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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Painstouch»
    I feel obliged to report this.

    [22:55:57] [Client thread/INFO] [STDERR]: [net.tynkyn.common.TYNKYN:preInit:908]: Severe error, please report this to the mod author. (Potions)

    [22:55:57] [Client thread/INFO] [STDERR]: [net.tynkyn.common.TYNKYN:preInit:909]: java.lang.ArrayIndexOutOfBoundsException



    Maybe related to this: https://github.com/Thaumic-Tinkerer/ThaumicTinkerer/issues/493

    Thanks. I followed the link and downloaded the file. As far as I can tell, the error seems to be with Thaumic Tinkerer. Can you try taking Thaumic Tinkerer out and see if the same error happens?
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka»

    Okay, thanks for the update. Always good to know an author's direction.

    No problem. I'm glad people are interested :) I think I got that bug sorted by the way.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka»

    I completely understand. During the comment I wasn't even thinking about the nexus (which I assumed you were nerfing), but rather to the other misc. Terrain gen bits like blaze cane, ender seeds (which I assume grow ender pearls but haven't figured out how to use), and talc ore. Pretty much everything else people can disable via minetweaker if they really feel the need.

    BTW not sure if you are aware of this bug but lettuce crops drop wheat and seeds when broken.

    I am most certainly nerfing the nexus lol. I was playing with it and found several things that make you invincible. The blaze cane may seem overpowered but it doesn't drop every time you break it. It has a low chance and in the next update it will be lower. Ender seeds don't grow ender pearls. You feed them to a chicken and it turns into a chickend which will lay an ender pearl and then turn back into a chicken. Also ender seeds are only found in dungeons. And talc ore is getting more uses. Thanks for letting me know about the bug. I have no idea why this happens. The same happens with the berry bushes. I'm trying to figure it out though. You can right click to harvest lettuce though and it will auto replant.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka»

    Config ALL the things!

    (In plain english, make all the major blocks and items able to be disabled or enabled in the config. Good for pack makers and the like. Just a suggestion though.)

    Thanks for the suggestion but making everything configurable isn't really in the spirit of mods to me. I do configure the things I feel need it but having a major feature with an off switch seems backwards to me. I have a feeling this request is related to the Augmentation Nexus, which is incredibly overpowered right now. I have made it and each focus more expensive for the next version and I have taken out the super OP ones (Health, Hunger, Harming). Again thank you for the suggestion but I don't think this one works for me :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    It's been about a month so I thought I'd let everyone know I'm still working on this but I'm not sure where to go next so things are moving a bit slow at the moment.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka

    No problem :)

    Random question, what's your policy on modpacks?

    I don't really have one. To be clear, I have no problem at all with people using my mod in modpacks (public or private). I mod because I enjoy it and I want other people to enjoy it. That's also why you will never see ads (unless Mediafire automatically puts ads) or any type of "wait five seconds before you can download" stuff here.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka

    If they spawn at normal diamond rate I can't see much of a problem with them. I was just mining in a small cave and got like 25 diamonds in a short amount of time from them.

    Haven't tried out the Augmentation nexus quite yet, but it's definitely on my to-do list.

    I know, they were spawning like crazy. I was strip mining and I had to stop and go fix it because I was so frustrated with myself. I uploaded v1.4.1 which fixes it for new chunks that are generated. Also, the Oref now only drop diamond ore chunks (and rarely diamonds) when killed instead of full diamonds and diamond ore. Thank you for the feedback :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Aphenon

    what happens to Oref when mined by a silktouch enchanted quarry?

    I have no Idea. Try it and let me know. My guess is that there will just be a bunch of them at the bottom of the quarry when it is finished or the block might just get destroyed.
    Quote from Aphenon

    Every single villager being born now is yours. 8 of 8 villagers born in my world was of this type

    EDIT: 8 of 9 now, but the rate is way too high

    There isn't actually anything I can do about that. My villagers are just added on top of the existing vanilla mechanics. I didn't change anything there. My guess is Minecraft is just trolling you. I will do some testing though and see if maybe I did something by mistake.

    EDIT: I did some testing and only one of the villagers that were born was the one you showed. I think you were just having some bad luck.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Arouka
    Hey! Would just like to say I absolutely love your mod so far. Things like the villager books are absolutely brilliant. However, I feel that in some cases, the Oref's are overwhelming in numbers. I'd like to disable them, and while it is possible using other mods, I worry about the unintended effects that could have on the world since they cloak as blocks (Diamonds everywhere, lots of air pockets, etc). Any chance you could add a config to disable their spawning? In any case, Amazing mod, I'll definitely be using it either way.

    Hi. First, thank you very much :) Second, I did not intend for them to spawn so frequently. I have been playing Minecraft for the first time in a while and I noticed that they were everywhere. I put a number in wrong and that is why they are everywhere. They are meant to mimic the spawn rate of real diamond but, like I said, I put in the number wrong so instead of have a frequency of 4 they have a frequency of 32 <_< I can't think of a way of getting rid of them without, like you said, leaving holes everywhere in existing worlds. I fixed the error for the next update but unfortunately there isn't much I can do about it now. My only suggestion is, before you mine up any of the Oref ore you can change to peaceful so you don't have to deal with wasting so many picks killing them. I assume you are using WAILA so you can tell. If not, then when you find diamond ore you can use a wooden axe and if it is working to break it then you know it's an Oref. I'm sorry for this oversight. I know it is annoying. I will do some better testing next time. On a side note, have you tried the Augmentation Nexus? If so, do you find it overpowered?
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from AlexScribbles

    Very nice update :)

    Thank you. Enjoy :)
    Quote from senseidragon
    Not sure if it's just me, but I try to trade a carcass and paper tow the chef villager and it does nothing?

    Edit: Seems you have to trade a bit before a particular carcass+paper trade unlocks. Got it.

    Yeah, I wish there was a way to have them all available right away but they use the vanilla villager code.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Oh look, it's Friday! Guess you know what that means. TYNKYN 1.4 is out now for both Minecraft 1.7.2 and 1.7.10. Links are in the original post or on the website. Have fun! :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from AlexScribbles

    Awesome :D Any new additions?

    Lots :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Pickety

    Thank you very much for explaining that, It's a very nice mod so thank you also for making it :)

    Regards,
    Pickety

    Not a problem :)
    Quote from AlexScribbles
    This mod looks really good! :) Can't wait for 1.7.10

    Thank you :) I think I should be ready by Friday.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Quote from Pickety
    Hi,
    Can anyone please tell me how or where you get shellac?

    Also, the recipe for the hard flooring clashes with the label recipe in Bibliocraft. Am I correct in saying that the recipe is 6 wooden slabs?

    Regards,
    Pickety

    Hi. Shellac is obtained by using a lac bug. You can destroy tall grass to find the bug just like you find seeds. Then you need to put the bug against a jungle log just like you would do with cocoa beans. The bug will fly around for a while and eventually the log will get some amber spots on it. You just need to left or right click the log to get it. The bug will keep working after that. Mix the shellac with a water bottle and you will get varnish. Put the varnish in the top middle of the crafting grid and then put in the wooden slabs to get hardwood :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] TYNKYN v2.1 Out Now! Lumber Axe, Biome Dictionary Compatibility, Bug Fixes, and More.
    Unfortunately, not. The next update I plan to have a version for both 1.7.2 and 1.7.10. I am going to try to have both ready by Friday. I need to finish up what I am doing in 1.7.2 and then I will be porting it over to 1.7.10.
    Posted in: Minecraft Mods
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