!
    Guide
    Information to begin with this mod is in the Pumpkin Tome. A Pumpkin Tome is made from a Book & Quill and an uncarved Pumpkin. Information on how to create new pumpkins are in the book, Road to Variety. This book is made from a Book & Quill,an uncarved Pumpkin, and an Inc Sac. P.S. Oops, I forgot to add how to make your carver make different pumpkins. Craft a Pumpkin Carver with a non-blank template. To remove the template, craft the carver in a crafting table.
    Download
    Pumpkin Carving v1.2 for MC 1.5.2
    Old
    Pumpkin Carving v1.1 for MC 1.5
    Pumpkin Carving v1.0 for MC 1.5
    Some pics for some clicks
    Blank Pumpkins grow on stems now
    The scoop in action
    The carver in action
    The new golem heads
    Everything as of v1.2

    Changelog

    V1.2->Creeper Update
    +Added creeper pumpkins
    +Added blank templates
    +Added golem head templates
    +Added creeper pumpkin templates
    +Added torch placer
    &Changed tome of golemancy to "Road to Variety"
    -Bug Fix: Removed ghost pumpkin seeds
    ^Updated to MC 1.5.2
    V1.1->Golem Update
    +Added golem heads and golem lanterns
    +Added tome of golemancy
    %Removed vanilla feature; pumpkins no longer are used to make golems, use the golem heads now
    V1.0->Initial Release
    +Added pumpkin carve
    +Added pumpkin scoop
    %Renamed pumpkins to carved pumpkins
    +Everything else
    More content will be added soon
    Posted in: Minecraft Mods
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    posted a message on [MC 1.4.7, TC 3.0.3] Thaumcraft Expansion a0.2 beta released
    i have a bunch of transmutation ideas. Also an idea for a new item. PM me if you want to know more. i don't use irc so.. yeah....
    Posted in: Content Packs
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Hello, i am trying to make a thaumcraft mod, and i looked at the api (all legit, i downloaded it from you) i saw the research example, and i saw at the end how to make a recipe page, but it only says a recipe in CAPITALS and i don't know what it refers to. Is it declared in the main mod class? As a seperate object? Please help. And yes, i am new at this. Please don't just shoot me down.
    Posted in: Minecraft Mods
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    posted a message on The End Isn't
    Quote from zombiepig333

    A mod like this would be purely AWESOME!!! It would add sooo much more to the game of minecraft in general.

    Two hard things about this, though:

    1. Making the mod so it blends with vanilla minecraft well - unless you change aspects of vanilla to fit the mod.

    2. Making sure that this mod doesn't end up like the Aether mod - lots of potential, and falling short.

    Just want to say best of luck and that I support this idea :)


    This mod will probably start out small a first, but i just need to look for more "vanilla-blending" ideas.

    Quote from somesamesam

    wow! just... WOW! but how are you gonna program so much stuff? but if you want my suggestions, just ask.


    Like i said just now, it will start out small, but it will grow. Also, I will use MinecraftForge, an API, to aid in this process. Alot of modders use this. And Forge is compatable with ModLoder so no worries :)
    Posted in: Requests / Ideas For Mods
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    posted a message on The End Isn't
    The End Isn't...
    The end of the game of minecraft.

    Ideas:
    Defeaing the enderdragon isn't the end.
    Take the ender egg. (You'll need it)
    Overworld "Wither"?
    A deeper nether, "The Core", that is just like The End with a boss
    Extending of the "storyline" of minecraft, adding a boss or few, and a dimension or two

    FYI: I already made this idea. I am taking requests and getting feedback. I will probably make this mod myself. So... I GOT DIBS. And also, this will be a MOD that I plan to make, but not all at once. It is a large project.

    Any content you think should be added, please post below. I will add you to the list of credits if it makes it into the mod.
    Posted in: Requests / Ideas For Mods
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    posted a message on Direwolf20's AMAA Post
    Question: Can you tell all the mod authors (and you too of course :D) that I said hai :P?

    P.S. Rememer me from the MineTV prerelease server where I gave yo all my diamonds and my brother (lightninja2462) asked what will you do next in your LP (Season 4) :D
    Posted in: Q&As
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Love this mod. SO MUCH AWESOME CANT TAKE IT.
    1 problem tho D:
    I tried sharing the awesomeness with my brother, but when we made the wand, it had only 1 vis and it didn't recharge. EVEN NEXT TO A NODE. This happens on all words that have LAN active or HAD LAN active.
    P.S. What happened to the arcane seals D:?
    Posted in: Minecraft Mods
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    posted a message on Solar/Lunar Eclipse Mod Suggestion
    Since there are phases, shouldn't there be eclipses? A solar eclipse would cause the sky to darken and change the sun's texture temporarily. These may include partial, total, and annular solar eclipses. Hopefully there will be different stages of the eclipse. There should also be lunar eclipses. FYI solar eclipses should occour during new moons (rarely), and lunar eclipses should occour during full moons (less rare than total solar eclipses). And to have an idea on where to get started, it should override the 'RenderGlobal' class or method or whatever.

    P.S. plz put my name in the credits for the idea XD
    Posted in: Requests / Ideas For Mods
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