• 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from DragonXid»

    nvm i fixed it. but is there a way to unlock the skills instantly???


    If you right-click with a duplicate of the suit you are wearing it will add 100 xp to the worn suit. It has to be the same character. If you're in creative all you need to do is get the suit you want and hold right-click with it for a few seconds.
    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from DragonXid»

    another crash..


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// But it works on my machine.
    Time: 12/13/17 4:35 PMDescription: Updating screen events
    io.netty.channel.ChannelException: connection refused at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361) at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008) at io.netty.channel.DefaultChannelHandlerContext.invokeConnect(DefaultChannelHandlerContext.java:494) at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:479) at io.netty.channel.DefaultChannelHandlerContext.connect(DefaultChannelHandlerContext.java:464) at io.netty.channel.DefaultChannelPipeline.connect(DefaultChannelPipeline.java:847) at io.netty.channel.AbstractChannel.connect(AbstractChannel.java:198) at io.netty.bootstrap.Bootstrap$2.run(Bootstrap.java:165) at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348) at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) at java.lang.Thread.run(Thread.java:745)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at io.netty.channel.local.LocalChannel$LocalUnsafe.connect(LocalChannel.java:361) at io.netty.channel.DefaultChannelPipeline$HeadHandler.connect(DefaultChannelPipeline.java:1008)
    -- Affected screen --Details: Screen name: net.minecraft.client.gui.GuiMainMenuStacktrace: at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1645) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_111, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 595563768 bytes (567 MB) / 1598394368 bytes (1524 MB) up to 3207856128 bytes (3059 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 6, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 24 mods loaded, 24 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) UCHIJAAAA sapmanpack{2.5.1} [SanAndreasPs Manager Pack CORE edition] (SAPManPack-1.7.10-2.5.1.jar) UCHIJAAAA cuchaz.ships.core{1.7.10-1.0.3} [Ships Mod Core] (minecraft.jar) UCHIJAAAA imsm{1.7.10} [Instant Massive Structures Mod] ([1.7.10]InstantMassiveStructuresMod2.jar) UCHIJAAAA cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (cfm-3.4.8-mc1.7.10.jar) UCHIJAAAA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11.jar) UCHIJAAAA claysoldiers{2.0.0-beta.2} [Clay Soldiers Mod] (ClaySoldiersMod-1.7.10-2.0.0-beta.2.jar) UCHIJAAAA CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) UCHIJAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(29oct17).jar) UCHIJAAAA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) UCHIJAAAA explosives_pp{1.7b} [§6Explosives§4++] (ExplosivesPP-1.7.10-1.7b.jar) UCHIJAAAA helpfulvillagers{1.3.1} [Helpful Villagers] (helpfulvillagers-1.7.10-1.3.1.jar) UCHIJAAAA mobbattle{2.0.0[1.7.10]-final} [Mob Battle Mod] (Mob Battle Mod-2.0.0[1.7.10]final.jar) UCHIJAAAA MFQM{1.0.7.4} [More Fun Quicksand Mod] (MoreFunQuicksandMod-1.0.7.5-1.7.10.jar) UCHIJAAAA moreplayermodels{1.7.10b} [MorePlayerModels] (MorePlayerModels_1.7.10b.jar) UCHIJAAAA OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn-1.7.10-20.3.zip) UCHIJAAAA HeroSuits{2.0} [Project Superhuman] (ProjectSuperhuman-2.0-Beta 4-1.7.10.jar) UCHIJAAAA cuchaz.cuchazinteractive{1.7.10-1.0} [Cuchaz Interactive] (shipsMod-v1.7.10-1.0.4.jar) UCHIJAAAA cuchaz.ships{1.7.10-1.0.3} [Ships Mod] (shipsMod-v1.7.10-1.0.4.jar) UCHIJAAAA Techguns{0.1.0} [Techguns] (Techguns.beta.1.1.3.jar) UCHIJAAAA THKaguyaMod{2.90-1.7.10} [Itutu no Nandai MOD+] (?????MOD%2B ver2.90.1-1.7.10.jar) GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4534' Renderer: 'Intel(R) HD Graphics 530' Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics 530 GL version 4.4.0 - Build 21.20.16.4534, Intel GL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)


    I'm not positive on this one. It doesn't look like it's from Project Superhuman. Do any of the mods you have change the main menu? If so it is probably that mod that is crashing.
    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    A mod is conflicting. My guess is that it's the Avatar mod but I'm not certain of that.

    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    Here's a look at Mr. Fantastic. Also, feel free to come by the Project Superhuman Discord server to see screenshots of what I've been working on. https://discord.gg/yg8PTVB


    Posted in: Minecraft Mods
  • 1

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    Hello, all. It's been a little while since I've posted anything but that doesn't mean I haven't been working. Here's a video showing Batman's new gadget. He also has some other changes but you have to wait for Beta 4. I expect to have that ready before Halloween if all goes well. Also, here's a look at the progress of each of the characters. It is accurate up to yesterday and I'll try to update it at least once a week. Hope you're all doing well. Take care and God bless.



    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from Moogen»

    How to fly with iron man?


    I'm sorry but Iron Man is broken in Beta 3. He will be fixed in Beta 4 which should be out in the next few weeks.
    Quote from iso2345»

    how many characters have this mod? and can you say which character in that

    tanks for answer and sorry for bad english :D


    There are currently 32 unique characters, though there are quite a few of them that are not working yet. The available characters are Superman, Batman, Wonder Woman, Green Lantern, Flash, Aquaman, Martian Manhunter, Green Arrow, Black Canary, Zatanna, Stargirl, Captain America, Iron Man, Thor, Hulk, Wasp, Ant-Man, Scarlet Witch, Quicksilver, Black Widow, Hawkeye, Captain Marvel, Black Panther, Vision, Spider-Woman, Mr. Fantastic, Invisible Woman, Human Torch, Thing, Wolverine, Spider-Man, and Nightcrawler.
    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!
    Quote from Moogen»

    I have the OpenGL error 1283 (Stack OverFlow). How to fix?


    Remove Optifine.
    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    Not sure if the mods will get mad about a post like this but I don't care because my cousin needs help.



    https://www.gofundme.com/help-single-mother-start-over

    Posted in: Minecraft Mods
  • 0

    posted a message on Mynko Collectibles - Collectible Minecrafter Figures from blind boxes! - 1.7.10, 1.10.2, 1.11.2






    Mynko Collectibles is a simple mod that adds collectible figures based on Minecrafters. The figures are acquired through blind boxes which drop rarely from mobs. Blind boxes can drop from any mob with the exception of Players, Villagers, Golems, and Bats. They drop less frequently from Animals and will always drop from boss mobs. Looting will increase the chance of a blind box dropping.


    When a blind box is opened with right-click there is a short animation where the figure appears in front of the player. This animation can be skipped if the blind box is opened while sneaking.


    Sneaking and right-clicking on a block with a figure will place it in the world. The figure can be collected in the same way. All figures are available in a rare 'golden' variant.


    Crafting together 9 figures of the same type together will create the golden variant. Additionally, crafting together 9 golden figures will create a diamond version. Diamond figures can only be obtained by crafting.


    Figures are currently available for the following Minecrafters:


    stacysays
    LividCoffee
    LDShadowLady
    JOEYGRACEFFA
    Honeydew
    Grian
    FuriousDestroyer
    EthosLab
    DanTDM
    yammy_xox
    SuperGirlyGamer
    Aphmau
    generikb
    SethBling
    LittleLizardG
    Xephos
    remix10tails
    VintageBeef
    JeromeASF
    AntVenom
    MrCrainer
    ExplodingTNT
    MumboJumbo
    Sips_
    Marriland
    xXSlyXx
    StrauberryJam
    BajanCanadian
    markiplier
    joehillssays
    zueljin
    MrCrayfish
    SkythekidRS
    Xisuma
    King_Happy
    TheCodyMaverick
    SSundee
    falsesymmetry
    azanor
    BdoubleO100
    Dartron
    PauseUnpause
    lomadia
    Biffa2001
    paulsoaresjr
    Joebuz
    KingDaddyDMAC
    NanoSounds
    Keralis1
    Grapeapplesause
    SwimmingBird941
    monkeyfarm
    docm77
    InTheLittleWood
    ThnxCya
    ZombieCleo
    TinyTurtleG
    Sjin
    aureylian
    CaptainSparklez
    Notch
    Zoeya
    ZaiLetsPlay
    MinecraftChick
    TBNRfrags
    Stressmonster101
    AmyLee33
    jeb_
    Little_Kelly
    OMGchad
    laurenzside
    SuperMCGamer
    Dinnerbone
    KalaSketch
    Searge
    Vixella
    PeteZahHutt
    Nilesy_
    ihasCupquake
    Sqaishey
    Guude
    RazzleberryFox
    Rythian
    AshleyMariee
    Renthedog
    Welsknight
    KingLemming
    Pungence
    Nuchaz
    iJevin
    neptunepink
    EddieRuckus
    ThatGuyBarney
    Vaht
    CovertJaguar
    Jessassin
    GoodTimeWithScar
    impulseSV
    stampylongnose
    Tinfoilchef
    XCompWiz
    slowpoke101
    Pahimar
    MysteriousAges
    ProfMobius
    Rorax
    Soaryn
    Eloraam
    Clairetic
    ItsHarry
    xXJemmaMXx
    ChimneySwift
    jadedcat
    xBCrafted
    iskall85
    iChun
    ItsJerry
    Zedaph
    Grumm
    sl1pg8r
    hypnotizd
    florastar
    Sacheverell
    Tango
    PythonGB
    LexManos
    Morvelaira
    ZeldoKavira
    direwolf20
    AnderZEL
    cubfan135
    cpw11


    Posted in: Minecraft Mods
  • 1

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    So, I spent the last week making a new mod. It won't affect Project Superhuman (other than I worked a little less on PS this week because of this mod). It's a pretty simple mod where you just collect figures based on YouTubers and will be release in the next week or so after some testing is done with it. It will be my first mod available for 1.11.2 (it will still be on 1.7.10 though because I love 1.7.10). There will be 60 YouTubers across 5 series available at launch and they each also have a rare golden variant making for 120 figures to collect from the start. More will be added in future updates. Other than that, this mod is considered feature complete and will now be put on the back burner as I continue to work on Project Superhuman and push towards that official 2.0 release. Now for a little teaser of what my new mod, Mynko Collectibles, is all about.


    Posted in: Minecraft Mods
  • 0

    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    None of the new characters do anything. And what's with the apartment in the village?


    The point of this update was to just get something out after such a long time. Knowing that what I put out still needs a lot of work is motivating to me as I'm trying to get back into working on this mod like I used to. The apartment complex is part of a new feature. The next beta should have the catalog up-to-date with what's been added.
    Posted in: Minecraft Mods
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